I took the classic 3 VSD 1 with Papa Tarkin and threw a Wave 5 spin on it...removed Tarkin, threw in Jerry, replaced a VSD with 2 gonzo's for the activation advantage....and basically built a rebel bomber lists worst nightmare....
The VSD builds I'm not sold on, the extra red from the side arc can keep flanker's honest, and ACM will help me strip rebel shields and their love for redirects. What makes this real scary is boosted comm's and flight controllers...because Howlrunner with her passive advantage + flight controllers means my interceptors are tossing 6 blue...Dengar + Howl gives the interceptors four blue's plus swarm on the return for counter.
Even more so is we have Ree and Rudor doing their nasty...and it just all fights together. However I might dump her for Mithel or IG88.
Jerry is just cheap, and allows my Vic's to do that nasty spin to smack someone in the face.
Jerry Springer
Author: GottMituns205
Faction: Galactic Empire
Points: 400/400
Commander: Moff Jerjerrod
Assault Objective: Advanced Gunnery
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions
[ flagship ] Victory I-Class Star Destroyer (73 points)
- Moff Jerjerrod ( 23 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Enhanced Armament ( 10 points)
- Assault Concussion Missiles ( 7 points)
= 123 total ship cost
Victory I-Class Star Destroyer (73 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Enhanced Armament ( 10 points)
- Assault Concussion Missiles ( 7 points)
= 100 total ship cost
Gozanti-class Cruisers (23 points)
= 23 total ship cost
Gozanti-class Cruisers (23 points)
= 23 total ship cost
1 Ciena Ree ( 17 points)
1 "Howlrunner" ( 16 points)
1 Valen Rudor ( 13 points)
1 Dengar ( 20 points)
1 Saber Squadron ( 12 points)
4 TIE Interceptor Squadrons ( 44 points)
1 Black Squadron ( 9 points)