One hit wonders! Bossk me baby one more time!

By Muppetfluffer, in X-Wing Squad Lists

So counting vs a Defender 6hits.

Manaroo kan go with K4 or PTL, she needs to deliver focus and/or targetlock in round 2.

Glitterstime Would be the obvious solution, but with crane in game...nom nom nom!

How do i make something useful out of this? :)

Onehit wonder, Bossk - Baby hit me one more time. (100)

Bossk (46) - YV-666
Trick Shot (0), Concussion Missiles (4), 4-LOM (1), Zuckuss (1), Dengar (3), Scavenger Crane (2), Guidance Chips (0)

Manaroo (30) - JumpMaster 5000
Adaptability (0), K4 Security Droid (3)

N'Dru Suhlak (24) - Z-95 Headhunter
Trick Shot (0), Homing Missiles (5), Scavenger Crane (2), Guidance Chips (0)

Edited by Muppetfluffer
4 minutes ago, Muppetfluffer said:

So counting vs a Defender 6hits.

Manaroo kan go with K4 or PTL, she needs to deliver focus and/or targetlock in round 2.

Glitterstime Would be the obvious solution, but with crane in game...nom nom nom!

How do i make something useful out of this? :)

Out of what?

Ops!

Onehit wonder, Bossk - Baby hit me one more time. (100)

Bossk (46) - YV-666
Trick Shot (0), Concussion Missiles (4), 4-LOM (1), Zuckuss (1), Dengar (3), Scavenger Crane (2), Guidance Chips (0)

Manaroo (30) - JumpMaster 5000
Adaptability (0), K4 Security Droid (3)

N'Dru Suhlak (24) - Z-95 Headhunter
Trick Shot (0), Homing Missiles (5), Scavenger Crane (2), Guidance Chips (0)

Personally I would want Cluster Missiles and VI on N'dru, and Glitterstim over Crane for sure. I think Homing Missiles might be the better choice for Bossk. I'm actually not sure you need Dengar or 4-Lom on Bossk either since you'll have the TL left to reroll with on the missiles and they can't spend Evade tokens against that shot. Maybe try this instead?

N'Dru (24)- Veteran Instincts, Cluster Missiles, Glitterstim, Guidance Chips

Bossk (43)- A Score to Settle, Homing Missiles, Zuckuss, Scavenger Crane, Guidance Chips

This leaves 30 points to play with. I don't think Manny is actually what you want since N'Dru will use Chips+Stim to make his Cluster Missiles effective and Bossk will have A Score to Settle+Chips+Target Lock and Zuckuss for his. Ideally the final 33 would be a hard hitting ship with PS 7 or higher so Bossk can shoot last and have a good chance of destroying his target to rebuy the missiles. Options might include:

Kavil (33)- Veteran Instincts, R4 Aggromech, Twin Laser Turret

Old Teroch (33)- Expertise, Concord Dawn Protector, Autothrusters

Talonbane Cobra (33)- Fearlessness, Cloaking Device, Vectored Thrusters

Oooh, missed the TLpart on Homing. That sure is better :)

Then k4 for TL and focusaction should be the way to go for best odds.

started to consider Ketsu as partner, tractorbeam is STRONK in thatone.

At that point you would have to drop N'Dru. Maybe one of the Quackjumpers could fill the tractor beam roll and maybe have a bomb while adding a couple crew back to Bossk?

I ended up trying this, played vs 3 defenders 2nd and 3d round defenders died and Bossk loaded his 2nd missile when Ketsu took the kill.

Dunno How it will perform vs other lists.

might start to look for other partners the Ketsu

One hit wonder - Bossk me baby one more time (100)

Bossk (48) - YV-666
Fearlessness (1), Homing Missiles (5), 4-LOM (1), Zuckuss (1), K4 Security Droid (3), Scavenger Crane (2), Guidance Chips (0)

Ketsu Onyo (52) - Lancer-class Pursuit Craft
Push The Limit (3), K4 Security Droid (3), Burnout SLAM (1), Shadow Caster (3), Engine Upgrade (4)

Started to look at something like this, Jakkugunners are brilliant damagesoakers for yv-666 ;)

Bossk me two more Times' baby! (100)

Bossk (48) - YV-666
Fearlessness (1), Homing Missiles (5), 4-LOM (1), Zuckuss (1), K4 Security Droid (3), Scavenger Crane (2), Guidance Chips (0)

Jakku Gunrunner (19) - Quadjumper
Pattern Analyzer (2), Spacetug Tractor Array (2)

Fenn Rau (33) - Protectorate Starfighter
Push The Limit (3), Autothrusters (2)

Edited by Muppetfluffer
Missing info