So this came up in a game I'm currently in. I'd like to know what common opinion - or, better yet, an official ruling - is on this.
According to the rulebook, heavier armours have a maximum Agility value that is allowed whilst wearing it. To me, this suggests that your characteristic defaults to that value (if your natural value was higher), but that things like modifiers and skill bonuses, etc would still apply atop it; to another, this suggests that the listed value is the absolute maximum that any Agility/Agility-based Skill test can have, regardless of modifiers, skill bonuses, etc.
What is the common ruling on this? Or an official one? Does an Agility Max of 40 mean that you're only ever able to roll against a maximum value of 40, regardless of skill or circumstance, or does it simply mean that your base characteristic is limited, and modifiers are applied to that value instead of your normal one?