3 hours ago, gennataos said:Hmm...interesting. I found the Austin regional final video and am watching it now. How would people recommend Mark approach this to break up the fortress? I could see him circling the K-wings around at range 3 and just taking repeated potshots at the lead ship until the formation has to break.
IMO there are a lot of ways he could have approached this that were better than his "try and force a bomb into it" attempt. Posted some of them here:
And yes, without Sabine crew the pure bomb lists wouldn't be nearly as effective. If you manage to kill Sabine early you're usually just fine tanking the remaining hits as long as you don't cluster your ships together. But against a good player, you'll never kill Sabine early.
A lot of her problem is infinite range and no realy downsides. Compare with Dace Bonearm for instance - both range limited *and* gets stress.
Remember in terms of points efficiency Sabine only needs to get used once or twice to be worth it. The fact that it's fairly easy for her to trigger 3-4+ times is what makes pure bombing lists effective. Note that they are still completely inefficient on Scum or Imperial... Agreed that part of that is K-wings/advanced SLAM, but part of that is definitely Sabine.
If you disagree, try flying triple K-wings without Sabine and see how far you get in comparison ![]()
