Are Rebs bigger than the Imps. (Ship size and faction)

By Marinealver, in Star Wars: Armada

So when looking at all the ships there are numerous small ships (not including flotillas) there are more small ships than medium and large ships combined.

Which I though okay that perhaps makes sense as long as Imperials have the big ships. Which in the core set they did. The had the VSD and the Rebs had two small ships. But now we are in Wave 5 that really changed. Wave 2 brought out the big ships which each had but then Wave Thour did something odd (besides come out as two separate waves on the same time. They gave the Imps another Medium Ship and the Rebs another Large ship.

So now we have rebs with one medium ship and two large. On contrast the Imperials have two medium ships and one large.

So are the Rebs getting bigger than the Imps?

Edited by Marinealver

If we just use the movies as an example we see more types of rebel large ships then we see Imperial. The thing is the Empire usually just brings more than one to the party.

Also, i think the dictor was originally meant to be a large base, but then they realized that Motti would have made it even harder to kill and they had to switch itto a small base.

Dictor size probably had more to do with tractor beams and such. 1 more hull is likely not the concern.

Very true.

I dont understand this.

The rebels currently have more large ships than imperials.

Fact.

Is there a point or question here? Cause I dont see it.

I am confused

The Imperials only need one large ship. The Imperial Star Destroyer. :P

Typically the imps only brought with them (going in order of size) TIE fighters (variations of) --> Gozantis --> Arquitens --> Star Destroyer --> Super Star Destroyer --> Death Star.

That's basically the canon Imperial fleet (we may see more later, but that's it for the movies and shows) we don't need much more, we just need more options within those releases.

We need more variety between our ISDIs and ISDIIs (a Rogue One ISDI model release with two command options for the 2 ISDs would be a good start) and our Tector class needs to come into play.

Beyond that, the Imperial fleet was composed of big bad evil secret weapons programs...

This is just a matter of aesthetics, as we all know there's a difference between "Rebel Large" and "Empire Large." Hold up the MC80 next to an ISD and it's clear. Some day, when the Empire finally gets the Executor, there won't even be a comparison anymore.

I don't want to buy another ISD to make my current one better.

28 minutes ago, TallGiraffe said:

I don't want to buy another ISD to make my current one better.

Neither do I, but I'll gladly buy another ISD to make my current one into two better ISDs.

1 hour ago, Gadgetron said:

Typically the imps only brought with them (going in order of size) TIE fighters (variations of) --> Gozantis --> Arquitens --> Star Destroyer --> Super Star Destroyer --> Death Star.

That's basically the canon Imperial fleet (we may see more later, but that's it for the movies and shows) we don't need much more, we just need more options within those releases.

We need more variety between our ISDIs and ISDIIs (a Rogue One ISDI model release with two command options for the 2 ISDs would be a good start) and our Tector class needs to come into play.

Beyond that, the Imperial fleet was composed of big bad evil secret weapons programs...

I really hope that they don't release a Tector. Honestly, I'd prefer to pretend it never existed in the first place. Now, if Rebels or a successor show brings it in prominently and does it well, I'm willing to reconsider. But for now, please no.

A rogue one isd1 sculpt, on the other hand, would be nice.

2 hours ago, Gadgetron said:

Typically the imps only brought with them (going in order of size) TIE fighters (variations of) --> Gozantis --> Arquitens --> Star Destroyer --> Super Star Destroyer --> Death Star.

That's basically the canon Imperial fleet (we may see more later, but that's it for the movies and shows) we don't need much more, we just need more options within those releases.

We need more variety between our ISDIs and ISDIIs (a Rogue One ISDI model release with two command options for the 2 ISDs would be a good start) and our Tector class needs to come into play.

Beyond that, the Imperial fleet was composed of big bad evil secret weapons programs...

And a ton of super-fighter programs that were never allowed to go into full production. Would like to see the Tector as a dedicated combat SD with improved firepower, better hull and better engineering than an ISD, maybe even dual TL slots. Something more powerful than an ISD but still just as fast that can bridge the gap between an ISD and Executor SSD. Probably just wishful thinking though...

40 minutes ago, idiewell said:

And a ton of super-fighter programs that were never allowed to go into full production. Would like to see the Tector as a dedicated combat SD with improved firepower, better hull and better engineering than an ISD, maybe even dual TL slots. Something more powerful than an ISD but still just as fast that can bridge the gap between an ISD and Executor SSD. Probably just wishful thinking though...

Do we really need something more expensive and harder hitting?

8 minutes ago, TallGiraffe said:

Do we really need something more expensive and harder hitting?

Yeah.... Imps really don't need anything that hits harder than the ISD....

54 minutes ago, DakDaniels said:

Yeah.... Imps really don't need anything that hits harder than the ISD....

Tell that to all the peeps that want the Executor-Class SSD added to Armada.

I would like to see the Tector with the same-ish guns as an ISD but a MUCH lower squadron value and some different upgrade slots. No Offensive retro and maybe Turbolasers with ordinance? Something to reflect that they were there purely for shooting, none of this squadron nonsense

I'm pretty sure they are going to add the Venator and Acclemator and Prosecutor star destroyers and fill out the medium ship range for the empire.

For me the tector class would have more hull like 12-14 less squadron possibly zero squadron? And have higher engineering value would have the same upgrade slots as a ISD, but neater variation would have defensive retrofit or offensive retrofit but both would have an ordinance slot. the mark one would be blue and black dice 4 blue 4 black out the front the mark two would have red and black. It gives the empire a ship that has ordinance and turbolasers and another large ship. With the significant loss to squadron power, and range the extra hull makes up for them so I don't feel it would be unrealistic to have one at about 100ish points and another at 115ish, just speculation and wishful thinking. I would love to see a chimera ISD model and have Trawn as the admiral and I don't care how bad they make Trawn he could cost 50 point and his ability could be your opponent can activate a ship a second time each round and I would still play him and find a way to make it work!

Edited by xero989

Does it help that the Imperial large is better than both Rebel large ships?

One could also point to the... breadth of the Rebellion as the scope of thier desperation to adapt as many ships and vessels as they can to their cause. The Empire is much more centralized.

The Age of Ackbar put a hard-stop on Imperial battery supremacy. I long to see those days return with a bigger, better, beatstick that could ignore fighters better. But the reality we're in now has a lot of favor to fighters and smaller ships to beat these huge ships and make single activation attacks not as effecient. In my perfect version of the universe, VSDs would be near universal in many Imperial lists while the Rebellion keep choosing CR-90s to pad out theirs. That's not the reality as I understand it in the Armada universe, but one could dream.

I'd argue that the MC80 assault is currently better than the ISD...

4 hours ago, idiewell said:

Tell that to all the peeps that want the Executor-Class SSD added to Armada.

Oh I tell our resident Imperial player that every week. ;)

14 hours ago, Marinealver said:

So when looking at all the ships there are numerous small ships (not including flotillas) there are more small ships than medium and large ships combined.

Which I though okay that perhaps makes sense as long as Imperials have the big ships. Which in the core set they did. The had the VSD and the Rebs had two small ships. But now we are in Wave 5 that really changed. Wave 2 brought out the big ships which each had but then Wave Thour did something odd (besides come out as two separate waves on the same time. They gave the Imps another Medium Ship and the Rebs another Large ship.

So now we have rebs with one medium ship and two large. On contrast the Imperials have two medium ships and one large.

So are the Rebs getting bigger than the Imps?

They are not, but you simply cannot fit a superstar destroyer into armada. In scale it would be like two game tables. Ok game is not scaled at all, but even so it would be ridiculous to see one of those "badly" scaled on the table.

The reason you have more large reb ships at this point is the Mon Calamari made many different looking ships of the same class. MC80a b and c for example. The imperials have one large ship that is the back bone of the imperial Navy. The ISD. It's powerful carrier tons of fighter, carries tons of ground forces and its vast. The ISD is versital. Whether that is represented in armada well is another debate. The MC80s are small around 1200 meters (compared to the ISDs 1600). I suspect we will get a venator soon which is also around 1200 meters, so large base).

Solution: buy Multiple ISDs to represent the imperial Navy accurately. I have two and may buy another depending on what is announced for wave 6.

Edited by Rune Taq
7 hours ago, MandalorianMoose said:

I'd argue that the MC80 assault is currently better than the ISD...

What?!

37 minutes ago, CaribbeanNinja said:

What?!

Ackbar makes it hit harder, ECM and Blast doors together make it have the same hull, better manueverability with engine techs, damage control officer to contain APT, better shields all around, and H9's to remove two flotillas/small base ships per turn at long range, which is almost guaranteed to happen with leading shots/defiance. In the games I've played it built like this I have yet to lose it and have taken out the majority of the enemy fleet by turn 3/4, leaving my MC30 to take out whatever big ship/threat is left.

Also, once something gets past the front arc of an ISD it's pretty much a 120 point liability. Once something gets past the MC80 you just hip out and keep blasting away

Edited by MandalorianMoose