I'm working on perfecting my Spy/Trooper list, and I'm curious what people think about the Covering Fire command card. For context, here is my list:
- Agent Blaise
- eStormtrooper (Cross-Training)
- eStormtrooper (Cross-Training)
- Imperial Officer
- Imperial Officer
- The Grand Inquisitor
- Zillo Technique
Definite command cards:
- Comm Disruption
- Element of Surprise
- Espionage Mastery
- Force Surge
- Hunt them Down
- Intelligence Leak
- Planning
- Strategic Shift
- Take Initiative
Considering Command cards:
- Fleet Footed
- Urgency
- Covering Fire (obviously)
Trying to round out from here. So onto my question:
So Covering Fire gives your troopers Surge for Stun (or +2 damage if the target is already stunned). I've played a few games with it, and I've never really been able to use it effectively. My troopers don't consistently roll surges, and when they do, they already have +2 damage on surge. Stun is useful, of course, but it hasn't come into play that much.
What has your experience been with this card overall?