This is my TIE Interceptor + TIE Bomber "ace" expansion. Feedback and suggestions are most welcome!

PILOTS:
TIE Interceptor pilots: (miniature with alternative blue paint scheme and the two white stripes in the lower panels of the Avenger Squadron)
- "Easy": PS7, elite (cost 25) Commander of the Avenger Squadron (composed by shielded TIE Interceptors and TIE Avengers).
- General Weir: PS6, elite (cost 24) Commander of the Sunspot Squadron (composed of TIE Fighters and TIE Interceptors with torpedoes).
- Apwar Trigit: PS5, elite (cost 23) Captain ("Admiral") of the ISD Implacable. Piloted a shielded TIE Interceptor.
- Sunspot Squadron: PS2 (cost 19)
- the unique pilots above are all "big bads" (from video games, books or comics) and all piloted modified Interceptors.

TIE Bomber pilots: (miniature in light grey, representing the units of the Scimitar Assault Wing)
- Lumiya: PS8 + elite (cost 25) "The Dark Lady of Sith". Ability: something like the reverse of Luke's.
- Kohl Seerdon: PS5 + elite (cost 20) Main villain in the 1998 video game Star Wars: Rogue Squadron. Ability: ?
- "Brick": PS4 (cost 18) Maarek Stele's collegue - not necessarily a TIE Bomber pilot, but I like the nickname (and didn't found another TIE Bomber pilot).
- "White Death" Pilot: PS3 + elite (cost 17) "White Death" is the nickname of the Scimitar Assault Wing (not to confuse with the Scimitar Squadron), commanded by Tomax Bren, with TIE Bombers painted in light grey.

UPGRADES:
- TIE/in: TIE Interceptor only. Title. Something to clear stress. I like very much the Rakaydos' 181st Fighter Group title, so the effect will be inspired by that (and still help Soontir).
- TIE/x3: TIE Interceptor only. Title. This one represents the TIE Interceptor costly prototype that was later simplified for mass production and speed. It also fits with the Interceptors flown by the Sunspot and the Avenger Squadrons.
- Chin Cannons: TIE Interceptor only. Modification. In the ROTJ, TIE Interceptors shoot also with their "chin" cannons. This makes those ships even more dangerous, but at cost of the repositioning.
- No Shields all Guts: the green dice failed you? You have one more chance.

- Adv. Targeting Systems: Imperial only. Modification. The Scimitar Squadron had these, which made them deadly bombers. I found this effect easier than adding somehow 1 damage to bombs. BTW, this also helps two other Imperial ships: the TIE Punisher and (somewhat) the Firespray. EDIT: and Decimator!
- TIE/sa: TIE Bomber only. Title. The TIE Bomber was known for its great accuracy in bombing and this title is meant to reflect that. The namesake of the ship is Bomber, after all. I might include something to allow the ship to bring more bombs.
- Mag Pulse Torpedoes: a weapon from the old sims (but was mentioned in TFA). Reference card here.
- Adv. Concussion Missiles: a weapon from the old PC sims.

Edited by Odanan



