Other people's experience with Jakku and Z95 swarm?

By zannal, in X-Wing

I have found two jakku gun runners with Intel agent, tractor beam arrays, and pattern analyzers along with 5 z95s is a fun list to fly. The ability to back up to focus or use Intel agent to push an injured Z95 into a block is way too fun to pass up.

The weight of dice helps vs large based ships and the tractor beams have helped vs aces.

What are other people's experience with a list like this?

I would recommend squeezing in a few thread tracer missiles. They really make the Zs hit harder than expected, and they can give the Quads a target lock even though they don't have an action.

I am am thinking the same list as you, but skipping the intel agents for thread tracers and guidance Chips.

I'd advise swapping one of the Quad's intelligence agents for Ketsu Onyo. It stops the "must tractor every turn" requirement on defensive aces.