3 minutes ago, Jeff Wilder said:This is a fundamental misunderstanding of what variance is.
Increasing the number of dice decreases variance. It expands the tails of the bell curve, but it makes the meat of the bell curve more likely to represent any given roll.
Eliminating green dice doesn't eliminate variance ... it simply offloads all of the variance -- currently split between green and red dice -- to the red dice.
When I am talking variance I am talking about the ends of the bell curves. You can have a ship with 5 green dice roll either 5 blanks or 5 evades. The less green dice you have the less extreme distances there are allowing you to have a more accurate expected damage for a ship. So yes you would still have red dice variance, but by eliminating green dice it is at least ONLY red dice variance. If I am misusing the term variance feel free to give me the correct term for what I am talking about in regards to the 2 "tails of the bell curve" being further apart and I'd be happy to use it instead. Even still the more dice involved, the more luck involved. It is subjective on whether or not that improves the game; I don't believe it does. So even with my lack of understanding of variance; I'd still love to see green dice removed from any future iterations of X-wing, and wouldn't want to see the evade action removed. I understand that any game with dice involved is going to have variance, but if it can't be removed I at least want it to be limited. I don't expect everybody, or even anybody for that matter, to agree with me, but I prefer the feeling that when I lose it's because I was outplayed.