Increasing my fleetbuilding options?

By Nerdynoob, in Star Wars: Armada

Hi, all! I picked up Armada for the first time around Christmas and I've quickly fallen in love with it. I've found a few people in my area who enjoy playing who are planning to start their own collections in the near future. In the meantime, however, I end up supplying the rest of the groups with ships for their fleets. It isn't ideal, especially since this means we can't really have Imp v. Imp or Rebel v. Rebel mirror matches. My friends typically enjoy playing as the Empire, so I usually play Rebel scum. Right now I own:

Core set

1x Victory, Neb B, and CR90

2x Fighter Pack I for both sides

2x each of Gladiator and Assault Frigate

1x ISD and Home One

1x Raider and MC30c

1x Rogues and Villains

2x each Flotillas for both sides

Which expansions should I be looking to pick up next? From a few forum searches, the typical answer is "Whichever you think sounds most fun", but I honestly don't know what that would be for me. I thought that I would really want to "main" Imperials, but as I play Rebels more I have come to enjoy them quite a bit, too. With that indecision in mind, I generally want to increase my options for fleetbuilding. For instance, adding an Interdictor to create a fleet themed around using it for shields and other support, a Pelta to boost my fighter-pushing capabilities, or Squadron II packs for relay/strategic shenanigans.

Essentially, I'm trying to keep each side roughly balanced while increasing the number of fleet archetypes I'm able to build. Any advice would be appreciated!

I would go squadron 2 for both sides before interdictor/pelta. Those are both pretty niche ships, whereas the squads can be plugged into almost any fleet.

Ships wise I would reccomend arquitens for Imps and Liberty or another MC30 for Rebels

Edited by MandalorianMoose