7 hours ago, USCGrad90 said:So just to know - WITHOUT clarification from FFG - How would you handle a Shaken Pilot situation with someone revealing a straight maneuver?
Would you allow the opponent to select the dial or force a 2 straight?
I am assume it is the opponent selection, but want to see what the consensus here is.
The 2 straight manoeuvre is specific to the red/stressed ruling, so I don't think it should be used for anything other than a red/stressed situation.
If a player forgets (or even deliberately "forgets") to place a dial, then the ship doesn't move and gets no actions, as per the FAQ. (Side note: if this happens often during a game, then call a TO or judge)
The closest ruling we currently have would be the other two options (wrong dial or illegal dial) where a manoeuvre has been planned but is illegal and in both those cases, the opponent chooses the ship's manoeuvre. Personally, I think this is the precedent we should use for a straight/Shaken Pilot situation. However, if the opponent disagrees (because there's no specific rule), then a TO or judge must be called to rule.
Edited by Parravon