Morning all!
So we all know Demolisher as the triple tapping ship killing monster that it is, but recently I've been trying to find other jobs for it and I've been wondering if anyone tried it in an anti squadron or dual purpose role?
I was thinking something like this:
Gladiator II (62)
Demolisher (10)
Agent Kallus (3)
Ruthless Strategist (4)
Engine Techs (8)
APTs (5)
Total = 92
I've been thinking of running this build in a list with Vader (to compensate a bit for the lack of OE) it's expensive but can do it's job vs ships and squadrons, in addition it can hose down a bomber ball pretty well with the usual triple tap tactics, throwing 6 blue at each generic squadron and 6 blue, 3 black at each ace. When backed up by some squadrons (2 tie advanced is my first choice, though YV-666's are interesting, particularly if you replace engine techs with fighter coordination teams) the triple tap guarantees 3 damage from ruthless strategist against any aces that get in your way and can be used to finish off genercis left on 1/2 hull. It seems like it has the potential to 1 shot a large number of bombers if they're balled up.
Has anyone tried it? How did it work? Do you think Kallus is even needed on there with ruthless?