Help with ISD + Arkittens List

By chemnitz, in Star Wars: Armada Fleet Builds

I just got two Arquitens, and I am trying to build them into a list. I thought about pairing them with an ISD, and this is what I've come up with:

Imperial SD I + Adm. Motti + Minister Tua + Electronic Countermeasures + Gunnery Team + XI7 Turbolasers (156 pts)

Arquitens Light Cruiser + Capt. Needa + Turbolaser Reroute Circuits + Reinforced Blast Doors (68 pts)

Arquitens Light Cruiser + Dual Turbolaser Turrets + Reinforced Blast Doors (64 pts)

Gozanti Cruisers + Comms Net (25 pts)

2 x TIE Advanced; Soontir Fel; Black Squadron; Mauler Mithel; Dengar (86 pts)

TOTAL: 399 pts

Do you have any ideas to tweak this concept? Also, I really can't decide what objectives to add to this list. Any suggestions?

Avenger on the ISD is pretty effective, both in Anti-fighter and Anti-ship roles.

Drop both RBDs for Avenger and Suppressor titles. They work well together.

Then you could upgrade a Tie-A to Tempest Squadron. It would be nice to get Zertek in there with his 2 brace tokens but I can't quite see where to get the points.

Thanks, I will make those tweaks to add the Avenger and Suppressor titles.

What objectives should I include? I was thinking about maybe Opening Salvo, Planetary Ion Cannon, and Dangerous Territory. I don't really have a good handle on picking objectives. Is there a good primer out there?

Station Assault, capture the vip and superior positions is what i use with my isd 2 arq list.

I've been running this list lately with different tweaks each game. It's not perfect but the Tie's manage to do a great job holding down enemy fighter long enough for the ships plus Rhymer and the Decimators (my favorite 50's doo-*** group) to do serious work against anything that tries to flank. I haven't run these particular objectives yet so flavor to taste. (Also, evidently the vulgarity filter on the boards doesn't like 50's soul.)

Faction: Galactic Empire
Points: 400/400

Commander: Moff Jerjerrod

Assault Objective: Blockade Run
Defense Objective: Planetary Ion Cannon
Navigation Objective: Navigational Hazards

[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Moff Jerjerrod ( 23 points)
- Relentless ( 3 points)
- Captain Needa ( 2 points)
- Gunnery Team ( 7 points)
- Expanded Hangar Bay ( 5 points)
- Advanced Projectors ( 6 points)
- Heavy Turbolaser Turrets ( 6 points)
- Leading Shots ( 4 points)
= 176 total ship cost

Arquitens-class Light Cruiser (54 points)
- Dual Turbolaser Turrets ( 5 points)
= 59 total ship cost

Arquitens-class Light Cruiser (54 points)
- Dual Turbolaser Turrets ( 5 points)
= 59 total ship cost

3 TIE Fighter Squadrons ( 24 points)
2 VT-49 Decimators ( 44 points)
1 Major Rhymer ( 16 points)
2 TIE Interceptor Squadrons ( 22 points)

Edited by Grinoch

I like it, but I'd drop Needa and advanced projectors on the ISD, for Electronic Counter Measures personally.

It's a bit risky but I like to take Avenger with no gunnery team, and advanced gunnery for an objective, make the other two objectives more undesirable and you get a double-tapping front arc ISD. Arkittens don't really need RBB unless your playing CC, but they do come in handy.

As long as your Arquitens stay at long-medium range of the enemy, they won't suffer much.