31 minutes ago, Tetsuhiko said:Completly random idea. Why not tie all victory conditions to the rings, in a way not unlike War of Honor
Set all five Rings on the board, each tie to a specific conditions (Earth=Defeat opposing armies, Fire=Win duels under specific conditions, Air=Honor or dishnor a certain number of personalities, Water=play a certain numbers of actions uninterrupted in a turn, Void=Discard a certain number of cards, which may be done intentionally )
Everytime you complete the prerequisite actions (once per turn), you add one of your tokens on the Ring (FFG loves tokens after all). You may remove tokens at any time to use the actions (repeatable) on the ring, and first player to reach either 7 tokens on a ring or 3 tokens on each rings wins the game.
This is vaguely what I'm expecting, given some of their other games. Some form of common "victory points" that all the different victory conditions feed into.