[new] Odanan's Custom cards

By Odanan, in X-Wing

On 2/3/2017 at 9:18 AM, Odanan said:

Sometimes you need to start over to do it right. In this new thread I will be posting my custom cards in a much better format and presentation.

Feedback is most welcome!

PS: I'm currently unemployed so FFG (or anyone in the game industry) please hire me ! Will work for peanuts and accept any job (if possible in home office).

---

Ready to print custom expansions:

Assault Gunboat

I haven't read the whole thread but would you make a custom upgrade cards for someone else? Your photo shop skills are much better than mine, I have the printer just want the image.

2 minutes ago, BenDay said:

I haven't read the whole thread but would you make a custom upgrade cards for someone else? Your photo shop skills are much better than mine, I have the printer just want the image.

What do you need?

Well... I want an upgrade card (modification) that gives any ship with 2 or more shields the reinforce action in their action bar. the name is not important.

Edited by BenDay

please.

13 minutes ago, BenDay said:

Well... I want an upgrade card (modification) that gives any ship with 2 or more shields the reinforce action.

13 minutes ago, BenDay said:

please.

Done.

reinforced_shields_front_face_by_odanan-

But personally, I don't think a modification like that would help the game in any way.

Just now, Odanan said:

Done.

reinforced_shields_front_face_by_odanan-

But personally, I don't think a modification like that would help the game in any way.

Wow, thanks um I was thinking 2 points... understood you don't think it will help (hope you don't feel too dirty), you can read my post about how I think it will fix the game if you like :)

1 minute ago, BenDay said:

Wow, thanks um I was thinking 2 points... understood you don't think it will help (hope you don't feel too dirty), you can read my post about how I think it will fix the game if you like :)

I did read your post (I even replayed there, I guess).

My opinion is this would break the game (even more) instead.

PS: 5 points. Imagine this on any regen ship.

I see you have drawn the line at making it 2 points, no matter my GIMP 2 skills are good enough for the task :) . As for breaking the game, I honestly don't see any of the current top tier ships using it. They either dont have enough shields or use the mod slot for something else. The classic regen ship is the Xwing but it uses its mod for a free hit point. Remember it takes an action and unless you have mind link you don't get a free focus... Also if all your ships are reinforcing then the other guys concentrates the shots on just one ship and the other ships are left without dice modifiers... Sure the falcon and decimator would be tougher but when do they take push the limit? They would have no action for offence.. anyway, this is your page not my rant.

On another note, thank you very much for the card. It is a wonder of the internet age that I can dream up an idea and 5 minuets later some guy who I have never met nor will I ever meet (likely) does some pro bono work for something he doesn't even believe in. If we ever meet, and it is appropriate, I will buy you a beer.

Same here odanan

I agree it would break the game. If Biggs could get a reinforce action, there would be no chance of an X-Wing fix because he'd always win!

I don't know why I keep getting sucked into this, but 3 green with focus is better than two green with an evade. How many focus stacking 3 agility ships are there (not even counting AT). Since those ships die why wouldn't Biggs with reinforce, yes he can be further modified but Soontir with Palp is tougher and he is not competitive any more.

Sonntir by himself may be actually tougher depending on how many are shooting at him but since Soontir probably went last then there probably is only one person shooting at him and in that case a single evade token is better than reinforce.....

oh and reinforce would be the Xwing fix and make them playable and when Red Leader told everyone to angle their deflectors to the front you could actually do it!!

Edited by BenDay
On ‎6‎/‎11‎/‎2017 at 9:55 AM, Odanan said:

Someone asked for Tarkin?

x_wing_miniatures___custom_ship_v_wing_b

Extended Frontal Firing Arc: "Nestled between each wing and the hull were two twin laser cannons, which could swivel on the vessel's wing hubs to provide a wide range of fire."
No Astromech Droid: "However, later incarnations of the V-wing used by the Galactic Empire omitted the astromech, with the pilot as the only occupant."

Should have a Modification that adds <bomb> ou <cannon> (under 3 points).

Title "Imperial refit" could make it accept TIE upgrades.

PS: maybe 3 hull? (for increased cost)

PPS: I think Tarkin wasn't Grand Moff at the time he piloted this ship, but kept the same name of the crew for consistency.

Cool card, but it would have to include the Epic range ruler. Maybe since Tarkin is a Starfighter pilot here and not an officer like his crew card counterpart, he should have a slightly different (and cooler) ability, especially given the low combined health of this ship.

28 minutes ago, Celestial Lizards said:

Cool card, but it would have to include the Epic range ruler. Maybe since Tarkin is a Starfighter pilot here and not an officer like his crew card counterpart, he should have a slightly different (and cooler) ability, especially given the low combined health of this ship.

Agreed!

I forgot to upload the latest version. It has the fixed range and 1 more hull (the ship was considered "sturdy"). Here it is:

x_wing_miniatures___custom_ship_v_wing_b

Reinforced shields : you may perform this action only if you have shield tokens on your pilot card.

Edited by Wedge Nantillais

With these custom V-Wing and Eta cards, where's our Imperial ARC-170?

2 hours ago, Celestial Lizards said:

With these custom V-Wing and Eta cards, where's our Imperial ARC-170?

imperial_arc_by_odanan-dbcqe07.jpg

So... lets resume my Rebel Veterans pack. Here are the Y-Wing pilots.

y_wing_pilots_by_odanan-dbcqywy.jpg

Please help me with the abilities.

And the reviewed HWK title (now with an art not-hideous) and text inspired by the new StarViper title:

x_wing_miniatures___custom_title_upgrade

Edit: replaced the <system> with <illicit>

Edited by Odanan

quick note: I have no idea if any of these people are cannon, and personally, I don't think it should matter too much (In terms of balance being more important) So, here are my thoughts:

Telsij: After you perform an attack with an equipped <torpedo> secondary weapon, 2 friendly Y-wings at range one ( to two? Not sure if too good at this point) may immediately perform an attack with an equipped <torpedo> secondary weapon, ignoring costs to perform the attack. This provides a very compelling reason to fly more Y-wings with Torpedoes - Three four die attacks at PS 9 isn't anything to sneeze at.

Krail: when attacking with a <turret> Secondary weapon, you may increase the range by one, to a maximum of three. Buffing every turret but TLT, now you can shoot at range three with most, and range two with auto blaster.

Ritta: When you are in a list, other friendly unique pilots of PS 4 or greater gain the <EPT> upgrade slot if they do not already have one. See those pilots that would be good if they had an EPT! and if you use with biggs, it 20 points for the privledge.

Alternatively, you could do something like "when an opponent is rolling for a friendly <bomb> you may force them to reroll up to two dice. Yes, makes Sabine better, but hey rebel bombs?

HWK title: Not that its good, but you can now put Wookiee commandos on that and mod both TLT shots.

Edited by Do I need a Username
HWK title post
7 hours ago, Do I need a Username said:

quick note: I have no idea if any of these people are cannon, and personally, I don't think it should matter too much (In terms of balance being more important) So, here are my thoughts:

Telsij: After you perform an attack with an equipped <torpedo> secondary weapon, 2 friendly Y-wings at range one ( to two? Not sure if too good at this point) may immediately perform an attack with an equipped <torpedo> secondary weapon, ignoring costs to perform the attack. This provides a very compelling reason to fly more Y-wings with Torpedoes - Three four die attacks at PS 9 isn't anything to sneeze at.

Krail: when attacking with a <turret> Secondary weapon, you may increase the range by one, to a maximum of three. Buffing every turret but TLT, now you can shoot at range three with most, and range two with auto blaster.

Ritta: When you are in a list, other friendly unique pilots of PS 4 or greater gain the <EPT> upgrade slot if they do not already have one. See those pilots that would be good if they had an EPT! and if you use with biggs, it 20 points for the privledge.

Alternatively, you could do something like "when an opponent is rolling for a friendly <bomb> you may force them to reroll up to two dice. Yes, makes Sabine better, but hey rebel bombs?

HWK title: Not that its good, but you can now put Wookiee commandos on that and mod both TLT shots.

Those pilots are all canon.

http://starwars.wikia.com/wiki/Telsij

http://starwars.wikia.com/wiki/Davish_Krail

http://starwars.wikia.com/wiki/Paril_Ritta (from Rogue One)

About the HWK, maybe I will replace the system (or the extra crew?) for an illicit slot. What would allow some wicked combos.

Lieutenant Telsij
"There is too many of them !" - The Return of the Jedi
When attacking, if you are not stressed and if there are more ennemy ships than friendly ships at range 1-2, you may perform two attacks against two differents ships in this range. Then receive a stress token.

Davish "Pops" Krail
"Stay on target... Stay on target !" - A New Hope
Once per turn, when a friendly ship at range 1 is declared as target, you may assign to him a focus token.

Wona Goban
"Wee see it, Gold Leader. Ion torpedoes away !" - Rogue One
When an ennemy ship at range 1-3 receives a ion token, you may spend a focus token to flip one of his damage card faceup.

Y-Wing BTL-S3
Y-Wing only. Title. 0 squad point.
After you perform an attack with a <torpedo> secondary weapon, you may immediately perform an attack with a <turret> secondary weapon that costs 5 or fewer squad points.

Edited by Wedge Nantillais
On 2017-6-15 at 10:10 AM, Wedge Nantillais said:

Lieutenant Telsij
"There is too many of them !" - The Return of the Jedi
When attacking, if you are not stressed and if there are more ennemy ships than friendly ships at range 1-2, you may perform two attacks against two differents ships in this range. Then receive a stress token.

Davish "Pops" Krail
"Stay on target... Stay on target !" - A New Hope
Once per turn, when a friendly ship at range 1 is declared as target, you may assign to him a focus token.

Wona Goban
"Wee see it, Gold Leader. Ion torpedoes away !" - Rogue One
When an ennemy ship at range 1-3 receives a ion token, you may spend a focus token to flip one of his damage card faceup.

Y-Wing BTL-S3
Y-Wing only. Title. 0 squad point.
After you perform an attack with a <torpedo> secondary weapon, you may immediately perform an attack with a <turret> secondary weapon that costs 5 or fewer squad points.

Oh, only now I saw your post... well, the expansion is basically finished (just need to add 1 new upgrade card, maybe a torpedo - and the "box art").

Here it is:

x_wing_miniatures___x_wing_ace_pilots_by

x_wing_miniatures___y_wing_ace_pilots_by

x_wing_miniatures___custom_upgrades_by_o

x_wing_miniatures___custom_upgrades_by_o

x_wing_miniatures___custom_upgrades_by_o

Edited by Odanan

Paril should be "you may increase the number of tokens by one". Or might be even simpler to say "You may assign them an additional token of the same type."

I like Merrick (super fearlessness but only works unstressed), and farns encourages flying more x-wings together, which is all to the good. Less thrilled with telsij's ability. Jaldine is interesting with R2-BHD, but less sure outside of that. Davish and Paril are both interesting.

If I'm reading Heroic Sacrifice correctly, it adds two crits then deals damage until you have 1 hull left? Might be clearer as "If you do, assign facedown damage cards to your ship until you have 1 hull remaining."

If you make T65B "Rebel Alliance only" it would restrict it from being used by the T70 but still let you take a shield upgrade on your t65 if you want (not sure why you would instead of IA, but...).

I don't love easy trick letting ANY ship with an EPT get the ability to take 2 epts for a singel point, especially as a nonunique so you could give every ship in your list double EPTs. Would rather see it be limited to a single ship type.

Do we want Han or Dengar to be able to get to PS13 (veteran co-pilot + veteran instincts)? It's an interesting concept (and has the cost of losing other more useful crew), but worth pointing out at least. Currently the max possible PS is 12.

Slug Cannon turret might be able to get away with only being 4 points instead of 5. Compared to non-tlt turrest 5 is probably fine, compared to TLT though...

I like OWTF. Though could maybe just say "When defending, you may spend a focus token to add an {evade} result."?

R3S1 is interesting. Adv Targeting is definitely intersting as well for bombing.

On the whole, looks like a pretty good expansion :)