Crazy Firespray fix idea

By markcsoul, in X-Wing

So I've had a couple discussions over the past week with Theorist about how to help the Firespray.

While it's far from a terrible ship, it is lacking compared to most big ships in the game. It's also probably the least used big ship in the game currently other than maybe the U-wing.

I noted to Theorist how many ship fixes (which are almost always titles) in xwing would work great on the Firespray to give it a boost up.

Which led me to this idea:

Illegal Transponder

Firespray-31 only. Title

You may equip another title from any ship in any faction. You may not equip any titles that increase your attack value.

Cost: 0 pts

So the restriction at the end is because we realized the Alliance Overhaul and Spec Ops Training titles might be a bit too good.

But now what would you choose? I think these would be the best options:

A-wing Test Pilot - Every pilot gets at least one EPT now. For those with two I think fearlessness might be an auto include for one.

Concord Dawn Protector- gives more defense to the Firespray which it desperately needs.

Moldy Crow - saving focus is always nice.

Pivot Wing - extra agility.

Royal Guard Tie - engine and autothrusters anyone?

Sabine's Masterpiece - a second illicit and crew slot would be nice.

Tie Shuttle - Again more crew slots.

Tie/D & Tie/x7 - Enough said.

Tie/v1 - another way to get a free evade.

Tie/x1 - Free systems slot is awesome.

The rest either wouldn't work or wouldn't be worth it.

I think personally I would go for either x7 or x1 (sensor jammer) to boost defense. But Test Pilot is also tempting to combo predator with fearlessness.

What do you think?

Agree it is crazy.

Firespray has so many different options that eventually a combo might click.

Tail Gunner has made me start trying out Scum Kath Scarlett again. So far, fun!

I just want 1 hard turn for my Firesprays. Red or White, just that it exists. That Upsilon got 1 hard turn makes me sad :(

Edited by Hwarangdaem
5 minutes ago, Hwarangdaem said:

I just want 1 hard turn for my Firesprays. Red or White, just that it exists. That Upsilon got 1 hard turn makes me sad :(

Exactly this! The only problem with the Firespray is the dial is meh. If it had a better dial(especially the 1 hard turn) it would be fine. I really think that no large ship should have the 1 hard turn(except maybe the Falcon, because "I know a few maneuvers"

And as far as the OPs point goes, I like it. I think it should be worded so that Special Forces Tie can still work, so the Firespray can fired out of both arcs on the same turn. I agree it should not be able to increase your primary attack on a free upgrade, but what about the Punishing One title? It's twelve points and may be over costed for the Firespray and I think should be available with your idea(not that anyone would even take it but still)

30 minutes ago, markcsoul said:

Illegal Transponder

Firespray-31 only. Title

You may equip another title from any ship in any faction. You may not equip any titles that increase your attack value.

Cost: 0 pts

So the restriction at the end is because we realized the Alliance Overhaul and Spec Ops Training titles might be a bit too good.

The only title that restriction would prohibit would be Punishing One. Neither the TIE/sf or ARC-170 titles raise a value, they just add a die to a roll.

14 minutes ago, WWHSD said:

The only title that restriction would prohibit would be Punishing One. Neither the TIE/sf or ARC-170 titles raise a value, they just add a die to a roll.

Maybe my wording wasn't the best but you can get what I mean.

9 minutes ago, WWHSD said:

The only title that restriction would prohibit would be Punishing One. Neither the TIE/sf or ARC-170 titles raise a value, they just add a die to a roll.

This is true. Also I really don't see this as a problem. Just make any zero point titles cost 2 or something and that should work.

Mindlink was the fix for the Firespray. If 40 point Asajj wasn't a thing, Boba would be.

Uh, no. We do not need a Party Kath flying around. Zuckuss, 4-Lom, Dengar on a Scum Kath. No thanks. Nor do we need Bro Sprays. Emon, Kath or Boba both with IG-2000 title sharing each other's abilities.

I think it should only be able to equip titles that cost 1-3pts, since the 0pt titles cost are built into the ship and we dont want Punishing One or Outrider on a spray. This eliminates a lot of titles, but wont give FFG a headache in the future making titles and trying to figure out the bazillion cheese that may happen. Limitless effects are what make cheesy shenanigans, so limitless options on titles is a "no-no".

1-3pt titles will do wonders for the Firespray.

Concord Dawn gives evade at range 1 (hello Scum Boba!)

Virago gives systems and illicit! This would be the most used title and put Imp Sprays on the table!

Shadow Caster for tractor beam.

Kylo Shuttle - stress someone at range 1-2

Sabine gives a crew and illicit, will be another popular choice.

Falcon title for 3 bank sloops? Meh. Not a bad choice for Scum VI Kath I guess. She can do a 3 bank and then decide which way she wants her butt.

Edited by wurms

Maneuvering fins, but in reverse, to get that hard one everyone thinks it needs. And hey it synergizes with Imp Fett!

3 minutes ago, wurms said:

Uh, no. We do not need a Party Kath flying around. Zuckuss, 4-Lom, Dengar on a Scum Kath. No thanks. Nor do we need Bro Sprays. Emon, Kath or Boba both with IG-2000 title sharing each other's abilities.

I think it should only be able to equip titles that cost 1-3pts, since the 0pt titles cost are built into the ship and we dont want Punishing One or Outrider on a spray. This eliminates a lot of titles, but wont give FFG a headache in the future making titles and trying to figure out the bazillion cheese that may happen. Limitless effects are what make cheesy shenanigans, so limitless options on titles is a "no-no".

1-3pt titles will do wonders for the Firespray.

Concord Dawn gives evade at range 1 (hello Scum Boba!)

Virago gives systems and illicit! This would be the most used title and put Imp Sprays on the table!

Shadow Caster for tractor beam.

Kylo Shuttle - stress someone at range 1-2

Sabine gives a crew and illicit, will be another popular choice.

Falcon title for 3 bank sloops? Meh

This just sounds weird from a theme perspective (insert comment about how gameplay > fluff). Once we start calling a Firespray the Millennium Falcon or Kylo Ren's shuttle, I start to take issue. I FFG ever did this, they need to only stick with generic titles like Concord Dawn Protector or Alliance Overhaul.

This'd severely limit future title design.

6 minutes ago, Blue Five said:

This'd severely limit future title design.

This is the main problem with the idea.

Although one easy (somewhat non-intuitive) way around it would be to have it say "You may equip any title except for ones with the Limited rule" and then put limited on any future title they don't want on the Firespray. It could lead to the weirdness of Unique Limited cards, but I don't see any actual rules issue with that....

Othwerise, I don't even think you'd need to restrict Punishing One.

Edited by Gibarian

Maybe the 'fix' can be a 'fake' title for the Firespray that work sort of like the IGD crew where you can gain the benifits of an enemy ship's title, so watch what you are putting in a list or Boba or Kath will use it against you!

50 minutes ago, Blue Five said:

This'd severely limit future title design.

This. I like the idea in principle, but I think it would create too many long-term problems in exchange for short term solution.

A Firespray won our Regionals last year. Don't think it needs any help. :-p

Firespray's don't need another title, besides TIE Defenders and the upcoming Scyk. Firesprays already have 2 unique titles. The problem is that they don't have the auxiliary arc mechanics that the Wave 9 ships had where the auxiliary arc acted differently but the primary arc had more power. Sure you could say that Kath (Scum) and HLC acts like that but that makes an already overcosted (yes I did just use that word) ship that much more expensive.

24 minutes ago, Marinealver said:

Firespray's don't need another title...Firesprays already have 2 unique titles.

And both titles suck. Slave 1 is slightly better now since it allows you to take LRS. But still pretty bad compared to most titles in the game.

9 hours ago, markcsoul said:

And both titles suck. Slave 1 is slightly better now since it allows you to take LRS. But still pretty bad compared to most titles in the game.

The titles don't suck, they just don't fix an overcosted ship. Slave 1 opens up the Firespray to upgrade like EM and LRS. As for the Andrastia it allows you to make one heck of a minelayer (especially if you use Azeemen) It just gets too expensive because the Firespray is too expensive. It was priced at the same range as the Falcon being the default Imperial large ship (until wave 5 and shuttle was supposed to be support not line) but it has been apparent that Auxiliary arcs are just not as effective as a PWT especially on large base ships where there are big blind spots that smaller ships can easily get in while still having arc on the firespray.

Now sure since both titles are 0 there is no point in not taking them but they are not auto-include (like the Wave 9 titles which were also 0 points :rolleyes: ). However just because they don't meet up with the Wave 9 titles (which was more of a result of powercreep <_< ) doesn't mean they are useless or a red herring.

Edited by Marinealver

TIE x7

I like Wurms' idea for a price restriction. Limit to titles that cost greater than zero and you take care of the auto includes from other ships.

As for the thematic violation (eg: Millennium Falcon firespray) you could make it copy only non-unique titles.

If you apply both of these restrictions I think you're left with only the Protectorate and Heavy Scyk. So it's really price limit or unique limit.

The idea of a Scum Kath Outrider also seems bonkers when you realize her ability doesn't specify that it only works for her primary at-attack.

Five-dice HLC shots with Tail Gunner, ahoy!

40 minutes ago, PhantomFO said:

The idea of a Scum Kath Outrider also seems bonkers when you realize her ability doesn't specify that it only works for her primary at-attack.

Five-dice HLC shots with Tail Gunner, ahoy!

Then consider that she's 52 points with only those three upgrades, has a very real R1 bubble, a dial not quite as good as the Outrider, and obstacles will definitely ruin her turn...

I think it is almost workable if you restrict it to unique titles only. Plenty of interesting options there.

I also think it is time for FFG to modify the title rules to allow you to equip one unique and non-unique title to your ship. Though it does not matter at present as no ships have both types of titles, it does limit some design space they could utilise.