This game has had my full attention since it was announced. I liked almost of it. And I thought that without an external IP to pay for, it could even be less expensive than previoous games.
The yesterday announcement has left me in shock. One would think that the business model of a game is to create a large player base first and after try to profit. I think FFG has really missed a great chance.
I want to prove it with numbers. I am going to compare it with SW Armada. A game from the same company that not many people would call too low priced.
In the base Armada Game, we have a Victory, a Nebulon, a Corvette and 10 squadrons. If we try to buy them outside of the base game, it will cost you, base prices (40+20+20+25) 105 dollars. For that price you get all the basic stuff, dices, rules, markers, etc, and more than the base price in miniatures.
Now lets talk about Runewars. In the base box, you have five units with eight basic figures (aparently at 30 $ each), cavalry unit (30$), and 4 bigger figures, lets error in the safe side, 15$ each. Thats 240$. It is just crazy.
And if we look at the figures, they are not great. The cavalry are all the same, no different arms or heads to play with. Middle quality for absolutely premium prices.
I was traying to move the local hype community. Trying to convince people to get into the game. The community is saturated with games, people play Xwing and Armada, some also Warmachine, Infinity, Mercs or Malifaux. Some have even stayed with Age of Sigmar. No way that we will be able to make it take off with this prices.
PS. Forgive misspelings and errors, English is not my native language
