Are triple T70's viable?

By MonkeyInSpace, in X-Wing Squad Lists

Can people who are decent with T70s suggest whether this will be good:

"Snap" Wexley (28)
Intensity (2)
R3-A2 (2)
Primed Thrusters (1)
Integrated Astromech (0)

Poe Dameron (PS9) (33)
Intensity (2)
BB-8 (2)
Primed Thrusters (1)
Integrated Astromech (0)

Jess Pava (25)
M9-G8 (3)
Integrated Astromech (0)

Total: 99

View in Yet Another Squad Builder

It seems likely to be solid, both can get two tokens in a round with Intensity, including focus/evade or focus/lock, there's stress control in there, and Jess with M9 enhances accuracy significantly.

Usually people have been putting R3-A2 on Nien. But your Snap build has me intrigued. With primed thrusters he still gets his free boost, which triggers intensity, giving him a focus or an evade.

That Poe definitely wants Black One title though. Jess with M9-G8 is pretty standard and can be a dependable ship.

Giving Snap R3-A2 will still limit his mobility somewhat compared to Nien who can shed his stress a lot more easily.

14 minutes ago, BlodVargarna said:

Usually people have been putting R3-A2 on Nien. But your Snap build has me intrigued. With primed thrusters he still gets his free boost, which triggers intensity, giving him a focus or an evade.

That Poe definitely wants Black One title though. Jess with M9-G8 is pretty standard and can be a dependable ship.

Giving Snap R3-A2 will still limit his mobility somewhat compared to Nien who can shed his stress a lot more easily.

Black One doesn't fit anywhere without dropping Snap down to a 1 point droid. Which could easily be done.

Your list was 99 points. B1 is a point.

Oh, so it was.

It would probably still be worth going doan to a 1 point mech on Snap for a bid.

Just now, thespaceinvader said:

Oh, so it was.

It would probably still be worth going doan to a 1 point mech on Snap for a bid.

I've been flying Snap with Intensity and a generic R2 and sometimes a targeting astromech.

3 hours ago, thespaceinvader said:

Can people who are decent with T70s suggest whether this will be good:

"Snap" Wexley (28)
Intensity (2)
R3-A2 (2)
Primed Thrusters (1)
Integrated Astromech (0)

Poe Dameron (PS9) (33)
Intensity (2)
BB-8 (2)
Primed Thrusters (1)
Integrated Astromech (0)

Jess Pava (25)
M9-G8 (3)
Integrated Astromech (0)

Total: 99

View in Yet Another Squad Builder

It seems likely to be solid, both can get two tokens in a round with Intensity, including focus/evade or focus/lock, there's stress control in there, and Jess with M9 enhances accuracy significantly.

I don't think Snap needs Primed Thrusters does he? With your extra point you could upgrade him to Pattern analyzer.

5 minutes ago, Bullox said:

I don't think Snap needs Primed Thrusters does he? With your extra point you could upgrade him to Pattern analyzer.

With Intensity, there's a lot less need for PA over Primed.

2 minutes ago, thespaceinvader said:

With Intensity, there's a lot less need for PA over Primed.

Ah, I had forgotten that Snap's ability was a free boost action and not just a free boost.

Also if you are using R3-A2 chances are you will be carrying a stress token or two. With Intensity and primed thrusters, Snap is pretty resistant to stress (can still boost and therefore focus with up to 3 stress).

With both Snap and Poe using Intensity, wouldn't that basically be leaving Jess in the dust?

7 minutes ago, gennataos said:

With both Snap and Poe using Intensity, wouldn't that basically be leaving Jess in the dust?

Yes. That's been my experience with both Snap and Poe using Intensity.

28 minutes ago, gennataos said:

With both Snap and Poe using Intensity, wouldn't that basically be leaving Jess in the dust?

If she boosts to keep up with them, she keep her rerolls to keep her contributing, and if you keep her up the front and only start using Intensity when you engage, you shoudl engage with full mods.

Had a good win with Snap/Poe/Jess last night, won against three Arc 170s.

One thing was that was useful was not flying together all the time, and remembering when to switch Jess' M9-G8 target lock. Had one lucky turn where Jess was targeted by all three Arcs, but weathered the storm thanks to a squadmate at range one and M9-G8 locking one of her attackers.

I managed to arc-dodge a lot, which made me appreciate PS9 Poe a bit more than in the past. Very satisfying with all three opposing ships having front and back arcs. Also realised when to pull away from combat and come back later, which helped me keep all three alive until very near the end.

And with Snap, he definitely needs Veteran Instincts but I think he can do without Primed Thrusters. Doesn't seem to come in useful as often as I thought. I bloody love Snap with BB-8.

List was:

Poe Dameron (PS9)
Pattern Analyzer
R5-P9
Integrated Astromech

Snap Wexley
Veteran Instincts
BB-8
Integrated Astromech
Black One
Primed Thrusters

Jess Pava
M9-G8
Integrated Astromech

I do love Nien Numb still, but I think on balance these three are my favourite combination. Obviously helps when Snap and Poe are moving last.

I also disliked the flying style of regen Poe when I started, but now I appreciate his ability to rotate in and out of combat and save himself for the end game. And everyone else is using something that regenerates!

I'm not sure Poe needs an EPT in this list, but maybe Intensity will be the one.

Edited by ayedubbleyoo
38 minutes ago, ayedubbleyoo said:

List was:

Poe Dameron (PS9)
Pattern Analyzer
R5-P9
Integrated Astromech

No EPT for Poe?

2 hours ago, BlodVargarna said:

No EPT for Poe?

I know, I kind of forgot. I'm going to try and think of a good one, maybe Intensity. Or a free one I guess...

3 hours ago, ayedubbleyoo said:

I'm not sure Poe needs an EPT in this list, but maybe Intensity will be the one.

... At the very worst, Adaptability is a solid choice. I could see an argument for A Score to Settle (Because who wants to spend Focus tokens ever ?), or even Trick Shot.

"No EPT" on a ship with an EPT slot is, uh, a bit silly.

I don't agree with Intensity on anything other than BB-8 Poe, though.

2 minutes ago, ArbitraryNerd said:

I don't agree with Intensity on anything other than BB-8 Poe, though.

Snap and Intensity were made for eachother.

Edited by BlodVargarna

I haven't checked in for a while, are there any Intensity Poe & Intensity Snap lists being put together yet? That just sounds so sweet to my ears.

**nevermind, I see it**

Edited by Force Majeure
1 hour ago, BlodVargarna said:

Snap and Intensity were made for eachother.

To be clear, I meant any version of Poe without BB-8.

I think Intensity has a couple of homes -- I think Guri (particularly with the new title) could probably make it work, for example.

So, has anyone had any success with the new upgrades? Need some inspiration to dig out my t-70s again :)

2 hours ago, Estarriol said:

So, has anyone had any success with the new upgrades? Need some inspiration to dig out my t-70s again :)

RedsReborn (100)

Red Squadron Veteran (34) - T-70 X-Wing

Intensity (2), Plasma Torpedoes (3), Targeting Astromech (2), Primed Thrusters (1), Integrated Astromech (0)

Red Squadron Veteran (33) - T-70 X-Wing

Intensity (2), Flechette Torpedoes (2), Targeting Astromech (2), Primed Thrusters (1), Integrated Astromech (0)

"Snap" Wexley (33) - T-70 X-Wing

Intensity (2), Targeting Astromech (2), Primed Thrusters (1), Integrated Astromech (0)

I got to use this the other day; Snap was great; though clearing stress was a nightmare, and the RedVets managed to kill a defender between them. I did lose, but this was first time I have used X-Wings. I played off against Plap Defenders,

1 hour ago, the1hodgy said:

RedsReborn (100)

Red Squadron Veteran (34) - T-70 X-Wing

Intensity (2), Plasma Torpedoes (3), Targeting Astromech (2), Primed Thrusters (1), Integrated Astromech (0)

Red Squadron Veteran (33) - T-70 X-Wing

Intensity (2), Flechette Torpedoes (2), Targeting Astromech (2), Primed Thrusters (1), Integrated Astromech (0)

"Snap" Wexley (33) - T-70 X-Wing

Intensity (2), Targeting Astromech (2), Primed Thrusters (1), Integrated Astromech (0)

I got to use this the other day; Snap was great; though clearing stress was a nightmare, and the RedVets managed to kill a defender between them. I did lose, but this was first time I have used X-Wings. I played off against Plap Defenders,

I like that Vets build. It's a bit inconsistent, but that's a pretty epic turn when they work.

I've changed the build; now and it's no longer a triple T70 list. But think someone who can fly X-wing better than me could do well with it. I think Snap and Poe will love intensity.

Ironic considering it comes with an Empire ship

25 minutes ago, the1hodgy said:

Ironic considering it comes with an Empire ship

Some might say cynical even.