Hey guys, didn't know what topic to wake up from its awaken sleep, so I made a new one. Will die quickly or not, doesn't matter.
So I've watched, thanks to you the videos from gencon and re-read the article about attacks and damage deals. And well. I know it has been discussed somewhere here but still, at that time I wasn't aware of nearly nothing about this promising game and now... Why the hell having an armor if destroying makes you suffer one loss ? I mean, in the article "
Battle is joined
" FFG tells us that a unit of spearmen with three ranks front line that obtains a result of 9 damages to deal to those poor Reanimates will kill 9 minis who have only 1 in armor and 1 health threshold... And this unit had a +1 in armor the losses would only rise up to 4 figs... Man this is tough... sorry to wake up so late, but... Why the hell having an armor then ? I mean... In my conception of armor, the thing is supposed to stop one hit. For me a guy with an armor of 1 that receives an attack of 1 will withstand the shock and suffer nothing. Here you are dealt 1 damage, if your undead's armor is only of one and health one, you're dead before you have a chance to say "Ouch...my head has gone away again...Sh*t, I wasted two days to find it back after the last battle we fought...and the thing is I could hear my voice insulting me while I was blindly trying to get it and replace it...." (Oh well
no comment Elrad, no comment).
I don't know what you do really think about it but it can quickly become a "Maximum Carnage" (for those who remember that excellent comic)... Is it that brutal in other minis games ?
Edited by Elrad