In the FAQ 4.2.3 it is said;
"Sometimes a round will end with two ships touching each other, parallel, and facing the same direction. After both ships execute a maneuver of the same speed or perform the same boost or barrel roll action, they are not touching even if their bases are still in physical contact (unless they overlapped)."
So, could I start the game with two ships touching each other, parallel, and facing the same direction? Then during the first activation phase the two ships fly straight and we consider they are not touching even if they physically are? I would like to do that with my two protectorate starfighters... I normally start near one another but due to human error the ships can sometimes overlap... this rule about Overlapping Inline Ships sounds like I could avoid some occasional human errors in the first rounds!