13 minutes ago, Uncle_Joe said:Ok thanks.
And just so I'm reading it right (because I can't see what the fuss is about if I am lol):
Attacker (Imperial) gets 40 RPs for each station he destroys (for a max of 80 if he inflicts the required 20 damage). But the winner of the SCENARIO also gets 40 RPs, right? So in the 'extreme' examples above, the Imperials somehow come in, inflict the damage and kill both station without loss and hyper out...they get 80 and the Rebels get 40, right? And if the Imperials lose any ships doing this, that cuts into their 40 point margin.
I guess this is why I think I must be missing something...because 40 RPs is not some major windfall which will cover any losses suffered while inflicting that 20 damage...
Don't get me wrong, I definitely think the Hyperspace Assault is poorly thought out with no incentive or requirement for the Imperials not to turtle it out but I can't see the Show of Force as something to create a massive disparity in resources unless the Rebels are asleep at the switch and allow the Imperials to run in, blow up both stations, and escape without loss....every time.
I don't have my rules, but this sounds right. Winning a special assault gives the winning team 40 RP on top of what else they earn.
Show of Force is fine because that's 20 damage and multiple attacks going at stations instead of the Rebel ships, which means they will also stock pile resources since they won't have to repair anything. If played right, Rebels will kill some stuff off if the Imps decide to go only at the stations and retreat.