Condition cards? Any good lists where they really shine?

By Sciencius, in X-Wing

I am interested in finding really good lists with one or more of the new condition cards: "Kylo Ren", "General Hux", "A score to settle" as they are one of the new mechanics* introduced in wave 10. Has anybody had any luck finding (near) top-tier lists with these? Any combinations to be afraid of? Can they shake the meta?

(*I know Agent Kallus, Ion tokens etc. were conditions before it became known as conditions, and this is not a thread about that, nor a thread about if conditions as a mechanic is good or bad for x-wing).

Kylo - any RAC list can make it scary.

Hux - Upsilon/Lambda + any combination of ties will do.

Score to Settle - wildcard as this one is less restrictive of all 4. Shame it works both ways but if you need a heavy hitter - thats your card. Bossk maybe?

Suppresive Fire - this one can only be fielded in a form of one Tie, but i found for 18 points (Rex + Masterpiece + Tactician + BMST) you have pretty anoying little bugger - either you need to kill it or it will stress you, "kanan" you and maybe even push some autodamage under your shields.

Top-tier lists...? How the hell we can have top-tier lists 4 days after release..? Let people experiment (and do it yourself...) then we will talk about top tiers...

Rex + Biggs to abuse "Suppressive Fire". Costs 40 points but 60 points will get you a solid large-base ship to dish out the hurt. Kanan and Super Dash look like promising candidates.

16 minutes ago, Karhedron said:

Rex + Biggs to abuse "Suppressive Fire". Costs 40 points but 60 points will get you a solid large-base ship to dish out the hurt. Kanan and Super Dash look like promising candidates.

Yea Rex+Biggs+Kanan looks a bit...anoying :D

My shot is while now every1 is hypeing Kylo nad Hux, Rex gonna be one hell of a sleeper this wave like Sabine was few waves ago.

Biggs is also what's best for A Score To Settle, as if the opponent has to shoot at Biggs then they aren't shooting at what has A Score To Settle. My Ghost/Thane/Biggs list uses A Score To Settle on Thane for this purpose.

Also, A Score To Settle on an otherwise throwaway ship the opponent wouldn't prioritise. I idly built a TIE Swarm variant last night and decided to spend 14pts on a Black Squadron TIE with A Score To Settle rather than Wampa, because if the opponent is prioritising the Black Squadron early in the game then it's happy days.

Edited by Stay On The Leader

Omega Leader with a score to settle. 21 compact points of nastiness .

Edited by Draconis Hegemonia
5 minutes ago, Draconis Hegemonia said:

Omega Leader with a score to settle. 21 compact points of nastiness .

And no Juke. Ill take Juke anytime.

Edited by Vitalis
1 hour ago, Vitalis said:

Top-tier lists...? How the hell we can have top-tier lists 4 days after release..? Let people experiment (and do it yourself...) then we will talk about top tiers...

Some might have experimented for some time on Vassal already, and found lists which could hold its own against parattani, dengarroo etc. And I certainly plan to experiment myself, but before "reinventing the wheel once again" - I made this tread to get a good starting point. And perhaps also a place where people could post lists those lists as they are developed over the next period of time.

Thanks for your reply, and I am sorry if my post offended you.

1 minute ago, Sciencius said:

Some might have experimented for some time on Vassal already, and found lists which could hold its own against parattani, dengarroo etc. And I certainly plan to experiment myself, but before "reinventing the wheel once again" - I made this tread to get a good starting point. And perhaps also a place where people could post lists those lists as they are developed over the next period of time.

Thanks for your reply, and I am sorry if my post offended you.

Not offended at all. Its just funny to read about top-tier lists using new cards 4 days after release where first events where they are allowed gonna be run this weekend.

And Vassal and TTS are just experiments. List viability validators are the big events - and they are yet to come.

List ideas - one thing, top-tiers another :)

8 minutes ago, Vitalis said:

And no Juke. Ill take Juke anytime.

Yes, Omega is obviously superior with juke, coms and maybe stealth device. But, this is at 26-29 points, and maybe your list is not Omega centered, and maybe those 5-8 points are even better spended in other ship...

For 21pts Omega+StS are a very very good inversion.

3 minutes ago, Draconis Hegemonia said:

Yes, Omega is obviously superior with juke, coms and maybe stealth device. But, this is at 26-29 points, and maybe your list is not Omega centered, and maybe those 5-8 points are even better spended in other ship...

For 21pts Omega+StS are a very very good inversion.


But you're not leveraging much why it's Omega Leader. It might as well be almost any TIE, you're just burning points by making it Omega Leader.

2 minutes ago, Stay On The Leader said:


But you're not leveraging much why it's Omega Leader. It might as well be almost any TIE, you're just burning points by making it Omega Leader.

Omega nulllify the condition part of the "Score.." as he blocks the enemy mods.

For 21 points you got Zeta Leader+Wired that will do more, so thats still no go for me :)

4 minutes ago, Vitalis said:

Omega nulllify the condition part of the "Score.." as he blocks the enemy mods.

For 21 points you got Zeta Leader+Wired that will do more, so thats still no go for me :)

Ah ok, yeah that's true. If you've got the TL you make it one-sided.

13 minutes ago, Vitalis said:

Omega nulllify the condition part of the "Score.." as he blocks the enemy mods.

For 21 points you got Zeta Leader+Wired that will do more, so thats still no go for me :)

Yes, thats why.

But a wired Zeta doesn't nullify al the dice mods on attack and deffense of an opponent. I think for 21pts you got more of StS Omega than from wired Zeta

I recently played against a horrific list with the IWSYTDS condition : RAC with Kylo, LT Colzet with FCS and a ps1 tie fighter...didn't seem like much at first, but the true logic of the list became apparent very quickly:

One of your ships receives the IWSYTDS condition.

RAC turns an eyeball into a crit.

If you suffer the crit, you get the condition (no matter if you have shields or not, as the general consensus is that the condition overrides shields)

You are now most likely blinded (as i was in this particular case).

You flip the card over during your next opportunity to attack.

End of the round, Colzet spends his TL from FCS to flip the blinded crit back up... and so forth

And behold the most rage-inducing game of xwing I have played. I'm not a "rager" by nature, but I will admit I almost flipped the table over during this match.

9 minutes ago, Gingerleo said:

I recently played against a horrific list with the IWSYTDS condition : RAC with Kylo, LT Colzet with FCS and a ps1 tie fighter...didn't seem like much at first, but the true logic of the list became apparent very quickly:

One of your ships receives the IWSYTDS condition.

RAC turns an eyeball into a crit.

If you suffer the crit, you get the condition (no matter if you have shields or not, as the general consensus is that the condition overrides shields)

You are now most likely blinded (as i was in this particular case).

You flip the card over during your next opportunity to attack.

End of the round, Colzet spends his TL from FCS to flip the blinded crit back up... and so forth

And behold the most rage-inducing game of xwing I have played. I'm not a "rager" by nature, but I will admit I almost flipped the table over during this match.

I wonder how a crack swarm would do against that. Maybe Snap Crackle Pop, or the classic Blacks + Howlrunner...

Yeah more than 3 ships helps to make the threat of a blinded ship less game-breaking...especially when it's my Fenn Rau :angry: my fault really, shouldn't have fired at the shuttle, gotta take down Colzet first

Edited by Gingerleo

kylo pilot gets to barrel-roll with collision detector and pattern analyzer (using expert handling) even when overlapping debris during a manuever

and he can roll onto debris for no consequence and onto rocks for no damage (still cannot attack)

damaged cockpits handed out from attacking him completely skew the game in your favor and actually give the shuttle a chance to kill ships you'd normally never in a million years be able to draw arc on

16422951_10158156397635142_288040396310116602080_10158156397655142_248998126360716463303_10158156397880142_7669054664113

didn't get to do much expert handling v para-whatever because Kylo was largely ignored, but Damaged Cockpit on Asajj completely dictated the flow of that game (as both Kylo and the delta I was running now out psed her) and allowed Omega Leader to carry after finally managing to pop rau

16463096_10158156400495142_7988908799126

also goddamn I missed Omega Leader

no focus, no title, no thrusters, no latz...