Random upgrade cards i feel should be in the game

By mad mandolorian, in X-Wing

as much as i'd like to through in my ideas for clone wars ships i wont (unless they are already in the game) but here are some cards i think would improve the gam

  1. Extended Cockpit / BTL-A3
    1. astromech slot (Y-wing only)
    2. Add 1 crew slot
    3. 0 pts
  2. Agressive ReConicence
    1. Title (ARC-170)
    2. adds Cannon and system slots
    3. 1 pt
  3. *Bladewing
    1. Title (B-wing)
    2. gain an additional cannon slot, treat speed 4 maneuvers as white
    3. 3 pts
  4. Multi-Cannon Beam
    1. takes 2 cannon slots
    2. Attack 3
    3. range 1-2
    4. perform this attack twice then receive an ion token
    5. 5 pts
  5. Proton Beam
    1. takes 2 cannon slots
    2. Attack 5
    3. range 1
    4. when attacking you may change one FOCUS to a CRIT, then receive an ion token
    5. 5 pts
  6. Loyal CoPilot
    1. Crew, Limited
    2. you gain an additional EPT slot, if this card is discarded lose that EPT
    3. 0 pts
  7. * Old Ben
    1. rebel only, crew
    2. after deployment you may discard this card to assign one frendly ship the "Use the Force" condition card
    3. 4 pts
  8. "Use the Force"
    1. condition
    2. when attacking; you may discard this card to modify any of your dice results to any other dice result, the defender cannot modify, add or re roll any defense dice

what do you guys think? too strong?

Edited by mad mandolorian

I do think that if we see a Ben Kenobi crew card (which I feel would be more appropriate than a Yoda crew card as a 'rebel palpatine') it will probably be similar to your idea. I think your idea is a little too strong though, but I like the idea of Ben becoming a condition card.

I would rather see his card text be 'When you are destroyed, assign one friendly ship the "Use the Force" condition card' that way it creates a disincentive to blow that ship up first ('Destroy me and I shall become more powerful than you can possibly imagine').