What Rey's are you seeing/building?

By DXCrazytrain, in X-Wing Squad Lists

Krodarklorr mentioned in one of his topics that he's seeing all Rey all day at tournaments and I was wondering want builds and wing persons you all were seeing with Rey. I'm still trying get to nail my Rey list down. Here's what I've been flying. What I'd really like is to get homing missiles in here but I don't know what to give up.

YT-1300: · Rey (45)

Expertise (4)

Engine Upgrade (4)

· Finn (5)

· Kanan Jarrus (3)

· Millennium Falcon (Segnor's Loop) (1)

K-Wing: · Miranda Doni (29)

Twin Laser Turret (6)

Long-Range Scanners (0)

· C-3PO (3)

-- TOTAL ------- 100p. --

Edited by DXCrazytrain

Miranda is decent, but her regen will only do so much as any competent opponent will burn Rey down as fast as possible. That's why the best build I've seen so far is to back her up with Biggs (You have to shoot him) and Rex (Suppressing fire on one guy to make Biggs live longer). All the while, Rey tears holes through their ships.

So my Rey as is plus Biggs and Rex comes to 101. I assume engine upgrade is the thing to cut or should I change Rey more dramatically? Also I don't have the rebel transport so I'm limited on what astromech to give Biggs. Right now I'm thinking R2 Astromech so he can k-turn and shed stress easier. What do you think?

8 minutes ago, DXCrazytrain said:

So my Rey as is plus Biggs and Rex comes to 101. I assume engine upgrade is the thing to cut or should I change Rey more dramatically? Also I don't have the rebel transport so I'm limited on what astromech to give Biggs. Right now I'm thinking R2 Astromech so he can k-turn and shed stress easier. What do you think?

Yes, cut Engine Upgrade. And if you can afford it, do R2-D2. If not, maybe R2-F2.

Thanks, I'll give R2-F2 a shot. By the way, you mentioned ECT in your other post. What is that?

7 minutes ago, DXCrazytrain said:

Thanks, I'll give R2-F2 a shot. By the way, you mentioned ECT in your other post. What is that?

Oh. Etcetera. As in normal stuff on the falcon.

I have two ideas on how to try the Rey, Biggs, Rex list. The first is pretty straight forward, although I'm not in love with Expertise without Engine Upgrade. Hopefully you can position Biggs behind a rock or Rey to get the bonus agility. The second list, which may be a little more interesting uses Swarm Leader on Rey to boost Rex's PS to 8 when he attacks to improve Suppressive Fire. You can buy a couple points by changing the Operations Specialist to something cheaper (like Herra so you can K-Turn like a defender) or running Rex naked to have Engine Upgrade on Rey. I like it as is though, Rey can take a Focus, bump Rex up to an 8 he can fire and, likely, miss giving an extra Focus to Biggs or Rey as needed.

99 points

PILOTS

Captain Rex (14)

Biggs Darklighter (26)
X-Wing (25), R2-D6 (1), Integrated Astromech (0), Trick Shot (0)

Rey (59)
YT-1300 (45), Expertise (4), Kanan Jarrus (3), Finn (5), Millennium Falcon (Segnor's Loop Version) (1), Tactical Jammer (1)

100 points

PILOTS

Captain Rex (18)
Sabine's TIE Fighter (14), Sabine's Masterpiece (1), Operations Specialist (3)

Biggs Darklighter (26)
X-Wing (25), R2-D6 (1), Integrated Astromech (0), Trick Shot (0)

Rey (56)
YT-1300 (45), Swarm Tactics (2), Kanan Jarrus (3), Finn (5), Millennium Falcon (Segnor's Loop Version) (1)

Gotcha, thanks Krodarklorr. Last question, what do you think is better, Kanan and sloop title to get arc or 3PO and evade title to survive? Considering Biggs and Rex are there to keep Rey alive and arc is everything for her I'm guessing it's the first one but I've seen a few builds with 3PO.

wfain, I wish I had r2-d6. I'm thinking about buying him off eBay so I can optimize Biggs but haven't pulled the trigger.

Edited by DXCrazytrain

Just buy the transport!

I don't think Rey and a single Ace wingman is the answer. I like the direction of Biggs and Rex, I've not played it, but this is what I've flown to the most success with Rey...(topic I started on it can be found here).

Rey (45)
Expertise (4)
Finn (5)
Kanan Jarrus (3)
Millennium Falcon (TFA) (1)

Prototype Pilot (17)
Chardaan Refit (-2)

Prototype Pilot (17)
Chardaan Refit (-2)

Bandit Squadron Pilot (12)

Total: 100

View in Yet Another Squad Builder

At the end of the topic, I tweaked it some to include Rex. I've yet to fly this, but will start doing so very soon...

Rey (45)
Expertise (4)
Finn (5)
Kanan Jarrus (3)
Engine Upgrade (4)
Millennium Falcon (TFA) (1)

Captain Rex (14)

Bandit Squadron Pilot (12)

Bandit Squadron Pilot (12)

Total: 100

View in Yet Another Squad Builder

I'm not 100% sold on EU being necessary with Expertise Rey. I thought that was the case when I first played Rey with Expertise, but increasingly found I rarely had to chase anyone, usually didn't even want to because my wingmen were in front of Rey, and also wanted the focus action for defense. If I find that to be the case, then I'd probably go with Intertial Dampeners and bump a Bandit up to a Prototype A-wing. I also might go with Dampeners and Counteremeasures. I don't usually care about similar dials because I'm blocking by turn 2 or three and when that happens, ships are just flying all over the place.

Ive been testing Rey with Intimidation and Zeb Crew along with her usual finn,eu title. Wingmate is Cassian with Vi,fcs,gunner,op spec,eu.

Rey can fly aggressive and force range 1, or ram into ships. Nobody wants to block her either.

Cassian fires first, misses, tosses rey a focus. Then fires again with fcs gunner, hoping to strip tokens. Then rey fires her big shot. Cassian removes stress so she can sloop/kturn every round to keep up with defenders.

2-0 so far. More testing do. Lots of fun.

Saw this one online the other day seemed to do pretty well for that local meta.

Rey — YT-1300 45
Expertise 4
Finn 5
Kanan Jarrus 3
Tactical Jammer 1
Millennium Falcon (TFA) 1
Ship Total: 59

Jan Ors — HWK-290 25
Trick Shot 0
Twin Laser Turret 6
Chewbacca 4
Hull Upgrade 3
Moldy Crow 3
Ship Total: 41

On 2/22/2017 at 0:35 PM, DXCrazytrain said:

Krodarklorr mentioned in one of his topics that he's seeing all Rey all day at tournaments and I was wondering want builds and wing persons you all were seeing with Rey. I'm still trying get to nail my Rey list down. Here's what I've been flying. What I'd really like is to get homing missiles in here but I don't know what to give up.

YT-1300: · Rey (45)

Expertise (4)

Engine Upgrade (4)

· Finn (5)

· Kanan Jarrus (3)

· Millennium Falcon (Segnor's Loop) (1)

K-Wing: · Miranda Doni (29)

Twin Laser Turret (6)

Long-Range Scanners (0)

· C-3PO (3)

-- TOTAL ------- 100p. --

My favorite I've seen is:

https://geordanr.github.io/xwing/?f=Rebel Alliance&d=v4!s!201:27,-1,159,200:40:3:;158:36,120,-1,-1,164,218:-1:-1:&sn=Jacob's Cargo

It's super solid. It got 1st at my locals.

broken

Edited by DocScott

I love all of these K Wing builds but the fact that you cant buy this in the store or even online for a normal price anymore makes those that don't already have one obsolete.

33 minutes ago, gennataos said:

Are you committed to that build, or willing to tweak it? A non-regen Poe and Rey will have to hit hard and fast to survive.

I arc dodge with it, I don't usually play with stress so staying out of arcs is key. That is why BB8 is so important to my flying. I guess my point is I don't need regen when you can't usually hit me :)

Out of curiosity though, what would you change? How would you regen the Falcon?

REY AND CO.

100 points

PILOTS

Biggs Darklighter (26)
X-Wing (25), R4-D6 (1), Integrated Astromech (0)

Captain Rex (14)

Rey (60)
YT-1300 (45), Expertise (4), Finn (5), Kanan Jarrus (3), Millennium Falcon (Segnor's Loop Version) (1), Smuggling Compartment (0), Black Market Slicer Tools (1), Tactical Jammer (1)

Well, there are a lot of things to consider.

First, at PS9 Poe and PS10 Rey, I don't know if 100 points is where you want to be. Rey is probably already fine at PS10, but PS9 Poe has no initiative bid, which would mean he's either losing the bid or it's up to a 50/50 dice roll. That being the case, I'd consider dropping down the PS8 Poe and that would make room for a couple points. That leads me into the next suggestion. You're running on PtL on Poe, which would make Pattern Analyzer fantastic on him, because you can PtL off any green and come out with 2 actions and no stress. With BB-8, that's a crazy maneuverable Poe. Good luck knowing where he's going to end up. That would look like this...

Rey (45)
Veteran Instincts (1)
Finn (5)
Kanan Jarrus (3)
Engine Upgrade (4)
Millennium Falcon (TFA) (1)

Poe Dameron (31)
Push the Limit (3)
BB-8 (2)
Pattern Analyzer (2)
Autothrusters (2)
Black One (1)

Total: 100

View in Yet Another Squad Builder

You could also consider a tankier version of Poe and Rey...

Rey (45)
Veteran Instincts (1)
Finn (5)
Kanan Jarrus (3)
Countermeasures (3)
Millennium Falcon (TFA) (1)

Poe Dameron (31)
Predator (3)
R5-P9 (3)
Sensor Cluster (2)
Autothrusters (2)
Black One (1)

Total: 100

View in Yet Another Squad Builder

Or you could go back to your original build and at least drop the title for an initiative bid for Poe...

Rey (45)
Veteran Instincts (1)
Finn (5)
Kanan Jarrus (3)
Engine Upgrade (4)
Millennium Falcon (TFA) (1)

Poe Dameron (31)
Push the Limit (3)
BB-8 (2)
Pattern Analyzer (2)
Autothrusters (2)

Total: 99

View in Yet Another Squad Builder

I could keep on going, particularly if you want to consider dropping EU on Rey and go with Expertise. Oh man...Expertise Rey and tanky/Predator Poe? Hmm...hadn't considered that before, but I like it.

Thanks a ton man. I see your point and I'm dropping to 8 and adding the pattern analyzer just because it won't change my fly style at all. I definitely am going to play around with the others when I can. I'll let you know how it goes.

I had some fun with Swarm Leader Rey at a Regional recently. It did fine as a list but I made some mistakes that cost me a couple games. The best was laying into Corran Horn with 5 hits, 2 crits and watching half of someone's list go up in smoke with one shot. Overall I ended up 3-3 for the day but again should have taken at least one more of those due to piloting errors.

YT-1300: · Rey (45)

· Swarm Leader (3)

· Finn (5)

· Kanan Jarrus (3)

· Millennium Falcon (Segnor's Loop) (1)

A-Wing: Green Squadron Pilot (19)

Push The Limit (3)

Chardaan Refit (-2)

A-Wing Test Pilot (0)

Crack Shot (1)

A-Wing: Green Squadron Pilot (19)

Push The Limit (3)

Chardaan Refit (-2)

A-Wing Test Pilot (0)

Crack Shot (1)

-- TOTAL ------- 99p. --

An interaction I didn't plan on was that I could clear the stress on a GSP with Kanan on turns when Rey didn't have to sloop. I caught some people off guard clearing stress with hard 1 white maneuvers on the A's and boosting for blocking positions. The list is fun but Rey really needs to kill fast or once she's gone it's a tough game for the GSP's.

This is my current Rey list;

Rey (45)

- Expertise (4)

- C-3PO (3)

- Kanan Jarrus (3)

- Title (FA) (1)

- Cluster Missiles (4)

- Guidance Chips (0)

Jan Ors (25)

- Predator (3)

- TLT (6)

- Nien Nunb (1)

- Engine Upgrade (4)

I haven't gotten to play with this list a lot, and not in its current iteration. The Cluster Missiles/Guidance Chips are a result of having points left over and don't know how effective they'll be... but with 7 shots in an turn (inc. Jan's ability) with an auto-crit, auto-focus, and re-roll of up to 4 blanks I'm guessing it'll rip a sizeable hole in larger hit-point ships and potentially blow smaller ones out of the sky. I'll report back on how that goes...

Otherwise this list is meant to be nimble and unpredictable (yes, even the HWK. Nobody expects it to execute a green 4 speed manoeuvre and then boost). I found my early Rey lists (with Finn) we're getting worn down quickly due to my predictable flying trying to keep the enemy in arc. Jan's ability gives me the option to not worry about arc as much, meaning it's a bonus when Re-Rolling-Rey triggers but I'm still able to put out damage while turning away. Twice in one game my opponent completely missed his opportunity to shoot at me because he assumed I was going to go one direction to keep him in arc while instead I went the complete opposite. If the Cluster Missiles don't work out, my alternative is inertial dampeners with smuggling compartment to make her even less predictable.

C-3PO is there to keep Rey alive and invest less points in her Arc (i.e. Finn). I've received more than a few raised eyebrows for no Finn, and maybe it's due to my insecurity in my flying after losing my first few games with this list, but I'm not convinced he's entirely necessary for his points cost.

The other thing giving me confidence is that a larger scale local tournament was won with a Jan/Rey list, and the third runner up had something very similar as well. I'm really looking forward to putting some more hours into playing this one.

I've been using Rey since she came out, My Rey build is pretty standard. I've tried a range of side kicks; Miranda, Thycho, Biggs & Zeb (Tie) but today I used:

Rey, Finn, Kanan, Expertise, Sloop Title, Smuggler Compartment, Burnout Slam

Nora Wesley, Alliance Overhaul, R2D2, Expertise, Vectored Thursters, Bistan

Went two for two. Pumping out a truck load of damage.

its very much all our nothing but it's fun. When they combine Rey strips the shields and leaves it open for Nora & Bistan to force the crit.

I used a Rey build in a local tournament this weekend. As a newbie who doesn't have much stuff, I was rather limited, but it worked quite well (I placed 5th out of 16, with the help of some lucky dice rolls).

I had:

Rey (56 total): Finn, Recon Specialist, Determination, Falcon (HotR), smuggling compartment, burnout slam.

paired with:

Corran Horn (44): Marksmanship, Fire-Control system, R2-D2.

Mostly people focused on Rey, leaving Corran free to get into a good position to double-tap people.