What happened to Super Dash?

By Yearfire, in X-Wing

If Dash isn't running PTL+Kanan+Engine to reposition/arc dodge, why even use Dash at all? Seems like Leebo would be a more efficient option if you're just going to be flying around trading shots the whole game. Leaves you with a few more points for a better wingman if you need it and you're really not losing much considering Leebo is also better against any Kylos you might face.

8 minutes ago, TitaniumChopstick said:

If Dash isn't running PTL+Kanan+Engine to reposition/arc dodge, why even use Dash at all? Seems like Leebo would be a more efficient option if you're just going to be flying around trading shots the whole game. Leaves you with a few more points for a better wingman if you need it and you're really not losing much considering Leebo is also better against any Kylos you might face.

PS7 is huge at the moment, what with the most popular pilots (Ryad, Asajj, Vessery, Manaroo) being at or below PS6. And even without PtL + Engine, Dash can still pull moves through obstacles that no other ship can.

Kylo is a legitimate point, though.

10 minutes ago, PremiumGoldLeaderDeluxe said:

As someone having lots of fun with Super Dash (PTL/EU/Kanan/HLC/Title) but struggling to win games and find good wingmen for him, this thread has been very helpful - don't really have much to add to the actual discussion but just wanted to say thanks to the posters because I'm now looking at alternative Dash builds and reconsidering the value of a double reposition in the current meta, which I had previously overlooked.

Cheers!

If I may suggest a couple, here is a variant of Dash I've been ironing out for a while, and it's really quite potent. Dash uses Snuggling compartments to equip Scavenging Crane, which allows him to use Countermeasures multiple times (hopefully.) With some early castling, he can build up a stack of focus tokens on Rey. The focus tokens are used solely for defense, because Dash shouldn't need them with Expertise. His ally can fly close to him since he isn't using Lone Wolf too, which helps them burn down targets together. Both allies have regen, and considerable damage output.

Here ya go:

98 points

Dash Rendar (59)
YT-2400 Freighter (36), Expertise (4), Heavy Laser Cannon (7), Rey (2), Outrider (5), Smuggling Compartment (0), Scavenger Crane (2), Counter-Measures (3)

Norra Wexley (39)
ARC-170 (29), R2-D2 (4), Push the Limit (3), Kyle Katarn/C-3PO (depening on if you want mid game versatility or lategame survivability) (3), Alliance Overhaul (0)

-OR-

100 points

Dash Rendar (58)
YT-2400 Freighter (36), Expertise (4), Heavy Laser Cannon (7), Rey (2), Outrider (5), Engine Upgrade (4)

Miranda Doni (42)
K-Wing (29), Twin Laser Turret (6), Extra Munitions (2), Homing Missiles (5), "Chopper" (0), Long Range Scanners (0)

I have been running Dash for over a year now, in almost every variant.
I shifted to the lonewolf/rey variant, after realising that I very very very rarely used boost in a game anymore. Defenders are easy to outrun, and aces aren't anywhere anymore (except Fenn).

Though that is all fine and dandy, the biggest problem for Dash is not defenders, but TLT. It murders him. Especially the Kanan/biggs/ezra variant is a pain in the butt, because it kills dash's side kicks (Norra/Miranda) very very fast, and after they die, dash is up for grabs.

Lone-wolf and Rey gives you a chance to double focus if you need the defense, give some more reliant defense and offense.
With Rey you can still reposition with BR (which is by far the best reposition for big ships imho), and get a focus token, or just token up against those nasty TLT.

Basically, lonewolf/rey dash gives a lot more defense, in a meta where arc-dodging is not really that important for dash anymore.
The economy aspect of it is also appealing. If you compare the old superdash/corran to the new one, you could get a super corran (PTL/engine/fcs/r2d2) with eco dash, compared to eco corran and super dash.

Cheers

Edited by ModernPenguin
1 hour ago, TitaniumChopstick said:

If Dash isn't running PTL+Kanan+Engine to reposition/arc dodge, why even use Dash at all? Seems like Leebo would be a more efficient option if you're just going to be flying around trading shots the whole game. Leaves you with a few more points for a better wingman if you need it and you're really not losing much considering Leebo is also better against any Kylos you might face.

Because Leebo can't fly through obstacles?

I just won a local tournament with Dash and Lothal

58: Dash w/ HLC, Outrider, Expertise, Engine, Cassian And/or

42: Lothal w/ Autoblaster turret, FCS, Rey, Hera

I like Cassian because he makes Dash extra slippery but I've found I'm only benefiting from the upgrade over Intel agent once or maybe twice a game. I could switch him and Rey but then Expertise gets a little redundant...hmmm, things to ponder...

3 minutes ago, Sekac said:

I just won a local tournament with Dash and Lothal

58: Dash w/ HLC, Outrider, Expertise, Engine, Cassian And/or

42: Lothal w/ Autoblaster turret, FCS, Rey, Hera

I like Cassian because he makes Dash extra slippery but I've found I'm only benefiting from the upgrade over Intel agent once or maybe twice a game. I could switch him and Rey but then Expertise gets a little redundant...hmmm, things to ponder...

I can assure you that Rey does NOT make Expertise redundant. It means that you only have to take a focus action if you think you'll need multiple focus for defense. If not, you can spend your action on TL for a fully-modified attack, BR for whatever reason, and still have a focus for defense, should you need it.

1 minute ago, StriderZessei said:

I can assure you that Rey does NOT make Expertise redundant. It means that you only have to take a focus action if you think you'll need multiple focus for defense. If not, you can spend your action on TL for a fully-modified attack, BR for whatever reason, and still have a focus for defense, should you need it.

I did say "a little" :P

But having a focus/evaded Lothal is a bear to take down. Or just having a pile of focus for when the Lothal starts racking up stress too. But Cassian could make Autoblaster+Hera on the Lothal an even more lethal combo! So much pondering!

21 minutes ago, ObiWonka said:

Because Leebo can't fly through obstacles?

I'd be willing to sacrifice the ability to fly through rocks if it meant I can control any Kylo shenanigans. I dont know that Dash's ability is super great anymore anyways, since most ships currently either (a)dont care about rocks/debris themselves (dengaroo,mindlink) and will follow him wherever he goes or (b)they have a turret or some form of aux. arc and will still get likely get shots on him while he is flying through the rocks, especially if it is the Lone Wolf variation. Besides, with Lone Wolf and Rey, Leebo can fly over rocks himself without too much of a penalty.

2 minutes ago, TitaniumChopstick said:

I'd be willing to sacrifice the ability to fly through rocks if it meant I can control any Kylo shenanigans. I dont know that Dash's ability is super great anymore anyways, since most ships currently either (a)dont care about rocks/debris themselves (dengaroo,mindlink) and will follow him wherever he goes or (b)they have a turret or some form of aux. arc and will still get likely get shots on him while he is flying through the rocks, especially if it is the Lone Wolf variation. Besides, with Lone Wolf and Rey, Leebo can fly over rocks himself without too much of a penalty.

Hitting a rock still causes damage, and landing on it still denies your shot (unless you have some way to boost/barrel roll off, like Dash). Having a turret or extra arc does help, but Dash can still range control (as long as he's higher PS; moving through obstacles instead of around them also plays a big part here). I will agree that Leebo definitely gains some points against Kylo, but that's still new and relatively untested how prevalent he will be.

Has anyone tried Dash like this?

Dash Rendar (48) - YT-2400

Lone Wolf (2), Finn (5), Smuggling Compartment (0), Glitterstim (2), Countermeasures (3)

2 minutes ago, jmswood said:

Has anyone tried Dash like this?

Dash Rendar (48) - YT-2400

Lone Wolf (2), Finn (5), Smuggling Compartment (0), Glitterstim (2), Countermeasures (3)

Finn is Primary Weapon, and Dash needs the HLC to do any real damage.

13 minutes ago, StriderZessei said:

Finn is Primary Weapon, and Dash needs the HLC to do any real damage.

You didn't answer my question, and your statement stinks of netlist. "If it isn't netlist, it isn't good," hogwash. I've won way more games than I've lost with Mangler instead of HLC on Dash.

Finn makes Dash's primary 4 dice in Arc at Range 1. Maybe not as threatening as 360 degrees of HLC, but the build is 10 points cheaper than Super Dash and doesn't have a donut. My question was whether or not anyone tried it.

Just now, jmswood said:

You didn't answer my question, and your statement stinks of netlist. "If it isn't netlist, it isn't good," hogwash. I've won way more games than I've lost with Mangler instead of HLC on Dash.

Finn makes Dash's primary 4 dice in Arc at Range 1. Maybe not as threatening as 360 degrees of HLC, but the build is 10 points cheaper than Super Dash and doesn't have a donut. My question was whether or not anyone tried it.

1. With all due respect, your question was asked in a way that made it seem like you have no idea what Finn does. To answer it, no, I haven't flown that, because that build just looks BAD.

2. For the record, look at my post above; does that look like a netlist? Don't put words in my mouth.

3. Good luck getting a someone in arc range 1 of Dash with his PS7 to make use of Finn, and even more good luck doing anything meaningful outside of arc at any range with 2 red dice.

4. You have 5 points of upgrades that can only be used once.

5. Dash wants to stay at range 3 so he can live longer (with no way to regen.) His title and the use of a secondary weapon like HLC or Mangler goes hand in hand with that.

9 hours ago, StriderZessei said:

1. With all due respect, your question was asked in a way that made it seem like you have no idea what Finn does. To answer it, no, I haven't flown that, because that build just looks BAD.

2. For the record, look at my post above; does that look like a netlist? Don't put words in my mouth.

3. Good luck getting a someone in arc range 1 of Dash with his PS7 to make use of Finn, and even more good luck doing anything meaningful outside of arc at any range with 2 red dice.

4. You have 5 points of upgrades that can only be used once.

5. Dash wants to stay at range 3 so he can live longer (with no way to regen.) His title and the use of a secondary weapon like HLC or Mangler goes hand in hand with that.

1. I only asked if anyone tried it. Sure it looks bad, but sometimes that's the point.

2. I went back and looked at your lists. I retract my accusation of netlisting.

3. The interesting thing about this Dash is it's easily ignored, which has its advantages. You're right about 2 dice; especially in the current climate of the game.

4. There are plenty of things worth one use. Sometimes paired together; they tip the odds just long enough to tip the game.

5. Situational. It's easier to dodge arcs at range 1, where HLC is a liability.

Edited by jmswood
grammar/spelling
7 hours ago, ModernPenguin said:

I shifted to the lonewolf/rey variant, after realising that I very very very rarely used boost in a game anymore.

The EU was necessary in the original (Kyle) version of Super Dash because he was basically limited to Greens and he needed Boost to be able to travel any significant distance. Now we have other ways to grant action economy (or clear Stress on a White with Kanan), I am not sure EU is so important. The ability to Boost is less necessary when you have the whole of the YT-2400's excellent dial open to you.

Not saying EU is no longer useful, just that other options have become more viable. Rey and Expertise in particular open some interesting possibilities.

18 hours ago, Oldpara said:

Fully loaded Super Miranda fits with Eco Lone Wolf...

Sure, but what's its emission rating?

43 minutes ago, Xerandar said:

Sure, but what's its emission rating?

Miranda drops quite a lot of waste.

Had a couple of games of this last night.

Dash (56)

HLC/Outrider, Lonewolf, Recon Spec, Countermeasures.

Miranda (44)

TLT, Rey, Guidance chips, Homing Missiles, Extra Munitions.

Not played the Lone wolf version before, but was a big fan of the Super Dash of days gone by.

A few things struck me about it, I was pretty good at getting Lone Wolf every round but I found it difficult to line up proper focus fire. It's not so bad if you can clear some space quickly then just hammer and anvil them, but for the first few rounds it's... tricky. I was lucky as the enemy split to engage both targets and Miranda/Homing missile and the following TLT with regen wrecked Palob and 2 HLC shots had no issue dropping a Quadjumper, leaving me with plenty of health and space to keep Dengar where I wanted him.

So how does the game vs the big meta threats go? Do I dump Missiles and take bombs? Drop Countermeasures and go for Ion projection and or feedback? I love flying dash and Miranda, Not sure I've got enough games against Parattanni to really feel it out though. Got a big tournie soon and yes need either an anti Parattanni plan or just play Parattanni... anyone see any good streams of Dash in the current/recent meta?

2 hours ago, Xerandar said:

Sure, but what's its emission rating?

2 hours ago, Yearfire said:

Miranda drops quite a lot of waste.

All those Mynocks getting caught in her discarded conner nets....

On topic Edit: You all convinced me to try it out instead of my double bombing Y-Wings with Miranda. Congratulate yourselves, you convinced someone to do something on the internet.

Edited by Timathius
3 hours ago, Xerandar said:

Sure, but what's its emission rating?

Same as a Subaru, "Partially Zero". Which is the dumbest most, meaningless badge to stick on the back of a car. I think it's their way of saying "we're not going to tell you, but stupid people will probably be tricked into thinking this means it's low."

100% is partially Zero too. In fact it's 2/3rds zeros!

"Partially zero." I like that one. I can use it for 100%, 19.0% 0.1% and 0.

Anybody else feel that HLC just isn't powerful enough at the moment unless Dash gets Focus and TL?

I'd be interested in a list that allows Dash to PTL for TL and BR but gives free focus tokens. I mean I guess that's just Kyle really but Kanan works so much better with PTL.

15 minutes ago, PremiumGoldLeaderDeluxe said:

Anybody else feel that HLC just isn't powerful enough at the moment unless Dash gets Focus and TL?

I'd be interested in a list that allows Dash to PTL for TL and BR but gives free focus tokens. I mean I guess that's just Kyle really but Kanan works so much better with PTL.

Some of the time Lone Wolf is probably enough, but this is partly the reasoning behind the question initially.

Just now, Yearfire said:

Some of the time Lone Wolf is probably enough, but this is partly the reasoning behind the question initially.

True. I have ran Dash with Jan before and if he gets Focus and TL its an absolutely beast, but no repositioning and the HWK dial really limits the maneuverability aspect of a good Super Dash list.