I don't go to tournaments and I really don't get to play this game too much, but as I peruse the forums, I see a lot of people (quite frequently, actually) talk about putting a cap on stress and making something really bad happen if you exceed that. But for the life of me, I can't figure out just where all the hate is coming from. Can you give me the top 5 (or more) examples of lists that abuse stress to the point that the mechanic needs to be nerfed?
I'll start with Dengaroo/Managar. I suppose it's a problem? To me, this list is a thing of beauty. I've never played it but I have the utmost respect for its creator(s). Maybe I just love the card interactions because of my years playing SW:LCG where card combos were my favorite part of the game. I've never felt like Dengaroo was an unbeatable list, even though I haven't beat it yet (only faced it once). But I can accept that people don't like it and want its stress mountain capped.
The next one is the Party Bus. But that thing can't turn around and is easy to get behind. Plus, it's only one ship. Do people really have that hard of a time taking out a YV-666?
What others are so egregious that people want to see a nerf?

