Mynock Podcast hits the nail....

By clanofwolves, in X-Wing

12 minutes ago, AceWing said:

I'm honestly not being antagonistic. I wasn't drawn to this game because of Star Wars because I wasn't a fan of Star Wars until I started playing this game. On that note, I don't like Star Wars because of X-Wings so this whole argument about X-Wing dying if you can't play early wave ships rings hollow to me because it's not my experience. I like the mechanics so I play the game.

What an interesting anecdote.

he's almost certainly in a tiny minority with that sentiment. I hope he will realize that

4 minutes ago, GreenDragoon said:

he's almost certainly in a tiny minority with that sentiment. I hope he will realize that

I actually have a similar story. I came for the gameplay and ended up appreciating SW more after.

5 minutes ago, GreenDragoon said:

he's almost certainly in a tiny minority with that sentiment. I hope he will realize that

This is probably the most understated adjective used in this thread.

Just now, Panzeh said:

I actually have a similar story. I came for the gameplay and ended up appreciating SW more after.

which shines through in your contributions here, if I may say so.

TBH we're rapidly running out of road so the whole thing might be irrelevant anyway. The only announced expansion the C-ROC for April with nothing further out. This time last year we'd already known about Imperial Veterans for two months and that wasn't in stores til late in the year.

It makes you wonder if the people talking about 2.0 know something we don't...

18 minutes ago, Darth Meanie said:

Fair enough. But I think that a lot of people play this game because it is Star Wars. Me included.

18 minutes ago, Clancampbell said:

You are probably in the minority.

15 minutes ago, BlodVargarna said:

What an interesting anecdote.

1 minute ago, GreenDragoon said:

he's almost certainly in a tiny minority with that sentiment. I hope he will realize that

"I like things for one reason so no one can like them for a different reason. If they do they're bad and wrong."

I actually actively avoided this game because it seemed like a generic pop-culture tie-in getting undue attention thanks to the license it had picked up. It took my housemate actively buying into it and forcing me to play it with him for me to actually give it a shot. I would have been far more likely to try a unique space game a than forced Star Wars tie-in.

i'll be honest, beyond the movies and a video game here or there, I didn't really know a lot of the ships or characters that were introduced into this game but i started playing because it had an interesting game mechanic and i recognized some of the early pilots and ships. Now, each release has me wondering who or what that was. I don't watch rebels, never watched clones wars and don't read the novels or comics however, when a new ship does come out, i'm more interested in what it brings to the game than what it represents in the whole SW galaxy. Then, i learn about the characters and their history over a game of x-wing, normally at tournaments.

So with that being said, i don't mind that older ships are being phased out. They will just do what Attack Wing did and re-print/paint/brand them and start again sooner or later anyway and yes, you WILL buy another T-65 X wing because it will be the latest FAQ/errata'd point costed pilot and from a competitive standpoint, you will need it.

7 minutes ago, Mangipan said:

"I like things for one reason so no one can like them for a different reason. If they do they're bad and wrong."

I actually actively avoided this game because it seemed like a generic pop-culture tie-in getting undue attention thanks to the license it had picked up. It took my housemate actively buying into it and forcing me to play it with him for me to actually give it a shot. I would have been far more likely to try a unique space game a than forced Star Wars tie-in.

Of course people come to this game for all reasons, but just for fast math, it's me, Clan, Blod, and Green vs. you and Ace.

2/3 of us are in the game cuz it's SW. FFG better pander to that.

5 minutes ago, Viktus106 said:

and yes, you WILL buy another T-65 X wing because it will be the latest FAQ/errata'd point costed pilot and from a competitive standpoint, you will need it.

And it will be a new paint job!!! Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!!

11 minutes ago, Stay On The Leader said:

TBH we're rapidly running out of road so the whole thing might be irrelevant anyway. The only announced expansion the C-ROC for April with nothing further out. This time last year we'd already known about Imperial Veterans for two months and that wasn't in stores til late in the year.

It makes you wonder if the people talking about 2.0 know something we don't...

Hmm, I wonder if they're going to lose the license or it's about to expire or it's up for renewal, etc.

Edited by Clancampbell
2 minutes ago, Mangipan said:

"I like things for one reason so no one can like them for a different reason. If they do they're bad and wrong."

They're not saying it is wrong.

Anyway, AceWing might have a point here: it is reasonable to believe that the game's fan base is divided in competitive and casual players and that competitive players care less about the exact shape of the ship they're playing with. You could even theorize that from such a perspective, it makes sense to put the best cards in the expansion with the most obscure and ugliest ship, or you get something that is attractive for nobody (Punisher, maybe?).

But I still don't think that is a sustainable model, because the competitive value of a ship will influence 'casual play', too often considered as something where winning and losing and balance don't matter. An unbalanced casual game is a low quality game, and a low quality game has a long term problem.

Casually, you can self-impose any restrictions you like.

3 minutes ago, AceWing said:

Casually, you can self-impose any restrictions you like.

Yes, but getting consensus can be difficult.

Also, finding other players that want to do casual can be hard. If you are the only casual player you know, it's a bad place to be.

Edited by heychadwick
7 minutes ago, Darth Meanie said:

2/3 of us are in the game cuz it's SW. FFG better pander to that.

That's a wonderful sample size.

2 minutes ago, Verlaine said:

It makes sense to put the best cards in the expansion with the most obscure and ugliest ship, or you get something that is attractive for nobody.

It makes sense to make any expansion equally attractive regardless of its obscurity.

18 minutes ago, GreenDragoon said:

he's almost certainly in a tiny minority with that sentiment. I hope he will realize that

I think you might be underestimating how many people came to x-wing looking for a good miniatures game.

What makes you think the majority of people are in it due to Star Wars and not due to x-wing being a good quality, fast-paced and pre-painted miniature game? X-wing is one of the better miniature games on the market.

Personally, for me the Star Wars thing has just been a bonus. I came to x-wing looking for a better game than 40k, narrowed it down to X-wing, Infinity and Warmachine with the local community and the pre-painted miniatures tipping the scales.

10 minutes ago, Stay On The Leader said:

TBH we're rapidly running out of road so the whole thing might be irrelevant anyway. The only announced expansion the C-ROC for April with nothing further out. This time last year we'd already known about Imperial Veterans for two months and that wasn't in stores til late in the year.

It makes you wonder if the people talking about 2.0 know something we don't...

Several of the releases were announced way too early last year, they felt old by the time they hit the shelves. Likely they're just tightening things up and only having one announced by unreleased product in the pipe most of the time. But not opposed to a 2.0 as long as there's an upgrade path and from a timing perspective having a new 2.0 core set be the Last Jedi release for this Christmas makes a ton of sense.

10 minutes ago, Darth Meanie said:

Of course people come to this game for all reasons, but just for fast math, it's me, Clan, Blod, and Green vs. you and Ace.

2/3 of us are in the game cuz it's SW. FFG better pander to that.

Came for the Star Wars but have stayed for the gameplay. Not that it matters much to your scoreboard since random forum posts aren't exactly an accurate measuring system...

28 minutes ago, Darth Meanie said:

Of course people come to this game for all reasons, but just for fast math, it's me, Clan, Blod, and Green vs. you and Ace.

2/3 of us are in the game cuz it's SW. FFG better pander to that.

16 minutes ago, Mangipan said:

That's a wonderful sample size.

Yes, far less than the statistically significant 20+ cohort.

Here, let's look at that:

Edited by Darth Meanie

Let's be honest? Any sort of yes/no poll on an online forum to the game will generally be biased toward really entrenched fans?

So who cares about any result of said yes/no poll because it will always say "Yay, Star Wars."

Because that's the demographic you're polling.

It's like only polling people at a shooting range whether they support Trump - there's an inbuilt demographic.

There is a point to playing a game simply based on mechanics, and I like the fact that there are differing magnets for people; but that will always be the minority driver in any game. Of all the blokes I have played with over the past two years, I haven't sat down across the mat with one yet. Maybe AceWing and I will get a wonderful opportunity to play one day that can sway my personal statistics. Either way, I'll wager the Star Wars Universe that they are now in intimate contact with has overwhelmed their initial driver of mechanics. In my experience, the uncanny devotion to this amazing fantasy world is the only real driver making this game so very popular, in my humble opinion.

2 hours ago, LordBlades said:

If making stuff consistent with the flowchart is such a top priority for FFG, where's the R3-A2 errata ? RAW it no longer does anything thanks to the flowchart.

R3-A2 works just fine. Step 1 in the timing chart is the "'Declare Target' step". R3-A2 triggers after you declare a target, so you trigger him after that step is complete, at which point the target is the defender. R4 changed because it specifically happens when you pay to perform the step, which is the specific substep 1iv

1 hour ago, GreenDragoon said:

And how many Star Wars elements can you remove before it becomes "generic space game XYZ"?

We still see the Millennium Falcon, the Ghost + Biggs, the Lambda shuttle and TIE Defenders.
Other than that there are not many iconic ships being played, end the first three I mentioned are relatively rare already.

So why is X-Wing a Star Wars game? Because it's written on the label?!

Cause apparnetly no one flies TIE FOs, TIE SFs or Carnor. And the first two are pretty much indistiguishable from the regular tie fighter if you're a casual fan (other than the paintjob).

Just now, VanderLegion said:

R3-A2 works just fine. Step 1 in the timing chart is the "'Declare Target' step". R3-A2 triggers after you declare a target, so you trigger him after that step is complete, at which point the target is the defender. R4 changed because it specifically happens when you pay to perform the step, which is the specific substep 1iv

R3-A2 triggers 'when you declare the target of an attack'. 'Declare target of the attack' is substep I iii, so that's when R3-A2 triggers.

Regardless, this has been done to death in other threads.

42 minutes ago, Mangipan said:

Let's be honest? Any sort of yes/no poll on an online forum to the game will generally be biased toward really entrenched fans?

So who cares about any result of said yes/no poll because it will always say "Yay, Star Wars."

Because that's the demographic you're polling.

It's like only polling people at a shooting range whether they support Trump - there's an inbuilt demographic.

Let's be honest. These boards probably have a lot more people on it who are here because they play tournament X-Wing. For the game itself. Which means I'm not canvassing the entire "we just play this at the dining room table casually" demographic. Which seems like a demographic even more likely to have picked up the game because of the picture on the box.

But if you are already claiming my survey is invalid (first it's the sample size, now it's the demographic pool), you'll be just as hard to convince about something different as a Trump supporter.

Edited by Darth Meanie
13 minutes ago, Darth Meanie said:

Let's be honest. These boards probably have a lot more people on it who are here because they play tournament X-Wing. For the game itself. Which means I'm not canvassing the entire "we just play this at the dining room table casually" demographic. Which seems like a demographic even more likely to have picked up the game because of the picture on the box.

But if you are already claiming my survey is invalid, you'll be just as hard to convince about something different as a Trump supporter.

A better question might be, why do you play now? Is it still star wars? Or do all your friends across the country play it and you like going to events and hanging out with them?

36 minutes ago, clanofwolves said:

There is a point to playing a game simply based on mechanics, and I like the fact that there are differing magnets for people; but that will always be the minority driver in any game. Of all the blokes I have played with over the past two years, I haven't sat down across the mat with one yet. Maybe AceWing and I will get a wonderful opportunity to play one day that can sway my personal statistics. Either way, I'll wager the Star Wars Universe that they are now in intimate contact with has overwhelmed their initial driver of mechanics. In my experience, the uncanny devotion to this amazing fantasy world is the only real driver making this game so very popular, in my humble opinion.

Our fire has not gone out of the universe!