Pelta's On Point - Rapid Deployment - Feedback Welcome +++

By Plagueis, in Star Wars: Armada Fleet Builds

Since the release of Armada I've always favoured playing Imperial over Rebels as I love offence play and always struggle with the rebels hold back at range approach but with the release of the Pelta I feel a need to roll out the rebel Glad so I've decided to give the following list a role (And it will be some new ships for me to paint). The strategy is a simple one you point the fleet head on and change at speed 3 into the nearest nasty looking ship *Forlorn Hope Style* and unload everything they have in a blaze of glory..... The Yavaris will be arm in arm with the Peltas as if that takes the fire on the way in so be it and if not it will be alive to do its job, the Pelta's will be full to bursting with the B wings and Y's with the Z, VCX and Blount deployed with the fleet..
SHIP: Nebulon-B Escort Frigate 57
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UPGRADES PTS
Leia Organa 3
Yavaris 5
TOTAL POINTS: 65
SHIP: GR-75 Medium Transports 18
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UPGRADES PTS
General Rieekan 30
Toryn Farr 7
Bright Hope 2
TOTAL POINTS: 57
SHIP: Pelta Command Ship 60
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UPGRADES PTS
Flight Commander 3
Engine Techs 8
Rapid Launch Bays 6
TOTAL POINTS: 77
SHIP: Pelta Command Ship 60
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UPGRADES PTS
Flight Commander 3
Engine Techs 8
Rapid Launch Bays 6
TOTAL POINTS: 77
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SQUADRONS PTS
B-wing Squadron × 4 56
Norra Wexley 17
VCX-100 Freighter × 1 15
Gold Squadron 12
Lieutenant Blount 14
Z-95 Headhunter Squadron × 1 7
TOTAL POINTS: 121

Without Jan Orrs the enemy just move a few fighters to tie up the B-wings you just launched form the Peltas. They can do this if second player after you disgorge or if first player as the first pair of fighters in the squadron phase.

Blount only benefits one fighter so I would drop him as most of the needed points for Jan. Gold squadron dropped for another Z95 should give you the rest. Maybe Bomber Command Centre instead of Toryn so the flotilla doesn't have to get as close to the action.

I would suggest to try to fit in Fighter Coordination Team, then you can move one and still use Yavaris' title.

I also support Bomber Command Centre and jan Orrs. If it were me I would try to fin in another Hwk to tie up as many enemy squdrons as possible.

Anyway thats my thoughts.

Thanks for the feedback guys I think your right over the need for intel so I've had a little play around and I think this might work better. The hwk and escort will be deployed with the bombers to allow them the freedom to target the ship and a fat escort to soak the damage for a turn.

FLEET

SHIP: GR-75 Medium Transports 18

UPGRADES PTS

General Rieekan 30

Leia Organa 3

Bright Hope 2

TOTAL POINTS: 53

SHIP: Pelta Command Ship 60

UPGRADES PTS

Flight Commander 3

Engine Techs 8

Rapid Launch Bays 6

TOTAL POINTS: 77

SHIP: Pelta Command Ship 60

UPGRADES PTS

Flight Commander 3

Engine Techs 8

Rapid Launch Bays 6

TOTAL POINTS: 77

SHIP: Nebulon-B Escort Frigate 57

UPGRADES PTS

Toryn Farr 7

Yavaris 5

TOTAL POINTS: 69

SQUADRONS PTS

VCX-100 Freighter × 1 15

Gold Squadron 12

Dagger Squadron 15

Norra Wexley 17

YT-1300 × 1 13

Ten Numb 19

Z-95 Headhunter Squadron × 3 21

HWK-290 × 1 12

TOTAL POINTS: 124

OBJECTIVES

ASSAULT:

Most Wanted

DEFENSE:

Contested Outpost

NAVIGATION:

Intel Sweep