Wife and I are new to this game, and have few questions about rules and scoring.....

By Diggs27, in X-Wing Rules Questions

Hello there. My wife and I just started playing X-Wing a few days ago, and hoping we are learning the game properly, but a few questions did arise..... first off, when one of us takes a critical damage card and turn it face up; and it is the "Damaged Cockpit" which reads "After the round in which you recieve this card, treat your pilot skill value as 0". What exactly does this mean? Doe this mean that this ship can not move or attack until something may happen at which you can remove this by flipping over? Next question regards focus and evade tokens.... if you have either (or possibly both due to another friendly ships abilities), during dice modification, is it all or just one of these..... for example, I am attacking, and have the focus token; and my roll is hit, focus, focus; do both of the focus symbols turn to hits if I chose to spend my focus token. Aso; on the receiving end, if she were to roll an evade, blank, focus..... if she were to use an evade token attached to her ship it only resolves the blank die, and not the focus. Am I correct with this thought proccess? Third and final question..... I did look into the "tournament rules" and regarding scoring; our starting point values have no true bearing on our final scores. From what I gathered in these rules, only destroyed ships (or damaged large ships if damage is equalt to at leats half hull value). So; if we both place squads into play and mine has say 96 points, and hers is 92; these starting numbers have no meaning when it comes to the end o play. The reason I ask this is we have played quite a few games of "all-out destruction" but the last few games have lasted well over the 75 minute time frame which I see is common in most "official" tournaments.... We would really like to get into a few of these tournaments eventually and have decided to throw a timer set at the 75 minute limit to "simulate" an official match. More o less, if shestarts with 92 points and I start with 96 points; and at the end of the 75 minutes; she has destroyed say 48 points worth of my ships, and I destroyed 44 points of her ships, she would technically be declared the winner even though my starting squad was 4 points higher than hers (if the 4 points did come into effect; I could see it ending up as a draw). If any one can assist me with this; I would greatly appreciate it.

Damaged Cockpit means that the ship at pilot skill zero will simply be the one to activate first, before any pilot skill 1 ships you have.

You spend any number of tokens during dice modification steps of attack and defense. A focus token spent will turn all focus results into hits or evades. An spent evade token ADDS an evade result (a die set to the evade face) to your defense dice pool and has nothing to do with blank results you have already rolled. You can use both in one attack or defense.

Edited by kengou

First off welcome to the game of X-Wing!

1. Pilot Skill 0 doesn't mean you don't get to act/shoot, it just means you move/shoot at that place in the normal order. For example, you would move before someone of Pilot Skill 1+, but then shoot after anyone of Pilot Skill 1+

2. When it comes to tokens, there are a few rules. First, yes, spending a Focus token does turn all Focus results (Attacking or defending into hits/evades respectively). Spending an Evade token doesn't turn a Blank to an Evade, its basically the same as adding an extra dice that rolled an evade result. When defending, you can, if you have them, spend both an Evade and Focus token to modify your dice.

3. Yes, scoring for tournaments is based upon points destroyed. The only time initial point value is used is when you go to determine initiative at the start of the match. You will find in tournaments however that the majority of lists are either 99 or 100 points, occasionally dipping to 98 and rarely to 97.

Regarding scoring... you only count the number of points of destroyed ships, plus half for Large ships, which I'll go into more detail below. If you spend less than 100 points those points are effectively lost, and are called an initiative bid. The player with the lowest list value gets to chose who has initiative so some people will take a 98 or even 96 point list so they know they can choose who gets initiative. Unless you're building a list that needs or doesn't want initiative then don't worry about that.

There's what's called Half MOV for large ships. If at the end of the game you've removed half the ship's total "HPs" that is shields and hull, so say the YT-1300 which has 5 shields and 8 hull, if you knock off all it's shields and give it two damage cards, it's worth half of the points the ship with all it's upgrades are worth.

17 minutes ago, kengou said:

Damaged Cockpit means that the ship at pilot skill zero will simply be the one to activate first, before any pilot skill 1 ships you have.

You spend any number of tokens during dice modification steps of attack and defense. A focus token spent will turn all focus results into hits or evades. An spent evade token ADDS an evade result (a die set to the evade face) to your defense dice pool and has nothing to do with blank results you have already rolled. You can use both in one attack or defense.

Bear in mind that you cannon spend a token more than once for its default effect - i.e. you can't spend 2 focus tokens to modify eyeballs to hits twice, or two evade tokens to add evade results twice. But you can spend multiple of a given type of token for multiple effects e.g. focus to change eyeballs and focus with sensor cluster to change blank to evade.

21 hours ago, Diggs27 said:

My wife and I just started playing X-Wing a few days ago(...)

You lucky dog. My wife loves Star Wars, but she couldn't care less about X-Wing. :(

Welcome to the game and the forums!

Ok; thank you for the input guys..... the other day when we were playing, I was not sure about the damaged cockpit score, and treated it as if the ship was dead in the water so to sy due to the skill being at 0. Will not make this mistake again knowing this now. Also; everything else was better clarified, but still a little unsure of the evade token thing.... from what y'all are saying is that after I roll my defense, if I happen to have both a focus and an evade token and the roll say an evade and 2 focus; I CAN use the focus to change the 2 others to evade as well as use the evade token to add an extra evade.... so if she is rolling on attack and due to range has a "modifier" of +1; and Rolls a total of 4 dice and all 4 happen to be hits; I could essentially use this defense strategy to evade all 4 of her hits?

Correct.

However, if you had a focus token and 2 evade tokens (there are a number of ways to accomplish this) you could only spend one of the evade tokens to add an evade result.

Stacking big piles of tokens is the most reliable defensive strategy in the game.

OK, cool.... think I got a better grasp of it now. Really wish I had more people locally to play against who are mor familiar with the rules and such, but living out here in a very rural section of Virginia; the closest "game shop" that hosts events is over an hour away. They do have a monthly tournament in house that seems to bring in any where from 25 - 30 players regularly, so hoping to get to a few of them.... once a month isn't that bad to travel to play; but do not have a means to go every week. There is a local shop here in town that does host Friday Night Magic events and such (the few I have been to have only had maybe 3-4 players including the shop owner); and just started working for them helping out with their website and such; so hoping to possibly talk to them about starting something for x-wing, just do not know how much of "turnout" it would get being in such rural area.

A lot of places have a Facebook page for X-Wing. When you're at the shop you may want to see if there's such a thing there. You may find there's more people in your general area who play.