is this a good ARC-170 Build?

By mithril2098, in X-Wing Squad Lists

Shara Bey (28pts)
- Alliance overhaul (0pts)
- R7-T1 (3pts)
- Gunner (5pts)
- Experimental Interface (3pts)
- Wired (1pt)

40pts total.

was thinking something to run alongside an extra munitions K-wing or a set of torp packing X-wings. the Droid lets her accrue target locks and do a bit of re-positioning, experimental interface lets her grab a focus alongside the target lock when needed, wired lets her grab a focus even when stressed out and unable to do actions, while the gunner maximizes the potential of the main firepower.

Shara is one of my biggest disappointments from FFG. No respect for the source material.

Had to get that off my chest. Again. Still.

Shara likes Weapons Engineer the way Esege likes RecSpec. Give her M9-G8, Weapons Engineer and Lone Wolf. Lock your squad mates early to give them free rerolls, but keep her out of the action. If anyone comes after her she can switch her target lock to hamper their offense.

For 39pts PTL, M9G8, Weapons Engineer, and Vectored Thrusters might offer better support to a friendly ship that you are passing a TL to.

for those of us that dont have all the money in the world with which to buy every set, you mind actually reviewing the build?

I do not have the falcon or resistance sets, I am making do with the collection I have built up with what little I can save up for funds, and a few gifts from family.

Edited by mithril2098
1 hour ago, mithril2098 said:

for those of us that dont have all the money in the world with which to buy every set, you mind actually reviewing the build?

I do not have the falcon or resistance sets, I am making do with the collection I have built up with what little I can save up for funds, and a few gifts from family.

People will always assume you have access to every build unless you state the sets you actually have.

In terms of just the build you listed, it is a very expensive ship that can be easily focused down. Many lists these days pack a 3 or 4 dice full modded shot, and many carry an alpha strike that drool over the opportunity to wipe a 40pt, 1 agility ship off the board in a single round.

Norra gets built toward the 40-ish range because she either gets C3PO for survivability, and/or can use her ability for defense as well, essentially making her 2 agility. Most other ARC builds are kept 35 or below, as you risk losing points at the cost of your other ships efficiency.

You can get a similar build, much cheap with PTL + BB8 + Katarn. This saves you 4pts, you get TL/focus/b-roll every round and end stress free. You dont get a second shot with Gunner, but it keeps her efficient enough and those saved points can make your heavy hitters stronger.

I forgot that the loss of signatures meant loss of my collection info.

My sets are core2, t70, arc, t65, kwing, a-wing, e-wing, hwk, ghost, yt2400.

The core2, hwk, e wing, a wing, and xwing were all my starting stuff. The arc, kwing, and big ships are recent xmas gifts I am figuring out how to use. The ARC is especially hard to conceptualize.

Edited by mithril2098