Advanced Cloaking Device and Timing

By Torg, in X-Wing Rules Questions

So say you are flying "Whisper" with VI and Advanced Cloaking Device so PS 9 and you won the initiative at the start of the game.

During the game you go toe to toe with Fenn Rau, you do some damage to Rau but hes still in the fight, so you cloak - when Rau shot's back does "Whisper" get 2 or 4 evade dice?

4. Simultaneous fire only means that all ships at one PS get to shoot before being removed. It does not mean that you ignore changes in game state.

If Turr Fennir kills another PS7 pilot and then boosts/rolls out of arc, the defending PS 7 gets his shot as per simultaneous fire , but he cannot shoot Turr because he is not a valid target. Thus, 'simultaneous' is something of a misnomer.

so "Whisper" cloaks before Rau therefore gets 4 evade dice that is intresting, "Whisper" Cloaks at step 9 then

Edited by Torg

Step 8. 9 is for abilities that result in attacks.

Whisper attacks, then cloaks in response to attacking. Fenn attacks next and Whisper is already cloaked. If Fenn's player had initiative, he would attack an uncloaked Whisper first.

40 minutes ago, InquisitorM said:

Step 8. 9 is for abilities that result in attacks.

Whisper attacks, then cloaks in response to attacking. Fenn attacks next and Whisper is already cloaked. If Fenn's player had initiative, he would attack an uncloaked Whisper first.

ACD is step 8. Simultaneous Attack is step 10.

Edited by jmswood
Misread quoted post. Nothing to see here.

The Simultaneous Fire rule only applies if a ship of equal PS to the active ship has been destroyed, but has NOT had it's opportunity to perform an attack.

In this scenario, Fenn has not been destroyed and does not have initiative, so the Simultaneous Fire rule doesn't come into it.

Whisper resolves her attack and triggers any "after attacking" abilities before Fenn's attack.

5 hours ago, jmswood said:

ACD is step 8. Simultaneous Attack is step 10.

Simultaneous Attack is not step 10. Step 10 is for removing models. The attack itself happens whenever it normally would in turn progression.

23 minutes ago, InquisitorM said:

Simultaneous Attack is not step 10. Step 10 is for removing models. The attack itself happens whenever it normally would in turn progression.

Simultaneous Attack is not intrinisically step 10, but step 10 is the only step in which Simultaneous Attack is mentioned.

6 hours ago, Parravon said:

The Simultaneous Fire rule only applies if a ship of equal PS to the active ship has been destroyed, but has NOT had it's opportunity to perform an attack.

In this scenario, Fenn has not been destroyed and does not have initiative, so the Simultaneous Fire rule doesn't come into it.

Whisper resolves her attack and triggers any "after attacking" abilities before Fenn's attack.

It's worth noting that Fenn's attack doesn't happen in step 9 either - that's for things like Gunner. All your potential other PS9 attacks would happen as well before Fenn's would go off.

Okay, I had this question come up last night, and I want to make 100% sure I'm correct in it (I'm like 99.9% right now).

I have a squad that is all PS5. I run it at 99 points to get an initiative bid for the exact scenario that happened last night.

My opponent was running a list with Biggs in it. Because he would activate at PS5, I chose to defer initiative to him. In the first round of combat, 3 of my ships manage to destroy Biggs (it's a 4 ship list). Because he had already activated (even though he didn't have any shots) he's immediately removed from the board, and my 4th ship is free to target any other valid target. That's how we played it, and how I understand it's supposed to work, but I just want to make completely sure that's the correct way to play it. Especially since I could run a 100pt list with it, but keep the bid for this and other unique scenarios where being able to decide could be a factor in determining the outcome.

Yes, already-destroyed Biggs only hangs around and messes up later shots if kept in play by Simultaneous Fire, so you did well to give away initiative in this game.

8 hours ago, Raven19528 said:

Okay, I had this question come up last night, and I want to make 100% sure I'm correct in it (I'm like 99.9% right now).

I have a squad that is all PS5. I run it at 99 points to get an initiative bid for the exact scenario that happened last night.

My opponent was running a list with Biggs in it. Because he would activate at PS5, I chose to defer initiative to him. In the first round of combat, 3 of my ships manage to destroy Biggs (it's a 4 ship list). Because he had already activated (even though he didn't have any shots) he's immediately removed from the board, and my 4th ship is free to target any other valid target. That's how we played it, and how I understand it's supposed to work, but I just want to make completely sure that's the correct way to play it. Especially since I could run a 100pt list with it, but keep the bid for this and other unique scenarios where being able to decide could be a factor in determining the outcome.

Biggs had his opportunity to attack (regardless of whether or not he had a target), was destroyed and removed, and was never going to be subject to the Simultaneous Attack rule. That rule would only apply to your ships because the opponent was shooting first. And as digitalbusker stated, this was a game where giving away the initiative was the right decision.

Awesome guys. Thanks. Just wanted to make sure.