I am running a campaign and initially was not playing Obligation properly. I am now trying to implement it according to RAW.
A player in my group created a droid technician and doctor. The PC's obligation is Obsession - he wants to be able to heal anything, droid or organic.
How do you think I should handle an increase or decrease for this obligation? With debt it's easy, if the PC pays back a loan or does a favour for someone they owe a debt to the obligation can decrease, if they get a loan or ask for another favour, the obligation increases.
But for an obsession: "Heal anything" how do you think that should increase or decrease? Maybe decrease it if he heals a major disease or wound that no one else could, something with a Daunting or Impossible difficulty? Should I increase it if he harms or kills a droid or organic for no good reason, in cold blood (circuits)? or maybe it increases if he refuses to attempt to heal someone?
What do you think?
Thanks