A Shadow Across the Galaxy

By Rinzler in a Tie, in X-Wing

I've noticed that no matter what is released, the response from " fans " is always the same:

15 hours ago, SkyWarp said:

The stuff actually has to be out there in the wild for a little bit before all the issues start to come up. So as opposed to releasing one today and then having to release another FAQ in like a couple weeks they keep it simple and just put out one once the commoners who don't play with everything on vassal or proxy things early can actually play with it.

That's simply not true. Every card in the wave was spoiled prior to release. The vast majority of unclear or easily misunderstood interactions have been identified and I'm sure plenty of email questions have built up. Unless FFG honestly doesn't know how they want to rule on a card, there is absolutely no reason to wait.

And what about the regionals happening tomorrow in Colorado? It's just the Wild West and up to the TO to decide on all these new cards without any official word from FFG? That's a recipe for dissension if not disaster.

I would also like to know about TS because we will inevitably get this lumpy bugger and I want to know how badly I can abuse it and weapon engineer

latest?cb=20160520230433

R7 astromech Biggs? Please work!

Ups is fun even if you don't load it up with all the jank. ran the starslapping bassist with just palpatine ,ryad and pure sabbac last night. Coordinate is awesomesauce. and a palp carrier that can fight is icing on its floppy winged cake.

49 minutes ago, Velvetelvis said:

Ups is fun even if you don't load it up with all the jank. ran the starslapping bassist with just palpatine ,ryad and pure sabbac last night. Coordinate is awesomesauce. and a palp carrier that can fight is icing on its floppy winged cake.

You can even make it a bit more annoying if you slap on Sensor Jammer, Sensor Cluster (highly optional, not great if you plan to coordinate often), and bring some Juke buddies.

I plan on doing this soon-ish.

First Rebel ship to have two crew and a canon - how can we abuse that? Let's start a petition to get Leia as a pilot!

And it'd be cool if that canon is able to pivot to the right, giving this ship our first 120' firing arc?

3 hours ago, ficklegreendice said:

I would also like to know about TS because we will inevitably get this lumpy bugger and I want to know how badly I can abuse it and weapon engineer

latest?cb=20160520230433

R7 astromech Biggs? Please work!

Edited by Rinzler in a Tie

First rebel ship with a tech and crew slot, maybe...

4 minutes ago, Verlaine said:

First rebel ship with a tech and crew slot, maybe...

that's the hope

aping the Upsilon a bit, but it is an ep 7 ship

22 hours ago, heychadwick said:

I have to admit that I'm thinking of skipping the Bat Wing. I just don't like large based ships and have no real desire for the (possibly) OP condition card in it.

Such a beautiful ship though. It's going to look great in epic/cinematic play.

Just now, benskywalker said:

Such a beautiful ship though. It's going to look great in epic/cinematic play.

Everyone says that, but I just see Batman's space ship. I should try to like it, though.

I haven't seen the flappy-wing/landing mode dual card spoiled yet. Anybody have it?

It must have one because the wings move and the U-wing set the precedent.

:ph34r:

3 hours ago, Velvetelvis said:

Ups is fun even if you don't load it up with all the jank. ran the starslapping bassist with just palpatine ,ryad and pure sabbac last night. Coordinate is awesomesauce. and a palp carrier that can fight is icing on its floppy winged cake.

I was the one playing him, was a pretty scary thing for palp to be able to return fire. Gives him teeth and maneuverability for some extra points. I want to see a couple of these stripped down in a list.