| Major Stridan — Upsilon-class Shuttle | 32 |
| Electronic Baffle | 1 |
| Inspiring Recruit | 1 |
| General Hux | 5 |
| Pattern Analyzer | 2 |
| Experimental Interface | 3 |
| Ship Total: 44 | |
| Captain Oicunn — VT-49 Decimator | 42 |
| Expert Handling | 2 |
| BoShek | 2 |
| Darth Vader | 3 |
| Intelligence Agent | 1 |
| Engine Upgrade | 4 |
| Dauntless | 2 |
| Ship Total: 56 | |
The more i look at this built, the more i like it: many synergy, many possible combination of action, super hard for your oponent to predict. I do not know if it is competitive but it sure does look nice to play.
- Both pilot have same PS so depending on the situation you chose who act first.
- Oicun is almost always garanteed to bump into something every turn because he can barrel roll or boost before moving with coordinate from Stridan.
-Oicun can decide when he want to bump or block based on your oponent maneuver (with intelligence agent). He can also see how much BoShek would screw your oponent.
-One downside of Boshek is that your oponent can try to predict it and set is maneuver accordingly. For example if he thinks your going to Boshek him he can set his dial to have access to a Red move without getting the stress. With Intelligence agent you can see if thats what he did and you have enough option te react and avoid the bump.
-Hux and Vader give you some added firepower.
Edited by Thormind
I named the build: Oicunn Glue :-)