2/11 Regionals

By shmitty, in Star Wars: Armada

Just now, n00bzilla99 said:

Did you get the Milwaukee regionals data?

Yes!

It was e-mailed to me. I will probably work on that next,

Las Vegas was gathered and is incoming. San Diego is partially posted, with the full data coming later. And if San Antonio isn't up yet it will be soon.

Busy Armada weekend!

1 minute ago, shmitty said:

Yes!

It was e-mailed to me. I will probably work on that next,

Las Vegas was gathered and is incoming. San Diego is partially posted, with the full data coming later. And if San Antonio isn't up yet it will be soon.

Busy Armada weekend!

Just checking! Glad that you got it

Here is the word Doc with the full final standings and lists from San Diego. Overall, we had a great time and I'd like to take a moment to thank the awesome crew from At Ease Games, both the local players and the awesome employees of both AEG and their adjacent brewhouse which provided the excellent table space.

San Diego Regionals Final Standings and Lists.docx

Cactusman was kind enough to send the data directly:

Feb 11th 2017

San Diego Regional finishing order and lists

1st place
Ryan Anderson - 400/400

Imperial-1 Star Destroyer
Admiral Screed
Minister Tua
Flight controllers
Electronic Countermeasures
Dual Turbolaser Turrets

Raider-1 Corvette
Ordnance experts
Expanded Hangar Bays

Gozanti Cruisers
Flight Commander
Bomber Command Center

Gozanti Cruisers
Suppressor

Squadrons
Major Rhymer
TIE Bomber
TIE Bomber
Maarek Stele
TIE Defender
TIE Defender
Lambda Shuttle
Zertik Strom
Tempest Squadron

2nd Plance
Alex Nobles 386/400

Imperial-2 Star Destroyer
Admiral Screed
Gunnery Team
Electronic Countermeasures
X17 Turbolasers
Relentless

Gladiator-1 Star Destroyer
Intel Officer
Ordnance Experts
Engine Techs
Assault Proton Torpedoes
Demolisher

Raider-1 Corvette
Ordnance Experts
Flechette Torpedoes

Raider-1 Corvette
Ordnance Experts
Flechette Torpedoes

Gozanti Cruisers
Comms Net

3rd Place:
Bobby Crowley 397/400
Imperial-2 Star Detroyer
Admiral Motti
Wing Commander
Gunnery Team
Quad Laser Turrets
Electronic Countermeasures
SW-7 Ion batteries
Spinal Armament
Avenger

Gladiator-1 Sar Destroyer
Minister Tua
Reinforced Blast Doors
Ordnance Experts
Medical Team
Assault Proton Torpedoes
Demolisher

Squadrons
Boba Fett
Dengar
VT-49 Decimator
VT-49 Decimator
Firespray-31
Firespray-31

4th Palce
Jeremy Larson 400/400
Imperial-2 Star Destroyer
Admiral Motti
Avenger
Wing Commander
Flight Controllers
Expanded Hangar Bays
Electronic Countermeasures
Leading Shots
X17 Turbolasers

Gozant Cruisers
Bomber Command Center

Gozanti Cruisers
Comms Net

Gozanti Cruisers
Repair Crews

Squadrons
Darth Vader
Tempest Squadron
Zertik Strom
Major Rhymer
Captain Jonus
Maarek Stele
TIE Defender
TIE Defender

5th Place

Sam S. 381/400

Imperials

Gozanti Cruisers
Admiral Ozzel

Gladiator-2

Demolisher


Intel Officer

Ordnance Experts

Engine Techs

Expanded Launchers

Gladiator-1

Fighter Coordinator

Fighter Control Team

Ordnance Experts

Assault Proton Torpedoes

Gozanti Cruisers

Comms Net

Gozanti Cruisers

Comms Net

Raider-1

Ordnance Experts

Assault Proton Torpedoes

Squadrons

Mauler Mithel

Black Squadron

Jumpmaster

TIE Fighter

TIE Fighter

TIE Fighter

6th Place

Dustin F. 399/400

Imperial

Gladiator-1

Wulff Tularen

Ordnance Experts

Engine Techs

Demolisher

Arquitens Light Cruiser

Intel Officer

Advanced Projectors

X17 Turbolsers

Centigore

Gozanti Cruisers

Moff Jerjerrod

Minister Tua

Electronic Countermeasures

Arquitens Light Cruiser

Intel Officer

Advanced Projectors

X17 Turbolasers

Squadrons

Darth Vader

Maarek Stele

Colonel jendon

Tempest Squadron

Jumpmaster 5000

7th Place

Thomas V. 400/400

Rebels

Assault Frigate Mk2 B

Commander Sato

Raymus Antilles

Gunnery Teams

Boosted Comms

Electronic Countermeasures

MC30C Scout Frigate

Admonition

Ordnance Experts

Assault Proton torpedoes

Nebulon-B Support Frigate

X17 Turbolasers

Salvation

GR-75 Combat Retrofit

Bright Hope

Slicer Tools

Squadrons

Shara Bey

Tycho Celchu

VCX-100

Han Solo

Z-95 Headhunter

Z-95 Headhunter

8th Place

Adam G. 399/400

Imperial

Gozanti Cruisers

Bomber Command Center

Gozanti Cruisers

Comms Net

Raider-1

Impetuous

Agent Kallus

Ordnance Experts

Flechette Torpedoes

Imperial-1 Star Destroyer

Admiral Motti

Avenger

Minister Tua

Electronic Countermeasures

X17 Turbolasers

Leading Shots

Squadrons

Major Rhymer

Firespray-31

Maarek Stele

9th Place

Garrett S. 399/400

Imperials

Imperial-2 Star Detroyer

Admiral Motti

Electronic Countermeasures

Leading Shots

X17 Turbolasers

Imperial-2 Star Destroyer

Avenger

Electronic Countermeasures

Leading Shots

X17 Turbolasers

Raider-1

Ordnance experts

Raider-1

Ordnance Experts

10th Place

Mike V. 387/400

Imperials

Goznati-Cruisers

Gladiator-2

Intel Officer

Ordnance experts

Engine Techs

Expanded Launchers

Demolisher

Arquitens Light Cruiser (possibly command)

Turbolaser Reroute Circuit

Arquitens Light Cruiser (possibly command)

Turbolaser Reroute Circuit

Raider-1

Ordnance Experts

Assault Proton torpedoes

Squadrons

Mauler Mithel

Black Squadron

Jumpmaster 5000

Tie Fighter

TIE Fighter

TIE Fighter

11th Place

Wes E. 400/400

Rebels

MC80 (Home One) Assault Cruiser

General Dodonna

Defiance

Flight Commander

Engine Techs

Leading Shots

Assault Frigate Mk2 B

Flight Commander

Gallant Haven

GR-75 Medium Transports

Leia Organa

Bomber Command Center

GR-75 Medium Transports

(naked)

Squadrons

Jan Ors

Biggs Darklighter

Norra Wexley

Corran Horn

X-Wing

X-Wing

X-Wing

12th Place

Kristen 400/400

Rebels

GR-75 Medium Transports

Mon Mothma

Boosted Comms

Bright Hope

Major Derlin

MC30C Scout Grigate

Assault Proton torpedoes

Ordnance Experts

Turbolaser Reroute Circuits

Walex Blissex

Foresight

Assault Frigate Mk2 B

Dual Turbolaser Turrets

Expanded Hangar Bays

Reinforced Blast Doors

Flight Controllers

Gallant Haven

Squadrons

Lt Blount

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

Z-95 Headhunter

13th Place

Josh P. 394/400

Rebels

Assault Frigate Mk2 B

Gen. Rieekan

Adar Tallon

Boosted Comms

Advanced Projectors

Assault Frigate Mk2 B

Toryn Farr

Flight Controllers

Expanded Hangar Bay

Advanced Projectors

GR-75 Medium Transports

Bomber Command Center

GR-75 Medium Transports

Bomber Command Center

Squadrons

Wedge Antilles

Jan Ors

Norra Wexley

Gold Squadron

Green Squadron

VCX-100

Lancer-Class Pursuit Craft

Lancer-Class Pursuit Craft

14th Place

Adam L. 380/400

GR-75 Medium Transports

Mon Mothma

Quantum Storm

MC30 Torpedo Frigate

Intel Officer

Ordnance Experts

Redundant shields

Assault Proton torpedoes

X17 Turbolasers

Foresight

MC30 Torpedo Frigate

Intel Officer

Ordnance Experts

Assault Proton Torpedoes

GR-75 Medium Transports

Squadrons

Lancer

Lancer

Lancer

YT-2400

YT-2400

YT-2400

YT-2400

15th Place

Peter H. 399/400

Imperial

Gozanti-Class Cruisers

Admiral Ozzel

Minister Tua

Electronic Countermeasures

Arquitens Light Cruiser

Dual Turbolaser Turrets

Arquitens Light Cruiser

Dual Turbolaser Turrets

Arquitens Light Cruiser

Dual Turbolaser Turrets

Raider-1

Agent Kallus

Ordnance experts

Flechette Torpedoes

Squadrons

Black Squadron

Aggressor

Aggressor

Aggressor

On 2/19/2017 at 6:23 PM, Baltanok said:

1st place
Ryan Anderson - 400/400

Imperial-1 Star Destroyer
Admiral Screed
Minister Tua
Flight controllers
Electronic Countermeasures
Dual Turbolaser Turrets

Raider-1 Corvette
Ordnance experts
Expanded Hangar Bays

Gozanti Cruisers
Flight Commander
Bomber Command Center

Gozanti Cruisers
Suppressor

Squadrons
Major Rhymer
TIE Bomber
TIE Bomber
Maarek Stele
TIE Defender
TIE Defender
Lambda Shuttle
Zertik Strom
Tempest Squadron

Is this a Screed list with no crit upgrades? And a flight commander Gozanti? And an EHB raider? I'm so confused right now... Hope we get a battle report.

Edited by The Jabbawookie
Sorry, just realized this is an epic necro. Gotta check the dates on things more :P
4 minutes ago, The Jabbawookie said:

Is this a Screed list with no crit upgrades? And a flight commander Gozanti? And an EHB raider? I'm so confused right now... Hope we get a battle report.

If we're still waiting 9 months later, I expect you're going to be disappointed.

Yep. Mostly with myself right now, for not looking more closely.

2 hours ago, The Jabbawookie said:

Is this a Screed list with no crit upgrades? And a flight commander Gozanti? And an EHB raider? I'm so confused right now... Hope we get a battle report.

LOL where did this come from? Since you asked...

1) Looking back Screed is an interesting choice. Probably should have just used Motti but I think I was going to guarantee of extra dmg from the ISD since I was using Flight Controllers instead of Ordnance Exp. I think this was also before JJ whom I used more often after he was introduced.

2) At 3 points, Flight Commander is cheaper than Boosted Comms at 4.

3) Expanded Hanger on a Raider makes it a Gozanti. When coupled with a Lambda, the Raider can spam Squadron commands while hanging back to wait for a time to strike (ideally after Rhymer, Stele, & Co cripple a ship). This list was all about the fighters/bombers.

Most importantly, the EHB on the Raider was critical for the Fighter Ambush Objective, which 2 of my 3 opponents chose. It allowed me to push 8 activations to my fighters thru the Lambda on TURN 1. With Rhymer in his heyday (pre-nerf), this was brutal. In my first game I destroyed my opponent's transport on turn 1. In my second game I alpha-ed my opponents Mauler/Black Squadron tie fighter wing on turn 1 (leaving only 1 generic tie or jumper out of Mauler/Black/3 ties/jumpaster).

My 3rd opponent, the 2nd place finisher w/ no squads was the only one who didn't select Fighter Ambush. Even without fighters he almost defeated me, mostly because I made one crucial activation order mistake (which still haunt me to this day). While thinking one activation ahead, I activated a Gozanti (instead of my ISD) into range of his ISD front arc. Instead of landing on the station w/my ISD first, I allowed his Gunnery Teamed ISD to kill 1 gozanti and 1 raider in one turn and then jam my ISD from on top of the station. With 6 activations to my 4, plus my mistake, it was almost too much. But the power Rhymer/Stele couldn't be denied. We played Superior Positions and my bombers (b/c of Rhymer) were giant ball of death that he had to fly into in order to engage my ships. So with Superior Positions tokens, lambda relays, and bombing runs I still won the day. In fact, I guaranteed my win that match and for the tournament on my last activation/roll by using a squad token to activate Rhymer thru a lambda to move into medium range of the rear arc of his Demo and rolled a hit to kill demo and get another token.

With the lessons I learned in that Regionals, I know use Jerrjerrod instead of Screed as my go to ISD commander. It's all about navigating.

Thanks for the interest!

Woah. This makes much more sense now (partly because I've realized the thread is nine months old, so it's pre-nerf Rhymer. :lol: ) Thanks for the detailed breakdown on an interesting fleet!