On 2/1/2017 at 9:11 AM, RampancyTW said:Bolded for emphasis.
FCS is a "may" effect. ACD is a "may" effect. Whisper's ability is a "may" effect. Hence being able to defer any of those. According to the timing chart, all non-attack things have to be resolved before all attack things. Correct.
Once you get to attack things, you have two effects. One says immediately, the other does not. Being able to trigger gunner after a cannon shot that HITS, violates the text of the gunner card, no? You're no longer immediately performing an attack after an attack that misses, you're immediately performing it after an attack that hits.
Can you point me to somewhere in the rules or the FAQ where it specifies that "immediately after" and "after" are the same thing, timing wise? I understand what you're asserting, but can you point me to where we're told to ignore "immediately" timings?
Just tried to find it and can't. This question has come up before, recently and in that original post Frank Brooks had responded to a question asked to him via email. The correct sequence is Primary attack (misses) which triggers both effects simultaneously. The player then resolves the IG-88B effect (cannon shot) followed by the gunner shot (primary) since Gunner states "you cannot perform another attack this round". Whereas IG-B doesn't include that text.
Both cards state "you may" and since neither specify "before/during/after" they may be resolved in any order. If anyone has better search foo skills than mine (rubbish when looking for anything other than bass guitar stuff) if they could like to the original thread that would help people out. Although unrelated, by way of illustration... Consider a different scenario, Wampa firing at Countdown. Wampas ability states "at the start of the compare dice step" while Countdown states "during the compare results step" which are timing triggers, in this case Wampa triggers before Countdown. As for immediately, it's really an erroneous word which shouldn't have been included on the card in the first place. Since immediately after you miss an attack with gunner onboard you pick up the dice...... having said "I trigger gunner" or words to that effect... ![]()
While the haters may hat on the combo, consider, it only works on one ship for scum since none of their ships aside from the YV can take 2 crew. People have tried using Dengar crew to reroll hits into misses enabling you to trigger the double tap on a second (priority) target. Me, I like scum but I honestly would fancy trying to set this combo up repeatedly but I won't doubt it's effectiveness against certain lists. The combo has been around since before worlds and no such lists made top 16, which to me suggest while it's potent the top players don't consider it efficient enough.
Edited by boomaster