So, I was inspired by a couple fleets I've seen on here and elsewhere, and because I want to play with new pair of Arquitens, so I scratched together this fleet. The basic premise is that the Glads do the usual wrecking, while the Arqs provide support fire and shepherd the Defenders in a poor man's fighter screen (less points poor than command poor). Does anyone have any experience with this or similar lists? For example, does ACM synchronize better with the red fire from the Arqs? Ditch the expensive Defenders for a Gozanti and a ton of TIEs? The maneuver edge JJ gives the Arqs isn't worth Motti on the Glads? What Assault objective actually works well here?
Outer Rim Light Cruiser Squadron
Arquitens-class Light Cruiser - 54
- Moff Jerjerrod - 23
- Reinforced Blast Doors - 5
- Dual Turbolaser Turrets - 5
Arquitens-class Light Cruiser - 54
- Reinforced Blast Doors - 5
- Dual Turbolaser Turrets - 5
- Hand of Justice - 4
Gladiator-1 Star Destroyer - 56
- Admiral Montferrat - 5
- Ordnance Experts - 4
- Engine Techs - 8
- Assault Proton Torpedoes - 5
- Demolisher -10
Gladiator-1 Star Destroyer - 56
- Ordnance Experts - 4
- Engine Techs - 8
- Assault Proton Torpedoes - 5
- Insidious - 3
Maarek Steele - 21
3x TIE Defenders - 16
388/400
Objectives: Opening Salvo (Unconvinced), Hyperspace Assault (duh), Superior Positions
Thanks a lot guys, I appreciate it.
Edited by GiledPallaeon