Ynot Squad Benchmark

By Ynot, in X-Wing

Would you still like to have us write up any bugs we come across with this update?

2 minutes ago, Force Majeure said:

Would you still like to have us write up any bugs we come across with this update?

Sure - I'll fix what I can in the interim. Forgot to mention, this update also has the score window fixed so when the game ends a score window will pop up like it used to and show who won.

Ok.

Not sure why a TIE Striker does this, but whenever it's in my list and I click "Next" to start the game, all my ships are stacked in the top left corner and all the rocks and enemies are missing.

15 minutes ago, Force Majeure said:

Ok.

Not sure why a TIE Striker does this, but whenever it's in my list and I click "Next" to start the game, all my ships are stacked in the top left corner and all the rocks and enemies are missing.

I'll fix that tonight.

16 minutes ago, Force Majeure said:

Ok.

Not sure why a TIE Striker does this, but whenever it's in my list and I click "Next" to start the game, all my ships are stacked in the top left corner and all the rocks and enemies are missing.

I'm not seeing that - what is the exact build?

21 minutes ago, Force Majeure said:

Ok.

Not sure why a TIE Striker does this, but whenever it's in my list and I click "Next" to start the game, all my ships are stacked in the top left corner and all the rocks and enemies are missing.

I see I left Adaptive Ailerons in - that's the issue.

It was Pure Sabbac + Lightweight Frame + Adaptive Ailerons + Lone Wolf

3 minutes ago, Force Majeure said:

It was Pure Sabbac + Lightweight Frame + Adaptive Ailerons + Lone Wolf

There is still some stuff missing for Adaptive Ailerons so I reverted it back to unfinished for now. I'll look at fixing it this weekend.

On the original Squadron Benchmark, I've played a few games with the Quadjumper and Spacetug Tractor Array. When I use the action to assign a ship a tractor beam token, the game won't allow me to click "Next." Is there something else I would need to do? Also, is it set-up to move a small ship when it's been assigned a tractor beam?

(I'm still not certain of your level of involvement in the not-Ynot version -- I just wanted to make these issues known.)

Thanks for all your hard work!!

Lol two branches of the same project developed independent?? That suck balls... :/ Shame you guys cannot come to some agreement :(

BTW some new bugs i found:

-Ashoka 'n' Palob interaction - game gets looped if at the start of combat Palob steal Ashoka focus - i guess code triggers that she has focus at the start of combat but when she tries to spend it its no longer there and result in loop.

-Phantom - if Phantom starts in a team controlled by computed docked in Ghost, even after changing controller to Human - phantom is still controlled by AI.

-Cpt. Rex condition not working while listed as implemented.

6 hours ago, Vitalis said:

Lol two branches of the same project developed independent?? That suck balls... :/ Shame you guys cannot come to some agreement :(

BTW some new bugs i found:

-Ashoka 'n' Palob interaction - game gets looped if at the start of combat Palob steal Ashoka focus - i guess code triggers that she has focus at the start of combat but when she tries to spend it its no longer there and result in loop.

-Phantom - if Phantom starts in a team controlled by computed docked in Ghost, even after changing controller to Human - phantom is still controlled by AI.

-Cpt. Rex condition not working while listed as implemented.

Shame on you for not reading what I actually wrote. We are working together. I'm just continuing my fork for now until the new app is stable enough for my liking. I've already published fixes for the new app and continue to apply fixes to mine.

The Phantom AI issue is known and won't change for right now. i know Denis did some rewriting of the AI in the new app and that is what we are going to concentrate on.

The Ahsoka issue - I'll take a look at.

General Hux freezes game after you chose the Fanatical devotion ship

32 minutes ago, atkrull said:

General Hux freezes game after you chose the Fanatical devotion ship

I'll take a look at it.

20 hours ago, Ynot said:

hame on you for not reading what I actually wrote. We are working together. I'm just continuing my fork for now until the new app is stable enough for my liking. I've already published fixes for the new app and continue to apply fixes to mine.

Apologies then i misundrestood your posts.

-btw another , well maybe not bug, but interaction that is not working as intended: IG- 88D(crew)+gunner+IG88B , only gunner triggers.

4 hours ago, Vitalis said:

Apologies then i misundrestood your posts.

-btw another , well maybe not bug, but interaction that is not working as intended: IG- 88D(crew)+gunner+IG88B , only gunner triggers.

No worries. I'll look into this as it most likely affects both apps anyway.

Deathfire's ability won't let me drop a bomb after my normal action, but it's perfectly happy to let me do so while I'm stressed.

(Just remember that every bug report is from a happy customer who enjoys using this tool you're working on for us! :) )

When a ship with Expertise but no focus token rerolls with a Target Lock, the game rerolls any focus results instead of just the blanks.

Braylen with weapons engineer and M9-G8 crashed. After the green maneuver, no option for any actions (TL or otherwise).

I think Operations Specialist isn't working yet. When it is supposed to activate (a ship misses and is in range of OpSpec) the game just stops and gives no options. I can only click 'next', which skips the rest of the shooting phase.

Saw an Omega Squadron Pilot barrel roll onto an asteroid. Also, the [HotR] title for the Falcon, when combined with Stay on Target, obscures some movement options (the "reversal" arrow in particular). Not sure Chopper crew is working with Stay on Target.

Edited by superdave

Captured Tie does not work and if you attack with the captured tie the attack is not carried out.

If you have Rey Crew on Ashoka you cannot use the focus from Rey to use Ashokas Pilot ability.

i believe M9-G8 causes the game to freeze. Was running it on Biggs with Kanan.

Could you put a link for the newest version in the first post?

On 05/04/2017 at 5:24 PM, StriderZessei said:

When a ship with Expertise but no focus token rerolls with a Target Lock, the game rerolls any focus results instead of just the blanks.

The problem with this one is that we don't know if you want to reroll the focus tokens. Maybe you need a crit (to force the kylo ability)? Given you can manually adjust the dice, it's probably best to do that - change the focus results to hits, then use target lock.

I'all take a look at adjusting it though - I guess the most common use would be to only reroll the blanks when you have expertise.

I have a problem with Squadron Benchmark - did a Print Screen during play. In combat phase when I ordered Decimator to fire this phase immadiately ended without resolving any shots from all ships.

Tried to play out this game a few more times and the outcome was always the same, when starting shooting with Decimator Combat Phase ended.

Squadron Benchmark.jpg