Ok, I'm due to play my first game of Armada soon. In fact, it's going to be my first game ever when it comes to table top and to top it off, it's going to be a tournament. lol
I've been reading up on stuff, buying ships/squadrons and watching YouTube vids and I've settled on this fleet. It's probably laughably horrible, but I thought I'd get an opinion on it anyway. At least I'm fully expected to get wiped, so no pressure. Anyway, here's the list:
400/400
Objectives: Close Range Intel Scan, Contested Outpost, Solar Corona
Commander: Jerjerrod
Ships:
ISD II (With Avenger title)
Jerjerrod, Gunnery Team (Electronic Countermeasures, Leading Shots, XI7 Turbolasers (Total: 172)
Arquitens Class Light Cruiser
Wulff Yularen, Reinforced Blast Doors, Enhanced Armament (Total: 76)
Arquitens Class Light Cruiser
Reinforced Blast Doors, Enhanced Armament (Total: 69)
Squadrons:
Howlrunner (16)
Saber Squadron (12)
Ciena Ree (17)
Soontir Fel (18)
Dengar (20)
ISD is used to dish out the lions share of the damage, with the Cruisers being used to pelt the opposition with red dice from the flank. Motti was in mind for help in tanking damage, but I've gone with Jerjerrod to help keep the enemy in my ideal firing arc.
As for squadrons, I was aiming for anti squadron and went with my choices because I felt they could do well as a group, but also have the speed and survivability to pick individual fights if needed. Obviously Saber is being used to snipe at groups.
In terms of objectives, I went for the most evenly balanced I could. I figured Close Range Intel Scan would be good for my ships, with the amount of dice they'll be rolling. Contested Outpost, because I think my fleet poses enough of a threat to hold the station and Solar Corona, because even if I'm affected by the corona, I should be rolling enough dice to get shots in (unless my rolls are REALLY horrible lol)
So yeah, this is my first attempt at a fleet. (And probably shows). :-|