We're going into the 2nd turn of our campaign soon and I'm looking at upgrading my fleet.
I'm stuck deciding whether to go with Enhanced Armament or Slaved Turrets for my turbolaser improvement. One is cheaper, and one is less restrictive.
I'd appreciate any advice or suggestions.
Here's my Turn 1 fleet (where I am right now):
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Objectives: Opening Salvo, Fire Lanes, Navigational Hazards
Arquitens CL (Intel Officer)
Arquitens CL (Intel Officer)
Arquitens CL (Reinforced Blast Doors)
Arquitens CL (Turbolaser Reroute Circuits)
Gozanti Cruisers (Jerjerrod, Expanded Hangar Bays)
Squadrons: Colonel Jendon, Lamda Shuttle, Maarek Steele, Zertik Strom, Bossk, Tempest Squadron
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I have 60 resource points to buy new stuff for the fleet. So I'm looking at adding either Enhanced Armament or Slaved Turrets to each of my Arquitens.
Turn 2 Fleet:
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2x Arquitens CL (Intel Officer, Reinforced Blast Doors, Enhanced Armament / Slaved Turrets)
1x Arquitens CL (Reinforced Blast Doors, Enhanced Armament / Slaved Turrets)
1x Arquitens CL (Hand of Justice, Captain Needa, Reinforced Blast Doors, TRC)
1x Gozanti (Jerjerrod, Expanded Hangar Bays, Minister Tua, ECM)
Squadrons: <same as above>
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Purple is new purchases. Blue/Red are what I'm wringing my hands over. ![]()
The rest will depend on how many points I have left over to spend. With Slaved Turrets I can afford to put Admiral Chiraneau + Vector title on the Gozanti (to guarantee Strategic shuttle movement when locked down) while moving Tua/ECM to one of the cruisers. But I am worried that I will be losing fire opportunities against my nimble enemies (Mon Mothma MC30 swarm, Akbar MC80 + Corvette swarm, Sato Yavaris/Haven).
Anyone have experience with these upgrades on the Arquitens?
Thanks!
Edited by Democratus