So, we have the finale of The Bespin Gambit coming up and there are some rules regarding the movement of Agent Blaise during the mission, that I just wanted to make sure I understood.
As long as there is an adjacent hero, Blaise "cannot voluntarily" leave his space. I know that doesn't apply for pushing him, for instance, but what about the eImperial Officer that spawns with him? What if he Orders Blaise to move? My guess is that he still can't, since it just a regular move action using movement points...
Oh, and PS: the citizen tokens in Murne's Side Mission counting as figures, means that they block line of sight and that other figures can't end their movement in their space, right? I felt a little dirty last night, boxing a solitary Wing Guard in behind a wall of citizens, effectively winning me that mission...