Swarm Leader on Kylo?

By Warlon, in X-Wing

Has anybody tried Swarm Leader on Kylo Ren with a couple of FO/Striker/Evade monkeys yet?

My LGS sold out of Upsilon Shuttles so I wasn't able to test it out last week. I'm curious how devastating the 6 dice could be.

meeeeeeeeeeh

got some valuable experience with it tonight

so not swarm leader explicitly (ridin dirty with expert handling) but despite the UPS far superior dial relative to the lambda, it is still criminally easy to outmanuever and to stay safe from especially once you get behind it

Asajjs, defenders, Fenns and mindless PWTs of all types are going to have no problem getting behind it and staying out of its arc. Basically, going super hard on the shuttle's offense is going to lead to match-up hell and you're going to hate having this expensive (admittedly gorgeous) paperweight just kind of being useless

Apart from FCS, I'd highly recommend not investing in the UPS offense at all. Just let the four dice do their thing if they can, and then coordinate away otherwise

Coordinate is surprisingly involved and amazingly fun

Edited by ficklegreendice

Not surprised it's easy to get behind/outmaneuver, heck, IG88s were laughably easy to handle once you got behind them.

I just want to experience throwing a range 1 7 dice fully modified (TL + F) at someone.

Sadly, in the competitive scene it will likely never happen.

BUT THAT WILL NOT DETER ME FROM FLYING 3 OF THEM BEAUTIES!!!!!

Coordinate is something I was really looking forward to; glad to see it's getting some use. Anything special you coordinated with? (Fancy pre maneuver barrel rolls/boosts, etc)

Edited by Warlon

If ypu want 7 dice theres always just pure sabeec

Coordinate i mostly used to give Vess focus before smashing him into other ships (x7 evade) and also focusing omega L pre kturn

Mods are good

Mightve rolled vess out of a block so he could shoot once

Other great thing is kyle condition slapping Ps 0 on terribly annoying crap like rey. Makes matchups far more winnable

Why aim so low!

Kylo swarm leader,sabbacc,and two ties..All curve in for range one shots and throw 18 red dice in one round!

3 minutes ago, ficklegreendice said:

If ypu want 7 dice theres always just pure sabeec

Coordinate i mostly used to give Vess focus before smashing him into other ships (x7 evade) and also focusing omega L pre kturn

Mods are good

Mightve rolled vess out of a block so he could shoot once

Other great thing is kyle condition slapping Ps 0 on terribly annoying crap like rey. Makes matchups far more winnable

I take it you've been running a Vess, OL, Upsilon build as well? It works well, just as you said you can't over commit on the UPS offense.

3 minutes ago, ficklegreendice said:

If ypu want 7 dice theres always just pure sabeec

Coordinate i mostly used to give Vess focus before smashing him into other ships (x7 evade) and also focusing omega L pre kturn

Mods are good

Mightve rolled vess out of a block so he could shoot once

Other great thing is kyle condition slapping Ps 0 on terribly annoying crap like rey. Makes matchups far more winnable

Why the Rey hate FGD? The designers found a way to make her arc actually matter so she is not the normal mindless PWT flying in circles. I hated using the Falcon before because it felt cheap but I LOVE Rey. I can count on one hand the number of out of arc shots I have taken with her.

Reys still a pwt and she doesnt need to commit to her arc

I do appreciate her arclocked benefits making people sometimes forget that she can just fart off with EU and the utmost ease, though

When it is a mobile arc, as it always shpuldve been , ill celebrate

Shes a prime example of why trying to go hardcore offense on a UPS is sorta doomed to failure. Kylo will get one shot in,maybe two if your opponent is generous

Ypu need other ships that have a chance in hell to catch her

And they gotta be quality wingmen or else the pwt will just dice them

gotta say, though, I'm liking the UPS a HELL of a lot more than I thought I would

literally only got it because

a.) store credit

b.) model

c.) sheer mindless glee of a barrelrolling shuttle

but it is a fascinating thing. Just came back from my first tournie with it, and the top 3 lists all had it in em

1st had palp Kylo and two delta x7s

2nd was my jank rolling kylo with vess (trickshot) and omega L

3rd was Hux Striden and stuff (strikers I want to say?)

so it's at least promisingly versatile, swarm leader aside

Edited by ficklegreendice

I'm expecting to be pretty happy to see Kylo in his Upsilon across from me, whatever the upgrades. The initial joust will hurt, yes, but eventually I'm going to get behind you, and far more importantly, it means no Kylo crew anywhere. Kylo's pilot ability will make it easy to control where the ISYTDS ends up, allowing me to dictate your target priority.

Moreover, Kylo's PS is the worst. At six, there's a decent chance he'll be shooting before a lot of critical, high priority ships anyway (Biggs, Ryad, Palpshuttles, potentially Vessery etc.), but if I have a high PS arc dodger (Fenn, Soon for etc), or a ship I need to survive to the late game (Miranda, Omega Leader etc.) I'm high enough PS that I can place later and probably avoid that initial joust in the first place.

In summary, IMO, you should only play the Kylo shuttle if you're playing against me. :)

If you want a combat UPS, I think Kylo is the only really viable option. Dial is not good enough in and of itself for major combat use. The only reason the YV has seen success even due to its similar dial is half of its base is an arc. I will take that over an extra attack die any day.

Having said all that, I'm going to be doing a lot of experimenting with making a combat UPS out of Kylo. PA with EH has proven pretty solid. You can pull some weird moves and shed TL's at the same time to help your survivability! Also want to try him with Daredevil, EU, and PA (both of these builds also have IR and FCS). With that build, you can get a semi k-turn with two 1-hard turns. The double stress might as well be 1 because of IR. Only thing is this build is the most expensive at 46 points.

The key to making a combat UPS will be to make it more maneuverable, not up an already impressive 4 attack primary. Trying to get any higher just gets too gimmicky.

1 hour ago, ficklegreendice said:

c.) sheer mindless glee of a barrelrolling shuttle

I picture Denzel Washington in Flight saying something like,

"Hang on Boys, we're gonna roll it!"

And then that guy from the Matrix:

"HOLY CHRIST, I didn't know this ship could do that!"

Edited by Engine25

The SF FO FO'S are gonna be great as escorts for The REN BAT... Bet DAT!

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Watch Round 4 of the Chicago Regionals from the weekend to see Swarm Leader Kylo hit Dash with 4 hits and 3 crits to give him pilot skill 0. Kylo then takes many turns to get re-positioned for the final 6 die attack on Norra. His squadmates were two Deltas with x/7. I think the best part of the list was Rebel Captive on Kylo, since it triggers before the shot, and immediately shuts down Expertise, which Dash was running.

The Upsilon is a dead man walking, you've got to keep it cheap and try to get a little value from it - much more like a bad YV-666 than a Ghost despite the superficial similarity.

Keep it cheap - FCS may be all you ever want to equip on it, anything above that could just be throwing good points after bad.

1 hour ago, shadowswalker said:

Watch Round 4 of the Chicago Regionals from the weekend to see Swarm Leader Kylo hit Dash with 4 hits and 3 crits to give him pilot skill 0. Kylo then takes many turns to get re-positioned for the final 6 die attack on Norra. His squadmates were two Deltas with x/7. I think the best part of the list was Rebel Captive on Kylo, since it triggers before the shot, and immediately shuts down Expertise, which Dash was running.

Ran a search and couldn't find it. Link?

It just happened saturday, so the video may not be archived. You can check the archived video on www.twitch.tv/GoldSquadronPodcast but finding Round 4 may prove difficult since the stream ran the whole day so the video is looooooooooong

How about:

  • Kylo Ren - Swarm Leader, General Hux, Fire Control System (44)
  • Howlrunner - Juke (20)
  • Mauler Mithel - Juke (19)
  • Youngster - Juke (17)

So in this version your three TIEs all Evade while Hux can focus for them, and then thanks to their high PS you gain the benefit of the Evade token for their shots with Juke before discarding them for Swarm Leader.

2 hours ago, Stay On The Leader said:

The Upsilon is a dead man walking, you've got to keep it cheap and try to get a little value from it - much more like a bad YV-666 than a Ghost despite the superficial similarity.

Keep it cheap - FCS may be all you ever want to equip on it, anything above that could just be throwing good points after bad.

Fcs soley for offensive upgrades. Other more support mindrd things should be fine. Cant imagine bringing an ups soley for 4 dice and coordinate

For example,

Pattern analzyer, turns out, is CLUTCH AS HELL

With or without Expert handling

Action through debris, stop for guaranteed action

And ofc troll around with Eh

And then throw on support stuff. Striden systems off and hux did well yesterday and palp kylo won the tpurnie without losing a ship (had two x7 deltas)

in the case of ridin dirty ren, you have inspiring and fcs pulls double duty by helping vess

Heh the three of us upses took first through third place

Now have to try ridin dirty with palp too

Edited by ficklegreendice

Why

Do you always reply


Like this over

Lots of lines with huge gaps?

No idea

Fat fingers on phone maybe

I read it in Cpt. Kirk's voice. It makes sense then :)

8 minutes ago, Suriel said:

I read it in Cpt. Kirk's voice. It makes sense then :)

with

or

without

expert

handling

Going beyond consistent 4die attacks isnt really needed. Often you spend way too much to get more than 4 dice.

Kylo's EPT is best used for something to help him move around or generate additional actions, not buff his attack. Raw 4die attacks still tend to do damage and they dont need range1, in fact in the 3 games i ran the Kylopilot UPS i did most of my damage at range3 because people have a bad habit of going "Eh its unmodified im good" lol.

7 hours ago, Engine25 said:

Ran a search and couldn't find it. Link?

Here you go: https://www.twitch.tv/videos/119669634

Go to 5 hours 35 minutes in and you will see the match.

9 hours ago, Stay On The Leader said:

Why

Do you always reply


Like this over

Lots of lines with huge gaps?

I type in the phone, so if I press enter it

Does this.