My two cents on this game and how to fix it right now. No changes to cards. Changes to rules
1) Whenever you move and overlap or bump another ship, you cannot gain any actions yourself or from friendly ships. Period. No Manaroo passing, no special cards that allow. No Evade for Defenders. No Mindlink. Notice you still get them but you have to Fly Better!!!
1) Whenever you move and overlap or bump another ship, you cannot gain any actions from friendly ships. Period. No Manaroo passing, no special cards that allow. No Mindlink. Notice you still get them but you have to Fly Better!!!
2) Whenever you roll 4 or more attack dice with a Primary Weapon, all crits are turned to hits. Use the same rule as heavy laser cannon, so target locked re-rolls can be crits. However, you may choose to roll less than 4 dice for any PW attack. Keeps those 4 attack primary ships good, but not 3 crits and 2 hits good at range 1, unless you get really lucky
3) Whenever you have 5 or more stress, all white maneuvers become red. Tycho suffers, but not that much.
IMO - This makes the game more about maneuvering and flying better (What the developers want for the game) and less about throw dice or take free actions.
No cards are changed, just a few simple Overall Game Rules and the game goes along way to being balanced again. Swarms would make a comeback also
Edited by eagletsi111changed it to remove gain actions from yourself