We are 3 rounds through our campaign that we have been running at my local store. Every fleet is at 500 points, and every player has 50+ points in the bank.
Now, we have had issues with finding time and most battles have barely made it through 2 full game rounds before people had to pack up and leave. I fully understand this has impacted not only the results for scoring, but also the number of ships that end up needing to be repaired.
Time issues aside, is it normal to end up with excess resource points?
On top of that, we had some discussion about how the fleet points work. A few of our players were under the assumption that you could spend points as you get them. Then you set your fleet, keeping what you aren't bringing in a "reserve" that will be available in the next refit/repair phase. In other words, you can spend in excess of 500 points, you just designate things as not being included (before declaring assaults) and do not bring them to the battle. Further, if you had a scarred ship, you could choose not to bring it to a battle and just hold it back until you had enough points to repair it rather than risk losing it completely.
My understanding was that once you spend 500 points, you are done. Excess points are banked and used on repairs or to build bases/outposts.
Again, I realize the fact that our battles have been truncated and there have been minimum losses is a factor in us having so many excess points after only 3 rounds. I'm just looking for input from people that have had more thorough experience with the campaign.
Thanks in advance.