So I've had a couple questions come up involving open groups and the Nemesis deck.
I understand that you earn the two villains for the campaign and they are available to be added to your open groups. Additionally, the starting card allows you to add a villain to your open groups on top of what the mission provides; plus a card you can purchase with XP allows you to add another, seemingly giving you both every mission once you have both cards.
Now here are the questions. Some missions say "No Open Groups". Can you add a villain to a mission that specifies "No Open Groups"?
Additionally, some of the late missions in Jabba's Realm have faction restrictions on open groups. Would those apply to your added villains as well?
I have Dengar and Royal Guard Champion as my villains. Based on the Interlude choice, my Rebels are helping Jabba. The next two story missions specify that no Scum can be chosen for open groups. Does this mean I cannot add Dengar?
Personally I read the class card as being an addition outside the confines of the mission's listed open groups. A Rebel player, a friend of mine that I trust immensely with rules, indicated that the restrictions would still apply.
Any insight is greatly appreciated. Thanks!