Imperial large-base inability to Koiogran a game mechanic?

By clanofwolves, in X-Wing

I was wondering why the Imperial large based ships have an inability in their ship design to Koiogran or Segnor (Boba's Firespray being the exception) where most all other ship designs do. Is this cannon? Or is this a gameplay requirement to keep them from being broken? Seems odd.......thanks for the input in advance gents.

where's tea?

Same reason the Raider can't koiogran.

7 minutes ago, clanofwolves said:

I was wondering why the Imperial large based ships have an inability in their ship design to Koiogran or Segnor (Boba's Firespray being the exception) where most all other ship designs do. Is this cannon? Or is this a gameplay requirement to keep them from being broken? Seems odd.......thanks for the input in advance gents.

where's tea?

Well, the Decimator is a big hulking mass of a ship, so not being able to K-turn doesnt surprise me(and it has a turret it doesnt need to). The two shuttles are exactly that, shuttles, they're smooth-flying but not super agile ships, and thus don't K-Turn either. The Firespray though is a combat vessel; And we've seen it's maneuverability demonstrated in the movies. This one reasonably has the maneuverability to K-Turn where the other ships do not.

Imperial large ships without K-turns: VT-49 Decimator, Lambda-class Shuttle, Upsilon class Shuttle

Should any of these ships have K-turns?

6 minutes ago, Razgriz25thinf said:

Well, the Decimator is a big hulking mass of a ship, so not being able to K-turn doesnt surprise me(and it has a turret it doesnt need to).

I kinda thought that too, but the Lancer, the VCX-100, YT-1300, YT-2400 all seem just as "big" and "hulking" but all have the ability and more (the HOR version of the YT-1300 getting S-loops). As far as the shuttles, I recall Lambdas smoothly landing making 180 degree or more turns. I've just been pondering....it has to be a game handicap for some reason.

Lambda/Ups. should steal pivot wing, Decimator the new Falcon Title.

13 minutes ago, clanofwolves said:

I kinda thought that too, but the Lancer, the VCX-100, YT-1300, YT-2400 all seem just as "big" and "hulking" but all have the ability and more (the HOR version of the YT-1300 getting S-loops). As far as the shuttles, I recall Lambdas smoothly landing making 180 degree or more turns. I've just been pondering....it has to be a game handicap for some reason.

Well the YTs i can see as pretty agile ships. the VCX.... eh, i can't comment on that. I think for gameplay reasons alone the VCX can K, as it doesnt have a PWT.

As for the shuttles, i think there is a difference between a ship spinning in a hover than doing a high-speed vertical flip and roll. Mostly though i think the Shuttles aren't designed to be combat ships, they're support craft. In exchange for their excellent support abilities, they lack a good dial.

Edited by Razgriz25thinf

As far as the shuttles, it's as simple as the fact that they have full stops on their dial. No ship has both a stop and any kind of flip maneuver (k turn, s loop, or tallon). The Decimator is interesting as until I looked at it just now I didn't realize it has zero red maneuvers, and that's clearly a design choice.

16 minutes ago, Funkula said:

As far as the shuttles, it's as simple as the fact that they have full stops on their dial. No ship has both a stop and any kind of flip maneuver (k turn, s loop, or tallon). The Decimator is interesting as until I looked at it just now I didn't realize it has zero red maneuvers, and that's clearly a design choice.

"No ship has both a stop and any kind of flip maneuver" ....I thought the new U-Wing could zero stop red and do that flip around via the Title card?

1 hour ago, clanofwolves said:

"No ship has both a stop and any kind of flip maneuver" ....I thought the new U-Wing could zero stop red and do that flip around via the Title card?

No 'flip manuever' as in a K-turn, sloop or troll. It has a stop that mimics a zero speed K-turn. Same with lightning reflexes turning maneuvers into pseudo k-turns/ect. (No large ships for that tho)

Edited by GrimmyV

Yeah, but it's not a maneuver, it's an upgrade (and it can be a bit telegraphed because you want the other side if you're not planning to use it that turn). My premise was that there are two main ways of getting someone off your tail. Either you come about and face them, or you stop and let them overshoot into your arc. The U-Wing title doesn't help with that because the k turn flip is usually a fairly long straight to give the enemy room to maneuver but still end up in your sights, but flipping on a 0 will put them behind you again if they move forward.

Imperials dont have any larger ships that have the ability to dart around fast enough to flip. Shuttles arent usually intended to need such a move.

Im kinda expecting a "large TIE" to pop up eventually. No idea where it'd come from atm though lol

Large TIE? Sounds like punisher to me!

Actually one of the large landing craft could fit as a large scale TIE. From the 80s marvel comics. Or the (TIE) Lancet Attack ship.

It's cannon.

Unless an imperial pilot has the black space suit with helmet he or she can NOT turn around fast.

If you wear the green pajamas with the red and blue squares..Then you gotta go around the long way.

Pretty sure that was in a sourcebook from the 80's

12 hours ago, GrimmyV said:

(No large ships for that tho)

Most of large ships with dampeners tends to disagree ;)

14 minutes ago, Vitalis said:

Most of large ships with dampeners tends to disagree ;)

I was talking about lightning reflexes, which is small ship only. Sure scum large ships (and YTs) can stall for one turn and then sloop or K-turn the next if they get rid of stress or don't care because of crew or pilot ability.