1 minute ago, Underachiever599 said:Anything published after Disney's purchase of Star Wars is canon, anything from before is Legends.
Wow. OK. So any books that come out will be considered Canon also?
1 minute ago, Underachiever599 said:Anything published after Disney's purchase of Star Wars is canon, anything from before is Legends.
Wow. OK. So any books that come out will be considered Canon also?
4 minutes ago, Luahk said:Wow. OK. So any books that come out will be considered Canon also?
That's correct. Well, for the most part. Some of the children's books obviously won't be canon (If we get a baking book with Chewie and some Porgs, or something like that). But all of the novels and comics released since 2014 (When our first canon novel, A New Dawn, came out) are all canon. Also, all of The Clone Wars (3D show), Rebels, and even the storyboards for The Clone Wars that you can find on the main Star Wars website, are all canon as well.
1 minute ago, Underachiever599 said:That's correct. Well, for the most part. Some of the children's books obviously won't be canon (If we get a baking book with Chewie and some Porgs, or something like that). But all of the novels and comics released since 2014 (When our first canon novel, A New Dawn, came out) are all canon. Also, all of The Clone Wars (3D show), Rebels, and even the storyboards for The Clone Wars that you can find on the main Star Wars website, are all canon as well.
I was not a fan of scrapping the EU in place of legends but there's no point sulking.
I'll have a look to figure out what is and isn't. I tend to use "legends" now anyway.
Just now, Luahk said:I was not a fan of scrapping the EU in place of legends but there's no point sulking.
I'll have a look to figure out what is and isn't. I tend to use "legends" now anyway.
I'm honestly a fan of what's been done so far. I was a huge Legends fan, and was initially furious when I found out that all of that content was being scrapped. But since then, it's a lot more consistent than Legends had been, and they're pulling a lot of details from Legends back into canon (Thrawn, TIE Defenders, ect.)
With that said, though, I still draw a lot of inspiration from Legends when I'm running my campaign. To me, Legends isn't "non-canon". I think of it as "alternative canon". Still there, still perfectly valid, just no longer holding sway over the current continuity. Kind of like when comic book companies like DC and Marvel do resets.
31 minutes ago, Underachiever599 said:Anything published after Disney's purchase of Star Wars is canon, anything from before is Legends.
That's not 100% accurate, as Disney has incorporated a few things that were from prior to their gaining the rights. For example, in an episode of Rebels, Yoda mentions a planet that was established in The Old Republic video game...or was it KOTOR? Meh, one of those. So while that is a good rule of thumb, be aware that Disney can, and has, made decisions to keep bits here and there that they feel are good material.
42 minutes ago, Luahk said:OK. So after the prequels jedi are still being mowed down by Vader and Co. I've not watched much of Rebels or the second version of clone wars just enough to get the gist.
So depending on how much further from 66 you're playing you could very much be worried about Vader finding you/would've heard of him killing folks?
Yes, I would say that the longer Vader has been around in your setting, the more likely that there will be a public rumor mill about him. But I wouldn't consider anything very reliable, as it's likely all speculation and heresay. But yeah, I would say, that you could compare it to what the average American might have known during World War 2, about the various officers of Hitler's inner circle. They've heard his name, could definitely recognize his signature appearance, and probably know he's "The Emperor's Attack Dog", or something similar. To know that he is specifically a fallen jedi that is sent out to hunt down other force users, is probably not something your average Imperial Citizen knows. Now, someone who is a force sensitive, being raised by a survivor of the Purge, would probably have a bit more accurate information about what Vader's true purpose is, but it would still be nothing but stories. Up until the inevitable death of the mentor to allow the child to escape, and grow up into their PC stats for the campaign. Then they'd have a bit more direct information to work off. But even then it would mostly just be that Vader is now the boogey man of their nightmares.
Just now, KungFuFerret said:That's not 100% accurate, as Disney has incorporated a few things that were from prior to their gaining the rights. For example, in an episode of Rebels, Yoda mentions a planet that was established in The Old Republic video game...or was it KOTOR? Meh, one of those. So while that is a good rule of thumb, be aware that Disney can, and has, made decisions to keep bits here and there that they feel are good material.
I did address this in a later post. I mentioned how Disney is pulling details from Legends back into canon. However, just because Malachor is canon now, or Thrawn, or TIE Defenders, that does not mean that the stories that focused on them in Legends are now canon. The only canon details about them are what we see in canon. So what I said was true, from a certain point of view.
And as I said, while it is a good rule of thumb to work off, it doesn't mean that everything Pre-Disney has been scrubbed.
I have two different Jedi plus a Sith Lord. One of these Jedi left the order around the creation time of the clone army, went back to her home workld and became the leader of the Cathar clan known as Sunrider {and thusly during the clone wars, Cathar wasnt even a target or thought upon} her name: Matriarch Snowblood. She still retains her training and knowledge, but she is so skilled at hiding herself through the force the Sith cant find her. She is however a good asset to the team providing food, lodging, teaching and technology when needed.
My other Jedi was axctually in carbonite and thawed out by Palpy, much to his stupidity she was more powerful then he thought and she disappeared into space. Plalpy sends out agents to find his wayward prize but the Jedi in question is too strong even for them. Time for Vader to hunt her, he needs a proper challenge that will push back and not die easily dont you think ?
And finally my Sith lord, an Arkanian offshoot..... Oh boy where to begin..... I'll get back to her
My character is very young, he was kidnapped as a baby by the inquisitors, but was saved by a couple heroic Jedi (Kanan and Ezra?). He was raised inside a cell of the rebellion, he idolize Jedi and try to live by the code.
So he is not a Jedi (he received not a proper training) but try to be one.
It was actually the original trilogy , and the transition from The Old Republic to The Knight of the Eternal Throne that gave me the idea for my character. Somewhere during the Clone Wars (maybe even a bit earlier), he was a padawan well on his way ito knighthood (advanced character, couple of extra XP under his belt). He got caught, and was subsequently frozen in carbonite.
It is fairly easy for the Order 66 apocalypse to overlook you, when you're a big, cold, carbonite ornament gathering dust in some out-of-the-way basement of an old junk dealer that had a grudge against you.
Our game is strictly AU and set eight years after Order 66.
We are not treating the movies, their heroes, or the canonical plotline as sacrosanct. This is these heroes' story and if there are legends to be made, they will make them.
What Changed?
Who Are Our Heroes?
All three want to restore the Republic and rebuild a better Jedi Order that is less political, less reactionary, and more in tune with the living force .
How did they survive?
Then our story began....
On 1/31/2017 at 10:39 AM, Jedi Ronin said:I like the idea of a Sentinel being involved in something out on the Rim - away from Clone Troopers - when O66 went down.
It's not too hard to come up with reasons why other Jedi might have been away from Clone Troopers.
If you want something that allows a bunch of Jedi to survive I'd recommend expanding on something from Ep III: Obi-wan sends out a encoded Jedi message (from the Temple) warning jedi to stay away and go into hiding (Kanan has a recording of this message - though he just happened to barely survive being killed by Clone Troopers himself). So maybe a bunch of Jedi got the message and went into hiding. Maybe Bail Organa (or his allies) managed to pick up more Jedi than just Yoda and Obi-wan.
Kanan survived his encounter with the Clone Troopers as well as Obi-wan and Yoda. Perhaps others did too. Or, as already said, a Jedi was not with Clone Troopers for whatever reason.
I had the same sense of this as the OP for years, but I guess because of this game and how it does seem to have such a good representation of Force characters I just accepted a new story for the O66 thing.
I think the clones might have been hard pressed to actually kill Jedi at times. If they weren't in a good ambush posture when the order hit the Jedi would have some chance of sensing something was up. I imagine that this isn't the most popular view of the topic, but to me it has a parsimonious feel to it. The ones who escaped did so because: a) they are Jedi and have extraordinary abilities, b) the galaxy is huge on huge, c) The Empire is just forming and you always have some coherency problems in a transition to a new government. Imagine how hard it was just to communicate and coordinate that change in a galaxy with a million races spread out over that much distance, to say nothing of Jedi explorers who were out in the various unknown frontiers.
Yeah to me I think it would be more difficult to eradicate all of the Jedi than to just say you did it, especially when you have control over the HoloNet and can threaten people for saying anything you don't like.
On 8/17/2017 at 10:39 AM, Luahk said:I was not a fan of scrapping the EU in place of legends but there's no point sulking.
I'll have a look to figure out what is and isn't. I tend to use "legends" now anyway.
Pablo Hidalgo had a good take on this in my opinion. He said in an interview that canon is really only important to the storyteller to see what he must be beholden to in the content of his work. As a GM you have a lot of latitude in this area so it's kind of more about what you like I think. There is a lot of EU stuff that I think is pure garbage, but there are things I like too. Canon is used as a stick to beat people with a little too much I think. I respect that stuff is canon, but really it's about your preferences.
Long story short: My character was a youngling when Order 66 went down. He was always using his free time to explore the temple. As a result when the clones and Darth Vader attacked the temple he knew a secret way out and escaped.
HistoryGuy isn't there something in the newest material that speaks to that rude librarian Jedi rescuing some of the kids by spiriting them away or something?
43 minutes ago, Archlyte said:I had the same sense of this as the OP for years, but I guess because of this game and how it does seem to have such a good representation of Force characters I just accepted a new story for the O66 thing.
I think the clones might have been hard pressed to actually kill Jedi at times. If they weren't in a good ambush posture when the order hit the Jedi would have some chance of sensing something was up. I imagine that this isn't the most popular view of the topic, but to me it has a parsimonious feel to it. The ones who escaped did so because: a) they are Jedi and have extraordinary abilities, b) the galaxy is huge on huge, c) The Empire is just forming and you always have some coherency problems in a transition to a new government. Imagine how hard it was just to communicate and coordinate that change in a galaxy with a million races spread out over that much distance, to say nothing of Jedi explorers who were out in the various unknown frontiers.
Yeah to me I think it would be more difficult to eradicate all of the Jedi than to just say you did it, especially when you have control over the HoloNet and can threaten people for saying anything you don't like.
That and regardless Sidious's goals had been accomplished, the Jedi had been completely tainted politically as warmongers, framed for his own assassination and completely destroyed their centre of power in the galaxy and scattered the survivors across the stars so that they would never unite to defeat him. Even if he only exterminated 95% of the Jedi, the remaining 5% were in such an awful position that they would never see the sith fall in their lifetime. So in truth it didn't really matter too much that all the Jedi died; he just needed to crush the organisation so completely that it would never reform.
Vis-a-vis Legends: I always considered it fun to read, great to raid for ideas I, but never binding at my table.
The reason: all science fiction expanded universes are convoluted, self-contradictory messes. Often the source material is a mess before the universe expands beyond the big (or small) screen. Fans-turned-contributors tend to amplify that. As corners of the universe, it becomes more and more codified, more and more overpopulated, and straight-jackets the imagination. Trek has this worse than Wars, but when I sit down to run a game less is more . At the gaming table the fans-turned-creators are the GM and players. We are there to tell our own stories inspired by the source material - to create our own Legends fantasies. If I find something useful or fun that serves my vision, that's great, but pedantically slavish detail to other fans fantasies are contrary to the goal.
I think a recurring problem is that creators who grew up with the source material tend to write stories based on how they remember it, not how it actually was. They fall into the traps of villain hype and unnecessary explanations that deflate mysteries instead of taking a good hard look at the material itself. Dave Filoni I feel actually does really well at his job.because he only takes the EU stuff as inspiration and keeps going back to the movies and *their* inspirations and mining those for usable details and approaches to Star Wars.
10 hours ago, HistoryGuy said:Long story short: My character was a youngling when Order 66 went down. He was always using his free time to explore the temple. As a result when the clones and Darth Vader attacked the temple he knew a secret way out and escaped.
This actually sounds like an awesome comic idea quite honestly, how a Jedi Youngling survives Order 66, just take t othe airvents and get the heck outta there!
Now my latest Jedi Knight's survival story..... If you're the public face of KDY and secretly a former Jedi Knight, not only do you supply ships to the Empire but no Inqusitors will hunt you because you're too high profile. Sometimes it is beneficial to be born into noblity. The best perk, your command codes can lock out Imperials of their Star Destroyer {of any class!}
And then of course getting out the temple, lying to Vaders face and somehow the guy believed her. And now Yoda is playing Matchmaker so a Jedi turned Smuggler and Jedi turned Starship Seller end up together with a squad of ARC commandos and 36 Younglings and two Masters and then head to the only place the Empire considered a vacation paradise.
Hiding in the open hasnt been more easty for this group
My group has a "master" that survived Order 66. She was on Naboo when it happened. She had just been through a series of battles near the end of the Clone Wars and was feeling out of balance. Her master let her go to Naboo to meditate and center herself. One day she received a vision of the Jedi Temple in flames and then everything getting shrouded in darkness. A few days later her master returned and told her he received a transmission that the war was over and to return to the temple. She told her master her vision and he told her to stay on Naboo and would contact her. She received a transmission from him the next day, "DON'T RETURN TO THE TEMPLE!!! THE CLONES ARE ATTAC--(static)" She sank to her knees and cried. She then went underground and survived by jumping from system to system and never staying anywhere very long.