[new] Odanan's Custom cards

By Odanan, in X-Wing

I terms of Heroic Sacrifice, It seems pretty good, but for a one point card it might be more fun/thematic to make it "When attacking, if you have two or fewer hit point remaining, you may destroy your ship to add two <crit> results to your roll. If this attack deals fewer than two damage, assign two facedown damage cards to the defender" This would mean that regen does not do anything to help, and you can be killed before it triggers, but you are going to do damage with it. It might be a bit too good though (and if we saw it, It might also be fun to have an Imperial card that does something involving taking damage for something else, like a blaze of glory)

New version of my Veteran Co-Pilot, now with an art more in line with the existing in the game (and revised effect):

x_wing_miniatures___custom_crew_by_odana

On 03/05/2017 at 11:14 PM, Do I need a Username said:

I terms of Heroic Sacrifice, It seems pretty good, but for a one point card it might be more fun/thematic to make it "When attacking, if you have two or fewer hit point remaining, you may destroy your ship to add two <crit> results to your roll. If this attack deals fewer than two damage, assign two facedown damage cards to the defender" This would mean that regen does not do anything to help, and you can be killed before it triggers, but you are going to do damage with it. It might be a bit too good though (and if we saw it, It might also be fun to have an Imperial card that does something involving taking damage for something else, like a blaze of glory)

Second pass: Third pass:

x_wing_miniatures___custom_elite_upgrade

Will not necessarily kill you, but will fix the regen exploit tactics.

Edited by Odanan
43 minutes ago, Odanan said:

New version of my Veteran Co-Pilot, now with an art more in line with the existing in the game (and revised effect):

x_wing_miniatures___custom_crew_by_odana

How would this work with Huge Ships?

55 minutes ago, AwesomeJedi said:

How would this work with Huge Ships?

It wouldn't. (I need to make it small and Large ship only) :/

(good one)

Edited by Odanan

Squad Using your Cards

100 points

Pilots ------ Gold Squadron Pilot (18) x 5 Y-Wing (18), BTL-S3 Y-Wing (0), Veteran Co-Pilot (1), Easy Trick (1), Adaptability (0), Trick Shot (0)

Would this be the new meta?

Edited by AwesomeJedi
Card cost mistake

Alternative Squad Using Your Cards (Plus one of my own custom cards, Strike Fighter )

100 points

Pilots ------ Rookie Pilot (26) x 2 X-Wing (21), T-65B X-wing (0) Old Astromech (0), Strike Fighter (0), Proton Torpedoes (2), Integrated Astromech (0)

Red Squadron Pilot (28) x 2 X-Wing (23), T-65B X-wing (0), Old Astromech (0), Strike Fighter (0), Proton Torpedoes (2), Integrated Astromech (0)

(I flew this squadron and it beat the Fenn Rau, Manaroo, Asajj Ventress squad.)

Would this be the new meta?

34 minutes ago, AwesomeJedi said:

Squad Using your Cards

100 points

Pilots ------ Gold Squadron Pilot (18) x 5 Y-Wing (18), BTL-S3 Y-Wing (0), Veteran Co-Pilot (0), Easy Trick (1), Adaptability (0), Trick Shot (0)

Would this be the new meta?

But you still need to pay for that Veteran Co-pilot.

Revised.

x_wing_miniatures___custom_crew_by_odana

(now without the PS+1, because honestly, it is already priced right)

3 hours ago, Odanan said:

Revised.

x_wing_miniatures___custom_crew_by_odana

(now without the PS+1, because honestly, it is already priced right)

This is really good!

14 hours ago, Odanan said:

Revised.

x_wing_miniatures___custom_crew_by_odana

(now without the PS+1, because honestly, it is already priced right)

Aww, I liked the PS+1. Have you considered an Ace Copilot crew ? Found a few other co-pilots online:

34078193840_6651a6eeb4_n.jpg 34303465522_c4c50b8062_n.jpg 34078225830_9ea0c9c790_n.jpg Mercenary_Copilot.png

Epsilon Ace, PS 4, No EPT
Blue Ace, PS 5, No EPT
Red Ace, PS 6, No EPT
Zeta Ace, PS 5, EPT
Omega Ace, PS 7, EPT
Black Sun Ace, PS 5, EPT
Concord Dawn Ace, PS 5, EPT
Concord Dawn Veteran, PS 3, EPT
Tansarii Point Veteran, PS 5, EPT
Red Squadron Veteran, PS 4, EPT
Gamma Squadron Veteran, PS 5, EPT

Edited by gabe69velasquez
24 minutes ago, gabe69velasquez said:

Aww, I liked the PS+1.

Thinking well, the +1 PS does give a reason to bring this crew even to ships with the EPT already...

51 minutes ago, Odanan said:
1 hour ago, gabe69velasquez said:

Aww, I liked the PS+1. Have you considered an Ace Copilot crew ? Found a few other co-pilots online:

34078193840_6651a6eeb4_n.jpg 34303465522_c4c50b8062_n.jpg 34078225830_9ea0c9c790_n.jpg Mercenary_Copilot.png

Epsilon Ace, PS 4, No EPT
Blue Ace, PS 5, No EPT
Red Ace, PS 6, No EPT
Zeta Ace, PS 5, EPT
Omega Ace, PS 7, EPT
Black Sun Ace, PS 5, EPT
Concord Dawn Ace, PS 5, EPT
Concord Dawn Veteran, PS 3, EPT
Tansarii Point Veteran, PS 5, EPT
Red Squadron Veteran, PS 4, EPT
Gamma Squadron Veteran, PS 5, EPT

Thinking well, the +1 PS does give a reason to bring this crew even to ships with the EPT already...

+3 PS for for a Veteran Co-Pilot , with +1 EPT.

3 EPT (total) for an Ace Co-Pilot , with +1 PS.

...or 2/1 and 2/1, IDK...

Final version:

x_wing_miniatures___custom_crew_by_odana

(the +1 PS is not as cheap as in VI or Adaptability because the EPT slot is much more valuable than the crew)

Here is something that can be very powerful against regen lists:

x_wing_miniatures___custom_turret_upgrad

Curiously, this is a weapon made for the K-Wing , but has several versions . I will probably do the "cannon upgrade" version later (as soon as I do the art).

Edited by Odanan
30 minutes ago, AwesomeJedi said:

I think that you should rename "T-56B X-wing" to "T-65 X-wing" to reflect the fact that there is more than one model of the canon T-65 ( http://starwars.wikia.com/wiki/T-65C-A2_X-wing_starfighter/Canon ).

Alternatively you could make a second title.

That's why I gave it cost 1 and named T-65B Wing, assuming it is an upgraded version of the "basic" X-Wing. Other titles could come later.

53 minutes ago, Odanan said:

Here is something that can be very powerful against regen lists:

x_wing_miniatures___custom_turret_upgrad

Curiously, this is a weapon made for the K-Wing .

I thought this was supposed to be sci-fi man...

34326983162_3b3b8de2b6_z.jpg

But seriously, bullets? I would go with 1 attack dice and like Dorsal Turret , adding the range bonus, but 1 die at range 2, and 2 dice at range 1.

My suggestion is based on this...

m16.jpg

Edited by gabe69velasquez
8 hours ago, gabe69velasquez said:

I thought this was supposed to be sci-fi man...

But seriously, bullets? I would go with 1 attack dice and like Dorsal Turret , adding the range bonus, but 1 die at range 2, and 2 dice at range 1.

My suggestion is based on this...

I disagree (Not in terms of lore, but balance) as Ion cannon Turret is the same number of points, and shuts down a lot of regen (R2-D2, Miranda can be bubbled to avoid damage, R5-P9 is easily denied an action) Yet this does it too, but it is less good against some other things ICT preys upon (In theory) and in the current meta, three dice is almost necessary to hit.

5 hours ago, Do I need a Username said:

I disagree (Not in terms of lore, but balance) as Ion cannon Turret is the same number of points, and shuts down a lot of regen (R2-D2, Miranda can be bubbled to avoid damage, R5-P9 is easily denied an action) Yet this does it too, but it is less good against some other things ICT preys upon (In theory) and in the current meta, three dice is almost necessary to hit.

Those weapons have a heavy lore behind . Would them be harder to hit instead of blaster weapons? I don't think so.

1 hour ago, Odanan said:

Those weapons have a heavy lore behind .

Would the y be harder to hit instead of blaster weapons?

I don't think so.

Uh-hmmm, that's why they use the word " primitive" about a half dozen times in that article .

Also, as I read that whole legends half of the article I noticed they make a point of saying at the end that they are talking about rifles, not rail-guns.

Other ideas: Make it a range 1-5 weapon, with 6 dice attack, subtracting 1x Range die, doubling the targets agility dice. Because the slugs don't dissipate like blaster or laser rounds.

Edited by gabe69velasquez

Did you already make something like this, or do you have any use for it? And yes I know for some scum ships that means 3 modifications.

33666041154_e2079f4283_z.jpg

Also, what would you call this upgrade? What slot would you use?

Quote

You may skip your "Perform Action" step during this round. If you do, you may perform a free action immediately before you perform your first attack in the combat phase.

1 minute ago, gabe69velasquez said:

Also, what would you call this upgrade? What slot would you use?

Could be Elite ("Quick Reflexes" - even if there is a Lightning Reflexes out there). But the best would be a modification, or system, or tech (I hate tech): "Target Lead Indicator". Hey, actually that's a very cool upgrade.

Something like that?

target_lead_indicator_front_face_by_odan