Those of you who have read my other post on this forum know my opinion on the 4th ED rule.
But for the one who have not. I feel that despite its problems the 4th ED is probably the best of the rule set.
That said there are areas that need work. or are just plan missing from the rule such as:
1. "The Tides of Battle" rules from 3rd ED. I think this rule adds a little flexibility to the initiative order and portrays the ability of a skilled fighter to battle back form a bad start.
2. The ability for shujenga to memorize spells.(Innate Abilities) Just fits the setting better to me.
3. Weapon special abilities. the weapons in 4th are for the most part just damage numbers.
I have reinstated most of these missing parts in my game. with how close the mechanics of 3rd and 4th are it was not much of a change.
The tides of battle was straightforward and fit the rules fine so no changes where needed (3rd ed rev. pg 169)
The same was true for Innate Abilities. (3rd ed rev. pg 236)
Now with weapons I'm using the fan created rules from Little Truths by SEAN C. RILEY, but I feel they don't quite go far enough.
What I was wondering was, what House rule has everyone else added or brought back and if you can post them here.
Edited by tenchi2a