2 hours ago, Vitalis said:There is just one, one single problem:
Everybody just don't give a hell about quad on board. Been there done that. Large ships dont carex2 , small ones will just outrun him. And if you field 2 of those...you are literally asking to play 100 vs 60.
I dont say its a bad ship to field. Well hes not AAA+ tier but not terrible. But don't get excited.
I disagree hardly.
Large Ships that aren't Decimators or Ghosts fear the Quads twice as any blocker in the game. Dengar at Agi1/0, Falcons at agi0, Shadowcasters at agi1/0, they all suffer the Quadjumpers.
Aces cannot outrun Quadjumpers, because they tractor Aces before those moves. Then, there's a simply player skills fight, with an advantage for the Quad playet.
Remember that Quadjumpers sill have the barrel roll, the tech slot AND Unkar crew. Plus the reverse maneuvers that a lot of people are understimating.
I remain faithfull in those little bugs. Just bring with those a little bit of skill and that's all